User:ARCHYVER/Research:Titles

The official GemStone IV encyclopedia.
< User:ARCHYVER
Revision as of 21:20, 21 April 2020 by ARCHYVER (talk | contribs) (→‎Data: Fixed Ranks vs Bonus with FA while testing Medic. Added over training Transformation lore with 138 FA to show both required)
Jump to navigation Jump to search

Trying to figure out the Titles missing in game, with fix skill coming up, try to figure out a set procedure for folks if they have a fix skill to burn. And if it requires multiple passes, allow a place to show what was attempted.


Things to do

  • sub categories for Skills, Mental Lore, Spirit lore
  • put success at beginning?
  • put the title in the chart, or above the chart so it's not hidden?
  • ranks or bonus
  • add code around values/guesses copied from Titles page/Discussion page



Phlebotomist, Medic, Woundmaster/Woundmistress, Panacea : Empath Only

  • Phlebotomist: 10 ranks Transformation, 20 ranks First Aid
  • Medic:
  • Woundmaster / Woundmistress:
  • Panacea

use: TITLE LIST SKILL , +60 seconds after changing skills, does take time to adjust even after skill adjustment


Transformation Lore based, believe First Aid Also plays a roll, Might also count other Mental Lores. woundmaster and woundmistress Should be same requirement, just changed based on sex of character

Phlebotomist 	Affected by Mental Lore, Transformation (20 is not enough). (Have with 23 Ranks) 			 							

Medic 	Affected by Mental Lore, Transformation (23 ranks is sufficient, also have manipulation 10) 									

Woundmaster 
Woundmistress

Data

Divination
Bonus
Manipulation
Bonus
Telepathy
Bonus
Transference
Bonus
Transformation
Bonus
Combined Bonus Combined Ranks Blessings
Bonus
Summoning
Bonus
First Aid
Bonus
Phlebotomist
Success?
Medic
Success?
Woundmaster
Success?
Panacea
Success?
Div Manip Telep Transfer Transform totalBonus totalRanks Bless Summon FA phleb medic Woundmaster Panacea
0 10 50 0 50 110 22 70 Summon FA no no no no
0 10 66 0 50 126 26 70 Summon 154 Yes no no no
0 10 66 0 50 126 26 70 Summon 0 no no no no
0 10 66 0 50 126 26 70 Summon 50 no no no no
0 10 66 0 50 126 26 70 Summon 86 no no no no
0 10 66 0 50 126 26 70 Summon 90 YES no no no
0 0 50 0 50 100 20 70 Summon 90 YES no no no
0 0 25 0 50 75 15 70 Summon 90 YES no no no
0 0 0 0 50 50 10 70 Summon 90 YES no no no
0 0 0 0 45 45 9 70 Summon 90 No no no no
0 0 0 0 50 50 10 70 Summon 86 no no no no
0 0 0 0 58 58 12 70 Summon 86 no no no no
0 0 0 0 86 86 16 70 Summon 86 no no no no
0 0 0 0 105 105 25 70 Summon 86 no no no no
0 0 0 0 90 90 20 70 Summon 140 YES YES no no
0 0 0 0 90 90 20 70 Summon 138 YES no no no
0 0 0 0 86 86 19 70 Summon 140 YES no no no
0 0 0 0 86 86 19 70 Summon 154 YES no no no
0 0 0 0 120 120 30 0 Summon 138 YES no no no
Div Manip Telep Transfer Transform totalBonus totalRanks Bless Summon FA phleb medic Woundmaster Panacea
  • A column with the Column Title as a value is acting as placeholder and indicates Zero skill bonus in that Skill. The Summoning Lore Column with values of Summon is an example.

Mentalist : Empath Only

  • Mentalist

use: TITLE LIST SKILL , +60 seconds after changing skills, does take time to adjust even after skill adjustment


Mental Lore based, not sure if 1 skill, combination, or required combination. Could be rank based, Could be bonus based

notes from current Title page
35 ranks of Mental Lores (?) (Have with only 37 ranks) 

Data

Divination
Bonus
Manipulation
Bonus
Telepathy
Bonus
Transference
Bonus
Transformation
Bonus
Combined Bonus Combined Ranks Blessings
Bonus
Summoning
Bonus
First Aid
Bonus
Phlebotomist
Success?
Medic
Success?
Woundmaster
Success?
Div Manip Telep Transfer Transform totalBonus totalRanks Bless Summon FA phleb medic Woundmaster
0 0 0 0 50 50 10 70 Summon FA no no no
  • A column with the Column Title as a value is acting as placeholder and indicates Zero skill bonus in that Skill.