Coraesine Field/saved posts 2018

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Service Teaser #1

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 137
Author: SIMU-WYROM
Date: 04/29/2018
Subject: Service Teaser #1

During CCF, unlimited usage of the smithy blacksmith will be available. There will be a flat fee to enter, which is tentatively set at 100,000 silver. The cost for the service will also be in silver. This is a MINOR service that will not affect your MAJOR service counts.

Wyrom, PM

Service Teaser #2

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 138
Author: SIMU-WYROM
Date: 04/29/2018
Subject: Service Teaser #2

Sunday will be MINOR services only. The short list of minor services are...

Pocket Adding
Common Flares
Uncommon Flares
Enhancive Removal
Spikes
1 Year Enhancive Charge
SONIC work

There will be a plethora of other fluff script offerings and the smithy blacksmith as hinted in #1, but those are the highlights.

Wyrom, PM

The Service Schedule: More Details

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 231
Author: SIMU-WYROM
Date: 05/02/2018
Subject: The Service Schedule: More Details

Here is the MAJOR services schedule with details and quantity. Customizations, the Glamour Tattoo, and EzScripts are a delayed service. Body features more be sort of delayed, because that just might take a little bit to get through, and I don't want people missing out on another service. More details on this closer to the event. Everything else must be redeemed after you win it.

I removed Living/Undead morphing tattoos from the MAJOR list. It has been replaced with the Glamour Tattoo. The time slots were changed around a little, with Friday having Black Ora and White Ora weapons added to additional slots. Quantity and time slots might be subject to move once more before the event opens. If an error is present in this chart, I apologize in advance.

Time EDT Friday, May 11th Quantity Details
9:00 PM Permabless 2 Can't be added to unholy metals or unholy scripted items.
9:30 PM Dwarf Healer Tattoo 2 Tattoo is applied to the neck. Dwarf uses herbs to heal you.
10:00 PM Fusion Slot Increase 10 +1 slot upgrade to fusion gear.
10:30 PM IthzirArmor 10 +1 upgrade on IthzirArmor in a tree of your choice.
11:00 PM Spell Knowledge Enhancive 3 Enhancive added to item with no other enhancives.
11:30 PM Defusion 5 Remove fusion script.
12:00 AM DB Enchanting 5 +5 to a DB item.
12:30 AM Glamour Tattoo 1 Tier 2.
1:00 AM CreatureBane 10 Pick a specific creature bane. Example Ithzir champions or war griffins. Flares only.
1:30 AM White Ora and Black Ora 2 and 2 Tier 3 premade weapon.
2:00 AM Snake Flares 10 Poison, paralyzing, or random flares (snake added to description).
Time EDT Saturday, May 12th Quantity Details
9:00 AM Ironwright 5 Pick 2 flare types from a list.
10:00 AM 5 Year Enhancive Charge 3 Add a charge that lasts 5 years. Scripted enhancives like fusion and adv. badges will not work.
10:30 AM Bubble Flares 5 MDP flares.
11:00 AM Banshee Flares 5 +50 TD/bolt DS flares.
11:30 AM VolnArmor 10 +1 tier up on VolnArmor.
12:00 PM Pure and Impure Coraesine 1 and 5 Weapons are premade. Some restrictions applied.
12:30 PM Weight Reducing 10 5% weight reduction.
1:00 PM Body Features 25 Body features that you design, ALTER 27.
1:30 PM Resistance 25 +10 resistance, cannot be split.
2:00 PM Briar Weapons 1 Tier 3 Briar weapon. Weapon is premade.
2:30 PM X/day Enhancive and Magic Items 5 and 5 Items are premade.
3:00 PM Enchanting 10 +5 enchant.
3:30 PM Poison Flares 5 Poison flares between 5 and 15 points of poison damage when set off.
4:00 PM Runestaff Flares 10 Acuity (4x) or mana (+2)
4:30 PM Rare Flares 5 Crush, puncture, slash, unbalance, and grapple.
5:00 PM TD Bonus 10 +5 TD to armor or shields.
5:30 PM AS Bonus 5 +5 AS to armor.
6:00 PM ClimateWear Feature Hiding 5 Add a feature hiding hood to a CimateWear piece.
6:30 PM Rune Tattoos 3 Tattoo location should be a visible location.
7:00 PM EZScript Package 2 5 EzScripts to a single item.
7:30 PM Defenders 5 +5 DS to a weapon.
8:00 PM Enchanting Potions 2 Three potions with (8x) 10, (9x) 11, and (10x) 12 doses.
8:30 PM Partial Enchants 25 +2/+3 to an item that is already at a partial enchant.
9:00 PM Briar Weapons 5 and 10 Tier 2 and 1 Briar weapon. Weapon is premade.
9:30 PM Runestaff Flares 10 Acuity (4x) or mana (+2)
10:00 PM Partial Enchants 25 +2/+3 to an item that is already at a partial enchant.
11:00 PM Enchants 15 +5 enchant.
12:00 AM Resistance 25 +10 resistance, cannot be split.
1:00 AM Customizations 2, 2, 2, 2, 2, 2, 5 Logphrases, spell prep, signature, loresong, greater, armor and weapon mood, tier 3 GoryWeapon, and Familiars
2:00 AM Gold Ring tattoos 5 Tattoo is applied to the ring

FAQ

Q) Are there any costs to enter CCF?
A) No, but you must have a paid subscription. If you're F2P or on a promo, you won't be able to enter.

Q) What if my item needs to have a property removed to apply the service?
A) As long as the property is not an inherited item property (ex. white ora being holy), overwriting the property should be possible.

Q) How is this CreatureBane different than others offered?
A) This one isn't a group of creatures like Ithzir, Extraplanar, or Undead. This one specifically targets one creature archetype. Bandits and Grimswarm are considered one creature archetype in this example. But outside that you'll be picking things like war griffins (not all griffins) or Ithzir champions (not all Ithzir). Flares can be any of the common or uncommon flare choices.

Q) What spells are available for [service]?
A) I'll publish a list by Friday this week.

Q) What resistances are there?
A) Slash, crush, puncture, heat, cold, electric, plasma, disrupt, impact, balance, grapple, vacuum, acid, steam, disintegration, and nature.

Q) What does premade item mean?
A) For the weapons, you pick a weapon profile and the item is created. For the X/day items, you can pick a worn location (or not worn at all).

Q) Can I add the weight reduction script if I don't already have it?
A) Yes. You can also add the 5% to an existing one to make it even better.

Q) Can you give any prices yet?
A) Pricing is going to be difficult to share because combat effectiveness is going to play a role in how much something costs. If you have 9x wondrously crit weighted RotFlare returning axe and want to enchant that to 10x, be prepared to pay probably some of the highest silver costs you've ever witnessed. We're going to try to stabilize the cost differences between weapon profiles and armor profiles, but it won't be a flat cost. The selection process for a service will not be included in the cost of the service except for services that are auctioned. I can tell you right now, the Glamour Tattoo will be auctioned. For things with more of a flat fee, I'll try to get those out there soon.

Q) Can we get some clarity for the surcharges?
A) Okay, after thinking about all this, we're going to standardize how the surcharge works, and I'll disclose the upper tier numbers. The surcharge is going to follow the item, not the account. Services that are not item based will follow the character (like spell preps and tattoos). The surcharge for multiple services to a single item/character service will be 5mil, 25m, 125m, and 625m. After this point, if you think you can afford another one, we'll have to figure out how to proceed because banks can't hold that much silver without breaking the game. Again, you might think the surcharge is silly, but it's a middle ground over 1 win and nothing more.

Q) Will there be any sort of item limits per account?
A) Due to the surcharge change, this is still TBD.

Wyrom, PM

Pricing Clarification

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 284
Author: SIMU-WYROM
Date: 05/04/2018
Subject: Pricing Clarification

Okay, taking everyone's feedback into account as well as trying to keep it as simple as we can, here is the breakdown.

Surcharges will be 5mil, 25mil, 125mil, and 625mil for multiple services. This is for your account.

Surcharges will be 5mil, 25mil, 125mil, and 625mil for a specific item. This is not tied to your account.

The first service you receive will not have the above listed surcharge. If you haven't received a service, but the item has, then only the item surcharge is applied.

These surcharges will be separate, meaning if you are receiving your second service but the item has already had three services, your surcharge will be 5mil + 125mil = 130mil.

Passing items and silvers is allowed. Leaving the room won't disqualify you, but if a merchant is working room order and someone moves you, it can very well take you out of line. It will be up to the merchant working if they were keeping track of the order.

A version of the smithy will be available for the entire duration of the event. The price to enter the smithy will be 100,000 silvers. It will only take silver and there is no warning when walking in. Inside, the blacksmith fees can take a note and/or silver.

Wyrom, PM

Grounds Entry Restrictions

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 293
Author: SIMU-WYROM
Date: 05/04/2018
Subject: Grounds Entry Restrictions

Earlier on, I mentioned you needed a paid subscription to enter the grounds, which meant F2P and returning players on the promo couldn't get in. However, we're lifting this rule to those on the promo. F2P will still need to upgrade to a paid subscription should they want to enter.

Wyrom, PM

The Spell List

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 316
Author: SIMU-WYROM
Date: 05/05/2018
Subject: The Spell List

The spell knowledge enhancives are a very short list: 506, 606, and 1606. There will only be one of each of those going out.

This is the spell list for rune tattoos and X/day magical items. I may have made an error in this list somewhere, but nothing is missing.

Spell Number - Spell Name
101 - Spirit Warding I
102 - Spirit Barrier
103 - Spirit Defense
104 - Disease Resistance
105 - Poison Resistance
106 - Spirit Fog
107 - Spirit Warding II
108 - Stun Relief
109 - Dispel Invisibility
110 - Unbalance
111 - Fire Spirit
112 - Water Walking
113 - UnDisease
114 - UnPoison
115 - Fasthr's Reward
116 - Locate Person
117 - Spirit Strike
118 - Web
201 - Calm
202 - Spirit Shield
203 - Manna
204 - Unpresence
205 - Light
206 - Tend Lore
207 - Purify Air
208 - Living Spell
209 - Untrammel
210 - Silence
211 - Bravery
212 - Interference
213 - Minor Sanctuary
214 - Bind
216 - Frenzy
217 - Mass Interference
301 - Prayer of Holding
302 - Smite
303 - Prayer of Protection
304 - Bless Item
305 - Preservation
306 - Holy Bolt
307 - Benediction
308 - Well of Life
309 - Neutralize Curse
310 - Warding Sphere
311 - Blind
312 - Fervent Reproach
313 - Prayer
314 - Relieve Burden
315 - Remove Curse
316 - Censure
317 - Divine Fury
401 - Elemental Defense
402 - Presence
403 - Lock Pick Enhancement
404 - Disarm Enhancement
405 - Elemental Detection
406 - Elemental Defense
407 - Unlock
408 - Disarm
409 - Elemental Blast
410 - Elemental Wave
411 - Elemental Blade
412 - Weapon Deflection
413 - Elemental Saturation
414 - Elemental Defense
415 - Elemental Strike
416 - Piercing Gaze
417 - Elemental Dispel
418 - Mana Focus
501 - Sleep
502 - Chromatic Circle
503 - Thurfel's Ward
504 - Slow
505 - Hand of Tonis
506 - Celerity
507 - Elemental Deflection
508 - Elemental Bias
509 - Strength
510 - Hurl Boulder
511 - Floating Disk
512 - Cold Snap
513 - Elemental Focus
514 - Stone Fist
515 - Rapid Fire
516 - Mana Leech
518 - Cone of Elements
601 - Natural Colors
602 - Resist Elements
603 - Foraging
604 - Skinning
605 - Whispering Willow
606 - Phoen's Strength
607 - Sounds
608 - Camouflage
609 - Sun Burst
610 - Tangleweed
611 - Mass Colors
612 - Breeze
613 - Self Control
615 - Call Swarm
616 - Spike Thorn
617 - Sneaking
618 - Mobility
701 - Blood Burst
702 - Mana Disruption
703 - Corrupt Essence
704 - Phase
705 - Disintegrate
706 - Mind Jolt
707 - Eye Spy
708 - Limb Disruption
709 - Grasp of the Grave
710 - Energy Maelstrom
711 - Pain
712 - Cloak of Shadows
713 - Balefire
715 - Curse
716 - Pestilence
717 - Evil Eye
718 - Torment
801 - Heal I
802 - Limb Repair I
803 - System Repair I
804 - Head Repair I
805 - Organ Repair I
806 - Heal II
807 - Limb Repair II
808 - System Repair II
809 - Head Repair II
810 - Organ Repair II
811 - Limb Repair III
812 - System Repair III
813 - Head Repair III
814 - Organ Repair III
815 - Limb Repair IV
816 - System Repair IV
817 - Head Repair IV
818 - Organ Repair IV
901 - Minor Shock
902 - Minor Elemental Edge
903 - Minor Water
904 - Minor Acid
905 - Prismatic Guard
906 - Minor Fire
907 - Major Cold
908 - Major Fire
909 - Tremors
910 - Major Shock
911 - Mass Blur
912 - Call Wind
913 - Melgorehn's Aura
914 - Sandstorm
915 - Weapon Fire
916 - Invisibility
917 - Earthen Fury
1101 - Heal
1102 - Limb Repair
1103 - System Repair
1104 - Head Repair
1105 - Organ Repair
1106 - Bone Shatter
1107 - Adrenal Surge
1108 - Empathy
1110 - Empathic Assault
1111 - Limb Scar Repair
1112 - System Scar Repair
1113 - Head Scar Repair
1114 - Organ Scar Repair
1115 - Wither
1118 - Herb Production
1201 - Force Orb
1202 - Iron Skin
1203 - Powersink
1204 - Foresight
1205 - Soothing Word
1207 - Force Projection
1208 - Mindward
1209 - Dragonclaw
1210 - Thought Lash
1211 - Confusion
1214 - Brace
1215 - Blink
1217 - Vision
1218 - Mental Dispel
1601 - Mantle of Faith
1602 - Pious Trial
1603 - Faith's Clarity
1604 - Consecrate
1605 - Arm of the Arkati
1606 - Dauntless
1607 - Rejuvenation
1608 - Beacon of Courage
1609 - Divine Shield
1610 - Higher Vision
1611 - Patron's Blessing
1613 - Guard the Meek
1614 - Aura of the Arkati
1615 - Divine Strike
1616 - Vigor
1617 - Zealot
1618 - Crusade
1700 - Arcane Blast
1701 - Arcane Decoy
1704 - Stun Cloud
1705 - Martial Prowess
1706 - Flaming Aura
1707 - Minor Steam
1708 - Mystic Impedance
1709 - Minor Cold
1710 - Major Acid
1711 - Mystic Focus
1712 - Spirit Guard
1713 - Death Cloud
1714 - Quake
1715 - Firestorm
1718 - V'tull's Fury

Wyrom, PM

Coraesine!

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 392
Author: GS4-TAMUZ
Date: 5/10/2018
Subject: Coraesine!

Here are the details:

We'll 1 have PURE coraesine weapon and 5 IMPURE coraesine weapons up for auction on Saturday.

PURE will be +30 with a load of special abilities.

IMPURE will be +25 with less special abilities, but still great!

NOTE: The script messaging heavily references bladed weapons. Therefore, the coraesine weapons chosen MUST have a blade. As a point of contention, and this comes up every time they're offered: axes have a sharp cutting edge but not a blade and will not be offered. This is in line with previous releases of this script and is nothing new.

These weapons will be permanently attuned to the winner.

No claidhmores, katanas, or naginatas.

You've got to kill a LOT of stuff to get them fully attuned. Yes, it's working properly. You're not killing enough stuff. I'm talking a LOT of stuff. Like go raze 12 warcamps. Your attunement will degrade if it is not at the maximum level. Go kill more stuff!

ASGM

Thanks For Stopping By

Category: World Events: Festivals, Sagas, and Storylines
Topic: Commencement of Coraesine Forest
Message #: 528
Author: SIMU-WYROM
Date: 05/15/2018
Subject: Thanks For Stopping By

Just wanted to say thank you to everyone who made it out. I know it was a bit chaotic with the crashes. Hoping we'll be able to learn from it all and make experiences with 125+ people in one room better.

We drained close to 20 billion silver in Prime. It's possible for that number to be a bit higher if some data was lost during all "fun pauses" on Saturday. We drained over 1 billion in Platinum.

I'd like to thank GMs Haliste and Thandiwe for assisting me with the grounds. While the services were the focus, the big thing for me was creating an area that captured the essence of what happened to Coraesine Field. I hope the area leaves a lasting impression of cause and effect.

Approvals were made by GMs Coase, Estild, Kaikala, Tamuz, Galene, and Wyrom.

Platinum's weekend was made possible by GMs Haliste, Thandiwe, Tamuz, Naionna, Skhorne, Kaikala, and Wyrom.

Prime's weekend was made possible by GMs Haliste, Thandiwe, Aiza, Galene, Mazreth, Necios, Kaikala, Kenstrom, Elidi, Tamuz, Naionna, Lydil, Valyrka, Elysani, Mariath, and Wyrom.

Special thanks to the GMs who helped out in the background, whether it was tackling a bug or dealing with the crashes.

This will conclude the Coraesine Field/Forest events.

Wyrom, PM