Talk:Announcement: Spell Disabler Review Live!

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Revision as of 20:15, 7 February 2024 by ZHOUY1 (talk | contribs)
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The following edits were presented by CHAPSICKLE2 and removed from the Staff Announcement article:

Compiled list of issues from the Spell Disabler discord thread:

  • 611 costs 11 mana and casts in 3s
  • Infusing disablers in paladin bonded weapons uses the old mana cost for how many charges can be infused
  • SMR converted spells are less effective when cast via paladin weapon bonding compared to open casting
  • Spell cost for bard spells is still using old values
  • 504 costs 1 mana unless there is an sigil script echo flare, in which case it costs 4 mana
  • Finding the spell cost of 912 variable when there is a dispel flare from the sigil staff
  • 517 costs 17 mana per orb cast now, when previously it was 1 mana for the additional casts.
  • 504 no longer dispels fallen crusader haste buff

I am preserving these edits here for reference. HOST-GSKEBECHET (talk) 10:16, 16 January 2024 (CST)


Copying this information from GM Auchand on the thread as I could not find it elsewhere:

So, let’s talk Spell Power! The new disabler spells that use SMR take into account your level and your spell circle ranks to produce to produce Spell Power, which is what determines your success at punishing your foes. Spell Aim ranks can add to your Spell Power, but they offer a much smaller contribution than spell circle ranks. Disablers have a bonus to success; AOE disablers have a smaller bonus to success. 410 (Ewave) and 435 (Major Ewave) have also been updated to be more forgiving for those of you on the 10-ranks-is-all-you-get bandwagon.

ZHOUY1 (talk) 17:17, 7 February 2024 (CST)

GM Meraki
[Official] Spell Disabler Review
on 16 Jan 2024 8:36 PM
from the Official GemStoneIV Discord
on #Forums/mechanics channel

Unbalance (110), Calm (201), and Silence (210) have been updated as part of the Spell Disabler Review.

Unbalance (110)
Converted to SMR
Roundtime converted to Stagger effect
Removed self-cast bonus
Reduced mana cost to 5
Reduced castRT to 2
Updated previous lore benefit of a bonus to success margin to the following benefit: “Provides a chance to affect a second target in the room. No additional mana is required when it triggers.” This benefit is similar to Elemental Strike (415)’s lore benefit.

Calm (201)
Applies Calmed effect to target
Removed self-cast bonus
Reduced castRT to 2
Unchanged: mana cost remains at 1.

Silence (210)
Applies Silence effect to target
Removed self-cast bonus
Reduced single target mana cost to 3
Reduced single target castRT to 2
Reduced AoE mana cost to 6.
Unchanged: AoE castRT remains at 3.