Frenzy (216)
(Redirected from 216)
Jump to navigation
Jump to search
| ||||||||||||||||||||||||||||||||||||||||||||||||
|
Frenzy is a warding spell that forces the target into offensive stance. The spell's duration is 2 seconds per warding margin (endroll - 100).
The target's spiritual target defense (TD) is lowered by 30 against this spell. This TD pushdown effect increases with the caster's training in Spiritual Lore, Summoning.
Lore Benefit
Training in Spiritual Lore, Summoning increases the TD pushdown on the target at a rate of 1 per seed 1 summation of ranks.
Spiritual Lore, Summoning ranks 0 1 3 6 10 15 21 28 36 45 55 Total TD pushdown 30 31 32 33 34 35 36 37 38 39 40 Spiritual Lore, Summoning ranks 66 78 91 105 120 136 153 171 190 210 231 Total TD pushdown 41 42 43 44 45 46 47 48 49 50 51
Messaging
- Spell activation
<Caster> gestures at you. CS: +195 - TD: +100 + CvA: +12 + d100: +72 - -5 == +184 Warding failed! You suddenly feel angered beyond all reason, causing you to scream out in rage!
>stance def Your rage causes you to use all of your skill in an all out attack! You are unable to change your stance.
- Wearing off
The feeling of intense rage leaves you.
Third Person View
- Spell activation
<Target> screams in rage.
- Wearing off
<Target> appears calmer.
Resources
- Major Spiritual Spell Circle: Frenzy, on Play.net