CIShop:The Hattery/2019

The official GemStone IV encyclopedia.
< CIShop:The Hattery
Jump to navigation Jump to search

a burgundy ramie silk pavilion, [Map Room #], Lich# 26493, go ramie pavilion (Harborview)

The Hattery, Entry

[The Hattery - 26495]
A thick oak beam runs high overhead supporting the roof of the pavilion, with burnished bronze lamps hanging from it on invar chains. Rich burgundy ramie silks form the interior walls, appearing lustrous and sleek in the flickering lamp light. A polished cherrywood table stands atop the plush velvet rug in the center of the room.
Obvious exits: east, out
No outfit is ever truly complete until it has the proper item to top it off.
No look will make a statement without a final item to properly adorn it.
Welcome to the Hattery, where everyone can find that missing piece.
Here you will find a wide selection of hats to complement your attire.
Each hat brings its own style in form and function.
And each can be further adorned with the many feathers we have for sale.

On the polished cherrywood table you see:

a silk-banded sky blue hat Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the hat can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This hat does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat.

Show:
You carefully examine your sky blue hat.
100000
a faded black felt cap Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the cap can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This cap does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the cap. To add attachments, you'll need to DROP/PUT them on the cap, and to remove the attachment, PULL the hat.

Show:
You carefully examine your black felt cap.
100000
a wide-brimmed old leather hat Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the hat can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This hat does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat.

Show:
You carefully examine your old leather hat.
100000
a stiff dark grey wool tricorn Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the tricorn can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This tricorn does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the tricorn. To add attachments, you'll need to DROP/PUT them on the tricorn, and to remove the attachment, PULL the hat.

Show:
You carefully examine your grey wool tricorn.
100000
a short-brimmed dark suede hat Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the hat can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This hat does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat.

Show:
You carefully examine your dark suede hat.
100000
a white sidewinder skin hat Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the hat can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This hat does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat.

Show:
You carefully examine your sidewinder skin hat.
100000
an incarnadine cavalier hat Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the hat can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This hat does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat.

Show:
You carefully examine your cavalier hat.
100000
a smooth sea thrak skin hat Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the hat can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This hat does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the hat. To add attachments, you'll need to DROP/PUT them on the hat, and to remove the attachment, PULL the hat.

Show:
You carefully examine your sea thrak skin hat.
100000
a weathered brown kidskin cap Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the cap can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This cap does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the cap. To add attachments, you'll need to DROP/PUT them on the cap, and to remove the attachment, PULL the hat.

Show:
You carefully examine your brown kidskin cap.
100000
a silver-edged forest green tricorn Weight: <1 pound
analyze, show description
Analyze:
You get a strong sense that the tricorn can be altered by any merchant, but only the basic description (15/15/15) and showy description (the show, not the long) can withstand any changes. If working with the showy description, it cannot include any attached items (like feathers, flowers, etc.) because the hat already handles interchangeable attachments.
This tricorn does not have any feathers, jewels, or similar attached to it at present. Only very specific types of attachments can be added to this class of hat (and will be designated as "Ezza Toppers" when you analyze them).
Currently you are able to use BOW, CURTSY, RUB, PINCH, TURN, WEAR, and ATTEND with the tricorn. To add attachments, you'll need to DROP/PUT them on the tricorn, and to remove the attachment, PULL the hat.

Show:
You carefully examine your forest green tricorn.
100000

The Hattery, East

[The Hattery - 26505]
Large silk rugs woven with patterns of gold and white whorls cover the ground and provide a soft, yet firm, footing. A golden oak table stands along one wall with a grey linen runner spanning its length. Sitting flush against the far silk wall is a curved pearwood display. An imflass chain curtain leads into the rear of the pavilion.
Obvious exits: west

On the golden oak table you see:

a wispy snow owl semiplume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the semiplume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the semiplume can be attached to, you'll need to DROP/PUT the semiplume on the semiplume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a muted flamingo semiplume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the semiplume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the semiplume can be attached to, you'll need to DROP/PUT the semiplume on the semiplume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a svelte seagull semiplume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the semiplume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the semiplume can be attached to, you'll need to DROP/PUT the semiplume on the semiplume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a shaggy turkey semiplume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the semiplume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the semiplume can be attached to, you'll need to DROP/PUT the semiplume on the semiplume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a colorful parrot plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a feathery cyan plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a sleek wine plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a lavish slate blue plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a fluffy niveous egret plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a billowing scarlet plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a dramatic cockatrice plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a resplendent peacock plume Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the plume can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the plume can be attached to, you'll need to DROP/PUT the plume on the plume, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000

On the curved pearwood display you see:

a cream-banded dusky osprey pinion Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the pinion can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the pinion can be attached to, you'll need to DROP/PUT the pinion on the pinion, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a striking golden eagle pinion Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the pinion can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the pinion can be attached to, you'll need to DROP/PUT the pinion on the pinion, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a purple-tinted hawk pinion Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the pinion can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the pinion can be attached to, you'll need to DROP/PUT the pinion on the pinion, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a snowy pelican pinion Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the pinion can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the pinion can be attached to, you'll need to DROP/PUT the pinion on the pinion, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a tapered shrike pinion Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the pinion can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the pinion can be attached to, you'll need to DROP/PUT the pinion on the pinion, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a gold-tipped albatross feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a curling kingfisher feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a luxuriant sapphire feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a delicate black vulture feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a teal-banded heron feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a long glossy raven feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a shiny silver griffin feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000
a snowy swan feather Weight: <1 pound
analyze
Analyze:
This is an Ezza Topper item.
You get a strong sense that the feather can be altered by any merchant, but only the basic description (15/15/15) can be modified. The item must make sense as something that would be attached to a hat (like a feather, a gem, a buckle, etc). The merchant might specific restrictions on changing the type of item depending on where/if it is able to be worn without a hat.
If you have a hat that the feather can be attached to, you'll need to DROP/PUT the feather on the feather, and to remove the attachment, PULL the hat. This is a purely aesthetic item in terms of fancying up hats and does not have any special attributes on its own.
20000