Tehir Cultural Clothing/tesarit: Difference between revisions

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#REDIRECT [[Tehir Cultural Clothing#Tesarit]]
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
Tesarits are a Tehir cultural clothing item that was first released in [[RWShop:Common Weaves|Common Weaves]] found at [[Rumor Woods]].
<br>

'''Definition:'''

*'''New Lore''': A single dangling earring worn by men and women alike on formal occasions. Typical components usually include a totem-carved bone - animal, symbol, etc-, a brightly colored glass or gemstone bead, and a single spherical bell.

{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1
|itemsummary=
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes
}}
{| {{verbtable}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Fidget
|As you chew on your bottom lip in a nervous habit, you fidget with your bone and bell tesarit, causing its small bell to sound.
|Xayle chews silently on her bottom lip and fidgets with her bone and bell tesarit, causing its small bell to sound.
|-
! scope="row" role="rowheader"|Rub
|You give the bone and bell tesarit hanging from your ear a little tap just to hear the musical tinkling of its bell.
|Xayle catches her bone and bell tesarit between her thumb and forefinger, straightening its length before she releases it once more to swing freely.
|-
! scope="row" role="rowheader"|Nudge
|You catch your bone and bell tesarit between your thumb and forefinger, straightening its length before you release it once more to swing freely.
|Xayle gives the bone and bell tesarit hanging from her ear a little tap, and you hear a faint musical tinkling.
|-
! scope="row" role="rowheader"|Turn
|You twist the minute bits and baubles on your bone and bell tesarit around and around idly on their dangling post, thoughts wanderings.
|With a far away look in her hazel eyes, Xayle twists the minute bits and baubles on her bone and bell tesarit around and around idly.
|}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2
|itemsummary=
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes
}}
{| {{verbtable}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Shake
|You adamantly shake your head, and the bell on your bone and bell tesarit tinkles softly.
|Xayle adamantly shakes her head, and the bell on her bone and bell tesarit tinkles softly.
|-
! scope="row" role="rowheader"|Shiver
|You shudder with a full-body shiver, and the bone and bell tesarit in your ear tickles as it brushes against your neck.
|Xayle shudders with a full-body shiver.
|-
! scope="row" role="rowheader"|Stumble
|You lurch a step backward in alarm, leaving your bone and bell tesarit swinging wildly from its post.
|Xayle lurches a step backward in alarm, leaving her bone and bell tesarit swinging wildly from its post.
|-
! scope="row" role="rowheader"|Nod
|Determinedly, you nod your head, and your bone and bell tesarit swings back and forth with the movement.
|Determinedly, Xayle nods her head, and her bone and bell tesarit swings back and forth with the movement.
|}

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Interactive Items and Verbs
|itemsummary=
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes
}}
{| {{verbtable}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Interactive Item
! scope="col" style="width:5em;"|Verb and Verb Tier
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|turban
! scope="row" role="rowheader"|Turn (T1)
|Unsatisfied with the fit of your black linen turban, you unwrap the excess lengths of fabric before winding them around your head once more, carefully tucking the end beneath the layers and setting your bone and bell tesarit to swaying as you accidentally brush against it.
|Apparently unsatisfied with the fit of her black linen turban, Xayle unwraps the excess lengths of fabric before winding them around her head once more, carefully tucking the end beneath the layers and setting your bone and bell tesarit to swaying as you accidentally brush against it.
|-
! scope="row" role="rowheader"|turban
! scope="row" role="rowheader"|Nod (T2)
|You dip your head forward in a single, deep nod, brushing your fingers against your black linen turban where it rests against your brow. Your bone and bell tesarit sways with the movement.
|Xayle dips her head forward in a single, deep nod, brushing her fingers against her black linen turban where it rests against her brow. Her bone and bell tesarit sways with the movement.
|-
! scope="row" role="rowheader"|veil/shafiier/fiier
! scope="row" role="rowheader"|Fidget (T1)
|Suddenly aware that your amber linen veil seems to be slipping, you hurriedly reach to secure the ties, brushing your bone and bell tesarit in the process. Its bell issues a soft tinkling sound.
|As if suddenly aware that her amber linen veil is slipping, Xayle hurriedly reaches to secure the ties, brushing her bone and bell tesarit in the process. Its bell issues a soft tinkling sound.
|-
! scope="row" role="rowheader"|veil/shafiier/fiier
! scope="row" role="rowheader"|Shiver (T2)
|You shiver violently, and the folds of your amber linen veil and your bone and bell tesarit are left swinging softly with the motion.
|Xayle shivers violently, and the folds of her amber linen veil and her bone and bell tesarit are left swinging softly with the motion.
|}
</td><td>
{{iteminfo
|type= Fluff
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Clothing
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemtype= Single Earring
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes
|ld= Yes
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Rumor Woods
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes
|tiersnumber= 2
|unlock= Certificate
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). -->
|corrscript2=
|corrscript3=
|corrscript4=
|corrscript5=
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= FIDGET
|verb2= NOD
|verb3= NUDGE
|verb4= RUB
|verb5= SHAKE
|verb6= SHIVER
|verb7= STUMBLE
|verb8= TURN
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
</td></tr></table>

Latest revision as of 09:23, 29 June 2023