The Alchemist Stone was first released as an ornate blood red jewel at the Grand Auction of 5123. It provides the ability to siphon parts of a prepared alchemy recipe, allowing the user to duplicate the used ingredients for a second round of alchemy item creation. It also provides profession-based benefits for clerics, empaths, sorcerers, and wizards:
The Alchemist Stone temporarily attunes. Temporary attunement can be reset, requiring 30 days of non-use before re-attuning to another person.
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Grand Auction 5123
The following information was shared at the Grand Auction of 5123 event:
Auction Type: Manual Auction Item: an ornate blood red jewel Current Bid/Cost: 1,000,000 silvers You note the following details about an ornate blood red jewel: It is a small item, under a pound. It is estimated to be worth about 1,000,000 silvers. It is magic resistant. ~=An Alchemist Stone=~ This item was crafted to assist with alchemy. When pointed at an alchemy cauldron, just before using ALCHEMY SEAL, it will siphon some of the essence of the recipe. This siphoning process preserves the current progress of the recipe and can be used on an empty cauldron to duplicate the ingredients of the stored recipe. This process can be used once per prepared recipe and can only be used once to duplicate the ingredients in a new cauldron. It will also only work on cauldrons belonging to the person currently attuned to it. Additionally, the stone can be used to benefit the following classes in the following ways. Cleric: Fives times a day it can be waved as if it were a perfect chrism gem to prepare a body for resurrection. Empath: Twice a day, while in town, it can be waved for a regeneration-like effect. This ability will heal all wounds, scars, and blood loss every 6 seconds for 30 seconds but will end if the empath switches rooms or engages in combat. It cannot be used while in combat. Sorcerer: Once a day it can be waved to morph it into a state where it can be used as if it were a fresh ag'loenar runestone and will also provide a bonus when used for scroll infusion, this state lasts for up to ten minutes. Wizard: Once a day it can be waved to create a charging orb for use with Charge Item. This orb will provide a bonus to charging success and mana costs. The jewel will attune to the user when waved or pointed and will require 30 days of non-use to re-attune to another person. -=General Information=- Available Verbs: WAVE, POINT The jewel is currently unattuned.