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BVShop:The Mar and Scar/February 2021
< BVShop:The Mar and Scar
2021Q1
a stucco-faced dark stone building, #13, Lich# 28711, go dark building
The Mar and Scar, Threshold
[The Mar and Scar, Threshold - 23801]
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Iron sconces line the stone walls, barely illuminating the narrow entryway. Within the center of the room, a glass-topped red marble counter is draped with a cloth that spills out toward the floor. A dark beaded curtain on the northern wall leads toward the back of the structure, while two passageways fork off around the curtain.
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Obvious exits: northeast, northwest, out
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small note
These items both have specific uses within Bloodriven Village! The chisels can be used to carve totems, and the crucibles can hold chunks of ore found in Duskruin Arena.
On the glass-topped red marble counter you see: an opaque glass of aged whiskey and a thin silver needle.
an opaque glass of aged whiskey |
Weight: <1 pound |
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1
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a thin silver needle |
Weight: <1 pound |
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Piercing needle |
50
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In the wrought iron cart you see: a small iron crucible and a primitive metal chisel.
a small iron crucible |
Weight: <1 pound Pocketed: Very small (<2-4) one item |
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analyze
Analyze: You analyze the iron crucible and sense that the creator has provided the following information:
a small iron crucible is a container to hold clumps of ore used in a transmutation process to change the material of completed Moonshard Pendants. The crucible can only hold 5 pieces of ore at one time, and all must be of the same type of ore.
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125
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a primitive metal chisel |
Weight: <1 pound |
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analyze
Analyze: You analyze the metal chisel and sense that the item cannot be altered in any way.
This single-use chisel can be used to carve ur-barath totems found during Duskruin Dig. <CARVE TOTEM WITH CHISEL> You should look for stones in Duskruin's tunnels. These items cannot be altered.
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125
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On the wrought iron cart you see: a small note.
a small note
These items both have specific uses within Bloodriven Village! The chisels can be used to carve totems, and the crucibles can hold chunks of ore found in Duskruin Arena.
, [Map Room #], Lich# 23801, go curtain
The Mar and Scar, Inked
[The Mar and Scar, Inked - 23802]
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Upon the northern wall is an old rack -- its rollers seized-up and inoperative. Oddly shaped tools lie rusted on a small metal table near the torture device. Several cushioned divans surround a lacquered bloodwood mirror in the center of the room. You also see a heavily inked human tattoo artist.
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Obvious exits: out
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pricing sign
Stock tattoos: 25,000 silvers.
>look at heavily inked human tattoo artist
The human tattoo artist is shirtless, though his torso is nearly covered in ink. He is wearing an oil-stained apron around his waist, with several tools hanging from his side.
>ask artist about Tattoo
The human tattoo artist says, "Ah! A tattoo is an excellent idea! You look kinda puny, but you might be able ta handle one. For only 25000 silver, I can set ye up with one o'dese fine pieces o'art. Look at the display and pick ye out somethin nice. Then just ASK me FOR whichever number ye want and I'll ink ya!"
, [Map Room #], Lich# 23801, northwest
The Mar and Scar, Pierced
[The Mar and Scar, Pierced - 23804]
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A bloodjewel chandelier dims the surroundings, giving enough light to see the inventory strewn everywhere. Spread out across the floor of the cramped room are treasure chests, each filled to the brim with piercing rings, half-rings, studs, spikes, and bars. Small circular holes, some with iron thorns protruding from them, riddle the stone walls.
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Obvious exits: southeast
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small parchment sign
The trinkets in the treasure chests are jewelry made for piercing. What you will receive is random. The shoddy jewelry is lower quality, while the ornate finery is much higher quality.
In the treasure chests you see: a heap of shoddy jewelry and a pile of ornate finery.
a heap of shoddy jewelry |
Weight: <1 pound |
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10
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a pile of ornate finery |
Weight: <1 pound |
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10
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, [Map Room #], Lich# 23801, northeast
The Mar and Scar, Incised
[The Mar and Scar, Incised - 23803]
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Along the eastern wall of the darkened alcove, a crimson glass display case gleams faintly in the dim light. A sanguine-hued rug spills out from beneath the case, resembling a splattered pool of blood. Off in the corner of the room lies an iron maiden, locked open for display.
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Obvious exits: southwest
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small parchment sign
The razors will permanently scar you. They all will break after a certain number of uses. The iron are made the poorest and won't last long. The invar are crafted much better than the others and will last longer. The rolaren are pristine and will last forever.
In the crimson glass display case you see: a brushed steel razor, a curved invar razor, a primitive iron razor, a pitted iron razor, an alum-swept invar razor and a reinforced invar razor.
, [Map Room #], Lich# 23801, search, go trap door
The Mar and Scar, Concealed
[The Mar and Scar, Concealed - 23805]
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Standing in the center of the room is a large treasure chest filled with relics old and new. A smoky haze obscures the area, with the only source of light coming from a poorly lit chandelier dangling over two wooden mannequins. A rickety wooden ladder leads above.
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Obvious exits: up
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cracked wooden sign
The items on the weathered mannequin are a fully unlocked pelt bag, pirate harness, and climate wear cloak. They're also deeper and lighter than normal by a lot!
The items on the faded mannequin are WoundedWear and unlocked. Price increases based on unlock, tier 1 is 1000 bloodscrip and tier 2 is 2500 bloodscrip.
The items in the chest are ChaosJewelry. Price increases based on unlock, tier 0 (locked) is 100 bloodscrip, tier 1 is 1000 bloodscrip, and tier 2 is 2500 bloodscrip.
In the large treasure chest you see: a dull gold amulet crested with diamond, a bright silver ring accented with an emerald and a bright silver bracelet accented with a diamond.
a dull gold amulet crested with diamond |
Weight: <1 pound |
neck-worn functional
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Chaos Jewelry - Tier 0 analyze
Analyze:
A chaotic voice reverberates throughout your mind...
"I have not been unlocked.
You can RUB me to change my appearance. You can COVER me to turn on and off my changes.
You can have me altered but only by special people, listen to their rules."
The voice continues...
"I have the following gems available to you,
First Gem: a rock crystal
Second Gem: an emerald
Third Gem: a diamond
Fourth Gem: a blue topaz"
"I have the following materials available to you,
First Material: gold
Second Material: silver
Third Material: brass"
"I will describe myself as,
a bright amulet
a dull amulet
a shining amulet"
The chaotic voice fades from your mind.
Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns.
As your jewelry gets unlocked, it can be altered and controlled more. At the final tier the jewelry can
render the wearer invisible at the cost of spirit. To alter it, provide a gem, a material, or a short
adjective to describe your jewelry. All standard alter rules apply, you must supply materials.
The following materials are not allowed
Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine,
Drakar, Gornar, Rhimar, Zorchar, Feras, Drake, and a few others.
The following gems are not allowed
Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others.
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100
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a bright silver ring accented with an emerald |
Weight: <1 pound |
finger-worn functional
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Chaos Jewelry - Tier 1 analyze
Analyze:
A chaotic voice reverberates throughout your mind...
I am unlocked to the first tier.
You can PUSH, PULL, POKE, TAP and tap me to change how I look.
You can RUB me to change my appearance. You can COVER me to turn on and off my changes.
You can have me altered but only by special people, listen to their rules."
The voice continues...
"I have the following gems available to you,
First Gem: a rock crystal
Second Gem: an emerald
Third Gem: a diamond
Fourth Gem: a blue topaz"
"I have the following materials available to you,
First Material: gold
Second Material: silver
Third Material: brass"
"I will describe myself as,
a bright ring
a dull ring
a shining ring"
The chaotic voice fades from your mind.
Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns.
As your jewelry gets unlocked, it can be altered and controlled more. At the final tier the jewelry can
render the wearer invisible at the cost of spirit. To alter it, provide a gem, a material, or a short
adjective to describe your jewelry. All standard alter rules apply, you must supply materials.
The following materials are not allowed
Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine,
Drakar, Gornar, Rhimar, Zorchar, Feras, Drake, and a few others.
The following gems are not allowed
Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others.
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1,000
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a bright silver bracelet accented with a diamond |
Weight: <1 pound |
wrist-worn functional
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Chaos Jewelry - Tier 2 analyze
Analyze:
A chaotic voice reverberates throughout your mind...
"I am unlocked to the second tier.
You can PUSH, PULL, POKE, RUB, COVER, and TAP me to play with me.
You can also prod at me and gaze at my chaotic beauty.
You can have me altered but only by special people, listen to their rules."
The voice continues...
"I have the following gems available to you,
First Gem: a rock crystal
Second Gem: an emerald
Third Gem: a diamond
Fourth Gem: a blue topaz"
"I have the following materials available to you,
First Material: gold
Second Material: silver
Third Material: brass"
"I will describe myself as,
a bright bracelet
a dull bracelet
a shining bracelet"
The chaotic voice fades from your mind.
Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns.
As your jewelry gets unlocked, it can be altered and controlled more. At the final tier the jewelry can
render the wearer invisible at the cost of spirit. To alter it, provide a gem, a material, or a short
adjective to describe your jewelry. All standard alter rules apply, you must supply materials.
The following materials are not allowed
Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine,
Drakar, Gornar, Rhimar, Zorchar, Feras, Drake, and a few others.
The following gems are not allowed
Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others.
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2,500
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On the weathered mannequin you see: a distressed doeskin bag fringed with various talons, a weathered leather harness made from a multitude of straps and a darkly stained doeskin cloak with beaded accents.
a distressed doeskin bag fringed with various talons |
Weight: 2 pounds Pocketed: Significant (100-119)
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belt-worn functional
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Pelt Bag - unlocked analyze, examine
Analyze:The doeskin bag is fully unlocked.
This item must stay a bag-like container of some sort. When altering, keep in mind that some of the bag's show always remains.
Examine: Along the side of the doeskin bag are a series of narrow scabbards, several which are rhimar-throated, as well as a small number of loops.
This item was stealth nerfed (no announcement, mid-run, post initial recording) in 2021q1 from 100 capacity to 60, with no price reduction, after 3 years on the market.
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15,000
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a weathered leather harness made from a multitude of straps |
Weight: 2 pounds Pocketed: Significant (100-119)
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front-worn functional
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Pirate Harness - unlocked analyze, examine
Analyze:The leather harness is fully unlocked. It has 16 verbs.When altering, keep in mind that the harness's messaging references large and small containers, and a row of weapon slots and straps. These can all be altered by a skilled merchant. The containers should remain plural. Currently, they are set to slots (wands and small weapons), straps (belted weapons), a series of straps (back weapons), large sacks (bundled weapons), narrow tubes (paper and scrolls), small pouches (trinkets), and containers (anything else).
Examine: The leather harness is composed of several straps, some lined with a row of slots for smaller bladed weapons or wands, while a series of straps lines the backing. Hanging from the harness are large sacks, narrow tubes, small pouches, and containers.
This item was stealth nerfed (no announcement, mid-run, post initial recording) in 2021q1 from 100 capacity to 60, with no price reduction, after 3 years on the market.
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15,000
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a darkly stained doeskin cloak with beaded accents |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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On the faded mannequin you see: a leather gorget, some leather goggles, some thin spectacles, a supple faded leather hood, a faded leather jacket, some thick faded leather armbands, some supple faded leather boots, a white cotton shirt, a pair of dark leather gloves, a blue silk cravat, a green silk scarf, a red silk bowtie, a leather aventail and some baggy faded leather pants.
a leather gorget |
Weight: <1 pound |
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Wounded Wear - Tier 2 |
2,500
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some leather goggles |
Weight: <1 pound |
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Wounded Wear - Tier 2 |
2,500
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some thin spectacles |
Weight: <1 pound |
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Wounded Wear - Tier 2 |
2,500
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a supple faded leather hood |
Weight: <1 pound |
head-worn |
Wounded Wear - Tier 2 |
2,500
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a faded leather jacket |
Weight: 6 pounds Pocketed: huge (140-159)
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cloak-worn functional |
Wounded Wear - Tier 2 |
2,500
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some thick faded leather armbands |
Weight: <1 pound |
arm-worn |
Wounded Wear - Tier 1 |
1,000
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some supple faded leather boots |
Weight: <1 pound |
foot-worn |
Wounded Wear - Tier 1 |
1,000
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a white cotton shirt |
Weight: <1 pound |
layerable |
Wounded Wear - Tier 1 |
1,000
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a pair of dark leather gloves |
Weight: <1 pound |
hand-worn |
Wounded Wear - Tier 1 |
1,000
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a blue silk cravat |
Weight: <1 pound |
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Wounded Wear - Tier 2 |
2,500
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a green silk scarf |
Weight: <1 pound |
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Wounded Wear - Tier 2 |
2,500
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a red silk bowtie |
Weight: <1 pound |
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Wounded Wear - Tier 2 |
2,500
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a leather aventail |
Weight: <1 pound |
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Wounded Wear - Tier 2 |
2,500
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some baggy faded leather pants |
Weight: 2 pounds Pocketed: Very small (<2-4) a couple of items of very small size |
leg-worn |
Wounded Wear - Tier 1 |
1,000
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On the heavy iron cloak rack you see: a deep mulberry leather cloak with gold threading, a satin-lapeled indigo suede cloak with side slits, a dun-hued leather cloak fringed with fangs, a fur-lined ivory suede cloak with cobalt stitching, a forest green leather cloak with ivory accents, a heavy rust-dyed suede cloak edged in talons, a supple black leather cloak with wine-hued silk lining and a midnight blue suede cloak with flared cuffs.
a deep mulberry leather cloak with gold threading |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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a satin-lapeled indigo suede cloak with side slits |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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a dun-hued leather cloak fringed with fangs |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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a fur-lined ivory suede cloak with cobalt stitching |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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a forest green leather cloak with ivory accents |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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a heavy rust-dyed suede cloak edged in talons |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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a supple black leather cloak with wine-hued silk lining |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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a midnight blue suede cloak with flared cuffs |
Weight: 5 pounds Pocketed: gigantic (200-1000)
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cloak-worn functional |
ClimateWear - unlocked |
30,000
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In the large canvas folio you see: a small harness-shaped certificate, a black harness-shaped certificate, a gold harness-shaped certificate, a small pelt bag certificate, a large pelt bag certificate, a pale gory weapon certificate, a light gory weapon certificate, a bright gory weapon certificate, a light sheath-shaped certificate, a bright sheath-shaped certificate, a hood-shaped climate wear certificate, a bright climate wear certificate and a shimmering climate wear certificate.
a shadowy climate wear certificate |
Weight: <1 pound |
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analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.
A shadowy climate wear certificate will add a hood to eligible Climate Wear. The garment must be Tier 1 or above.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine: You glance at the climate wear certificate.
You notice something written on it...
This certificate will unlock Climate Wear hoods on anything without a hood that is higher than OTS.
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250
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a small harness-shaped certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A small harness-shaped certificate will unlock Pirate Harnesses from OTS to Tier 1. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the harness-shaped certificate.
You notice something written on it...
This certificate will unlock a Pirate Harness from Tier 0 (OTS) to Tier 1.
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1,000
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a black harness-shaped certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A black harness-shaped certificate will unlock Pirate Harnesses from Tier 1 to Tier 2. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the harness-shaped certificate.
You notice something written on it...
This certificate will unlock a Pirate Harness from Tier 1 to Tier 2.
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2,000
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a gold harness-shaped certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A gold harness-shaped certificate will unlock Pirate Harnesses from Tier 2 to Tier 3. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the harness-shaped certificate.
You notice something written on it...
This certificate will unlock a Pirate Harness from Tier 2 to Tier 3.
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7,000
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a small pelt bag certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A small pelt bag certificate will unlock Pelt Bags from OTS to Tier 1. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the pelt bag certificate.
You notice something written on it...
This certificate will unlock a Pelt Bag from Tier 0 (OTS) to Tier 1.
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1,000
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a large pelt bag certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A large pelt bag certificate will unlock Pelt Bags from Tier 1 to Tier 2. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the pelt bag certificate.
You notice something written on it...
This certificate will unlock a Pelt Bag from Tier 1 to Tier 2.
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4,000
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a pale gory weapon certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A pale gory weapon certificate will unlock Gory Weapons from OTS to Tier 1. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the gory weapon certificate.
You notice something written on it...
This certificate will unlock a Gory Weapon from Tier 0 (OTS) to Tier 1.
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1,000
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a light gory weapon certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A light gory weapon certificate will unlock Gory Weapons from Tier 1 to Tier 2. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the gory weapon certificate.
You notice something written on it...
This certificate will unlock a Gory Weapon from Tier 1 to Tier 2.
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2,500
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a bright gory weapon certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A bright gory weapon certificate will unlock Gory Weapons from Tier 2 to Tier 3. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the gory weapon certificate.
You notice something written on it...
This certificate will unlock a Gory Weapon from Tier 2 to Tier 3.
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5,000
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a light sheath-shaped certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A light sheath-shaped certificate will unlock Adjustable Sheaths from OTS to Tier 1. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the sheath-shaped certificate.
You notice something written on it...
This certificate will unlock an Adjustable Sheath from Tier 0 (OTS) to Tier 1.
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1,000
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a bright sheath-shaped certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A bright sheath-shaped certificate will unlock Adjustable Sheaths from Tier 1 to Tier 2. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the sheath-shaped certificate.
You notice something written on it...
This certificate will unlock an Adjustable Sheath from Tier 1 to Tier 2.
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1,000
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a hood-shaped climate wear certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A hood-shaped climate wear certificate will unlock Climate Wear from OTS to Tier 1. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the climate wear certificate.
You notice something written on it...
This certificate will unlock Climate Wear from Tier 0 (OTS) to Tier 1 and add a hood to the item.
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1,000
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a bright climate wear certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A bright climate wear certificate will unlock Climate Wear from Tier 1 to Tier 2. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the climate wear certificate.
You notice something written on it...
This certificate will unlock Climate Wear from Tier 1 to Tier 2.
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2,500
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a shimmering climate wear certificate |
Weight: <1 pound |
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analyze, examine
Analyze: Your certificate is used to unlock the potential of things held in your other hand. A shimmering climate wear certificate will unlock Climate Wear from Tier 2 to Tier 3, providing a feature concealing property. You need only RAISE your certificate while holding a compatible piece of equipment in your other hand. Your certificate may not be altered or changed in any way.
Examine: You glance at the climate wear certificate.
You notice something written on it...
This certificate will unlock Climate Wear from Tier 2 to Tier 3.
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30,000
|