Realm Weapon/saved posts

The official GemStone IV encyclopedia.
< Realm Weapon
Revision as of 18:56, 5 January 2022 by GS4-XERAPHINA (talk | contribs)
Jump to navigation Jump to search
Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 1795
Author: GS4-TAMUZ
Date: 8/3/2015
Subject: Realm Weapons: Take 2!

Some small fixes going out for Realm Weapons:

1. UAC gear will now check if it has the right flares when it is used in combat instead of when you draw the weapon, as gloves and boots don't get handled all that much.

2. The Elemental Confluence area will now impart Disruption flares to smack those pesky Air Elementals.

___
ASGM of Events and Festivals

Category: Paid Events: Adventures, Quests, and SimuCoins
Topic: Duskruin Arena
Message #: 1805
Author: GS4-TAMUZ
Date: 8/4/2015
Subject: Realm Weapons: Take 2!

Some history: Realm Weapons debuted at the 2000 auction. We brought them back for the Droughtman runs and then again for Duskruin with updates for more realms, an improved list of flares (no lightning in Solhaven which has many watery rooms, for example), and support for UAC gear.

Realm Weapons are intended to offer a good flare for every realm. It is not the optimal flare for every single hunting ground or creature you might want to kill, but it's a good, flavorful choice for each realm that won't actively set off environmental hazards. Fire and ice elementals heating and cooling gear is an environmental hazard that is up to individual hunters to deal with. A weapon that switches its flares to combat different elementals would be a neat script on its own and something I'll consider for the future, but that's outside the scope of this script. It was intended to be a serviceable weapon anywhere you go in the game.

Things that remain blessable while providing flares are incredibly rare, as that's a huge mechanical advantage over other weapons. Don't expect to see that with any sort of regularity. It's not something I'm overly interested in providing in any sort of large quantities as it makes existing gear much less desirable.

___
ASGM of Events and Festivals