Coraesine Field/saved posts 2018
Topic: Commencement of Coraesine Forest
Message #: 137
Author: SIMU-WYROM
Date: 04/29/2018
Subject: Service Teaser #1
During CCF, unlimited usage of the smithy blacksmith will be available. There will be a flat fee to enter, which is tentatively set at 100,000 silver. The cost for the service will also be in silver. This is a MINOR service that will not affect your MAJOR service counts.
Wyrom, PM
Topic: Commencement of Coraesine Forest
Message #: 138
Author: SIMU-WYROM
Date: 04/29/2018
Subject: Service Teaser #2
Sunday will be MINOR services only. The short list of minor services are...
- Pocket Adding
- Common Flares
- Uncommon Flares
- Enhancive Removal
- Spikes
- 1 Year Enhancive Charge
- SONIC work
There will be a plethora of other fluff script offerings and the smithy blacksmith as hinted in #1, but those are the highlights.
Wyrom, PM
The Service Schedule: More Details
Topic: Commencement of Coraesine Forest
Message #: 231
Author: SIMU-WYROM
Date: 05/02/2018
Subject: The Service Schedule: More Details
Here is the MAJOR services schedule with details and quantity. Customizations, the Glamour Tattoo, and EzScripts are a delayed service. Body features more be sort of delayed, because that just might take a little bit to get through, and I don't want people missing out on another service. More details on this closer to the event. Everything else must be redeemed after you win it.
I removed Living/Undead morphing tattoos from the MAJOR list. It has been replaced with the Glamour Tattoo. The time slots were changed around a little, with Friday having Black Ora and White Ora weapons added to additional slots. Quantity and time slots might be subject to move once more before the event opens. If an error is present in this chart, I apologize in advance.
| Time EDT | Friday, May 11th | Quantity | Details |
|---|---|---|---|
| 9:00 PM | Permabless | 2 | Can't be added to unholy metals or unholy scripted items. |
| 9:30 PM | Dwarf Healer Tattoo | 2 | Tattoo is applied to the neck. Dwarf uses herbs to heal you. |
| 10:00 PM | Fusion Slot Increase | 10 | +1 slot upgrade to fusion gear. |
| 10:30 PM | IthzirArmor | 10 | +1 upgrade on IthzirArmor in a tree of your choice. |
| 11:00 PM | Spell Knowledge Enhancive | 3 | Enhancive added to item with no other enhancives. |
| 11:30 PM | Defusion | 5 | Remove fusion script. |
| 12:00 AM | DB Enchanting | 5 | +5 to a DB item. |
| 12:30 AM | Glamour Tattoo | 1 | Tier 2. |
| 1:00 AM | CreatureBane | 10 | Pick a specific creature bane. Example Ithzir champions or war griffins. Flares only. |
| 1:30 AM | White Ora and Black Ora | 2 and 2 | Tier 3 premade weapon. |
| 2:00 AM | Snake Flares | 10 | Poison, paralyzing, or random flares (snake added to description). |
| Time EDT | Saturday, May 12th | Quantity | Details |
| 9:00 AM | Ironwright | 5 | Pick 2 flare types from a list. |
| 10:00 AM | 5 Year Enhancive Charge | 3 | Add a charge that lasts 5 years. Scripted enhancives like fusion and adv. badges will not work. |
| 10:30 AM | Bubble Flares | 5 | MDP flares. |
| 11:00 AM | Banshee Flares | 5 | +50 TD/bolt DS flares. |
| 11:30 AM | VolnArmor | 10 | +1 tier up on VolnArmor. |
| 12:00 PM | Pure and Impure Coraesine | 1 and 5 | Weapons are premade. Some restrictions applied. |
| 12:30 PM | Weight Reducing | 10 | 5% weight reduction. |
| 1:00 PM | Body Features | 25 | Body features that you design, ALTER 27. |
| 1:30 PM | Resistance | 25 | +10 resistance, cannot be split. |
| 2:00 PM | Briar Weapons | 1 | Tier 3 Briar weapon. Weapon is premade. |
| 2:30 PM | X/day Enhancive and Magic Items | 5 and 5 | Items are premade. |
| 3:00 PM | Enchanting | 10 | +5 enchant. |
| 3:30 PM | Poison Flares | 5 | Poison flares between 5 and 15 points of poison damage when set off. |
| 4:00 PM | Runestaff Flares | 10 | Acuity (4x) or mana (+2) |
| 4:30 PM | Rare Flares | 5 | Crush, puncture, slash, unbalance, and grapple. |
| 5:00 PM | TD Bonus | 10 | +5 TD to armor or shields. |
| 5:30 PM | AS Bonus | 5 | +5 AS to armor. |
| 6:00 PM | ClimateWear Feature Hiding | 5 | Add a feature hiding hood to a CimateWear piece. |
| 6:30 PM | Rune Tattoos | 3 | Tattoo location should be a visible location. |
| 7:00 PM | EZScript Package | 2 | 5 EzScripts to a single item. |
| 7:30 PM | Defenders | 5 | +5 DS to a weapon. |
| 8:00 PM | Enchanting Potions | 2 | Three potions with (8x) 10, (9x) 11, and (10x) 12 doses. |
| 8:30 PM | Partial Enchants | 25 | +2/+3 to an item that is already at a partial enchant. |
| 9:00 PM | Briar Weapons | 5 and 10 | Tier 2 and 1 Briar weapon. Weapon is premade. |
| 9:30 PM | Runestaff Flares | 10 | Acuity (4x) or mana (+2) |
| 10:00 PM | Partial Enchants | 25 | +2/+3 to an item that is already at a partial enchant. |
| 11:00 PM | Enchants | 15 | +5 enchant. |
| 12:00 AM | Resistance | 25 | +10 resistance, cannot be split. |
| 1:00 AM | Customizations | 2, 2, 2, 2, 2, 2, 5 | Logphrases, spell prep, signature, loresong, greater, armor and weapon mood, tier 3 GoryWeapon, and Familiars |
| 2:00 AM | Gold Ring tattoos | 5 | Tattoo is applied to the ring |
FAQ
Q) Are there any costs to enter CCF?
A) No, but you must have a paid subscription. If you're F2P or on a promo, you won't be able to enter.
Q) What if my item needs to have a property removed to apply the service?
A) As long as the property is not an inherited item property (ex. white ora being holy), overwriting the property should be possible.
Q) How is this CreatureBane different than others offered?
A) This one isn't a group of creatures like Ithzir, Extraplanar, or Undead. This one specifically targets one creature archetype. Bandits and Grimswarm are considered one creature archetype in this example. But outside that you'll be picking things like war griffins (not all griffins) or Ithzir champions (not all Ithzir). Flares can be any of the common or uncommon flare choices.
Q) What spells are available for [service]?
A) I'll publish a list by Friday this week.
Q) What resistances are there?
A) Slash, crush, puncture, heat, cold, electric, plasma, disrupt, impact, balance, grapple, vacuum, acid, steam, disintegration, and nature.
Q) What does premade item mean?
A) For the weapons, you pick a weapon profile and the item is created. For the X/day items, you can pick a worn location (or not worn at all).
Q) Can I add the weight reduction script if I don't already have it?
A) Yes. You can also add the 5% to an existing one to make it even better.
Q) Can you give any prices yet?
A) Pricing is going to be difficult to share because combat effectiveness is going to play a role in how much something costs. If you have 9x wondrously crit weighted RotFlare returning axe and want to enchant that to 10x, be prepared to pay probably some of the highest silver costs you've ever witnessed. We're going to try to stabilize the cost differences between weapon profiles and armor profiles, but it won't be a flat cost. The selection process for a service will not be included in the cost of the service except for services that are auctioned. I can tell you right now, the Glamour Tattoo will be auctioned. For things with more of a flat fee, I'll try to get those out there soon.
Q) Can we get some clarity for the surcharges?
A) Okay, after thinking about all this, we're going to standardize how the surcharge works, and I'll disclose the upper tier numbers. The surcharge is going to follow the item, not the account. Services that are not item based will follow the character (like spell preps and tattoos). The surcharge for multiple services to a single item/character service will be 5mil, 25m, 125m, and 625m. After this point, if you think you can afford another one, we'll have to figure out how to proceed because banks can't hold that much silver without breaking the game. Again, you might think the surcharge is silly, but it's a middle ground over 1 win and nothing more.
Q) Will there be any sort of item limits per account?
A) Due to the surcharge change, this is still TBD.
Wyrom, PM
Pricing Clarification
Topic: Commencement of Coraesine Forest
Message #: 284
Author: SIMU-WYROM
Date: 05/04/2018
Subject: Pricing Clarification
Okay, taking everyone's feedback into account as well as trying to keep it as simple as we can, here is the breakdown.
Surcharges will be 5mil, 25mil, 125mil, and 625mil for multiple services. This is for your account.
Surcharges will be 5mil, 25mil, 125mil, and 625mil for a specific item. This is not tied to your account.
The first service you receive will not have the above listed surcharge. If you haven't received a service, but the item has, then only the item surcharge is applied.
These surcharges will be separate, meaning if you are receiving your second service but the item has already had three services, your surcharge will be 5mil + 125mil = 130mil.
Passing items and silvers is allowed. Leaving the room won't disqualify you, but if a merchant is working room order and someone moves you, it can very well take you out of line. It will be up to the merchant working if they were keeping track of the order.
A version of the smithy will be available for the entire duration of the event. The price to enter the smithy will be 100,000 silvers. It will only take silver and there is no warning when walking in. Inside, the blacksmith fees can take a note and/or silver.
Wyrom, PM
Grounds Entry Restrictions
Topic: Commencement of Coraesine Forest
Message #: 293
Author: SIMU-WYROM
Date: 05/04/2018
Subject: Grounds Entry Restrictions
Earlier on, I mentioned you needed a paid subscription to enter the grounds, which meant F2P and returning players on the promo couldn't get in. However, we're lifting this rule to those on the promo. F2P will still need to upgrade to a paid subscription should they want to enter.
Wyrom, PM
The Spell List
Topic: Commencement of Coraesine Forest
Message #: 316
Author: SIMU-WYROM
Date: 05/05/2018
Subject: The Spell List
The spell knowledge enhancives are a very short list: 506, 606, and 1606. There will only be one of each of those going out.
This is the spell list for rune tattoos and X/day magical items. I may have made an error in this list somewhere, but nothing is missing.
- Spell Number - Spell Name
- 101 - Spirit Warding I
- 102 - Spirit Barrier
- 103 - Spirit Defense
- 104 - Disease Resistance
- 105 - Poison Resistance
- 106 - Spirit Fog
- 107 - Spirit Warding II
- 108 - Stun Relief
- 109 - Dispel Invisibility
- 110 - Unbalance
- 111 - Fire Spirit
- 112 - Water Walking
- 113 - UnDisease
- 114 - UnPoison
- 115 - Fasthr's Reward
- 116 - Locate Person
- 117 - Spirit Strike
- 118 - Web
- 201 - Calm
- 202 - Spirit Shield
- 203 - Manna
- 204 - Unpresence
- 205 - Light
- 206 - Tend Lore
- 207 - Purify Air
- 208 - Living Spell
- 209 - Untrammel
- 210 - Silence
- 211 - Bravery
- 212 - Interference
- 213 - Minor Sanctuary
- 214 - Bind
- 216 - Frenzy
- 217 - Mass Interference
- 301 - Prayer of Holding
- 302 - Smite
- 303 - Prayer of Protection
- 304 - Bless Item
- 305 - Preservation
- 306 - Holy Bolt
- 307 - Benediction
- 308 - Well of Life
- 309 - Neutralize Curse
- 310 - Warding Sphere
- 311 - Blind
- 312 - Fervent Reproach
- 313 - Prayer
- 314 - Relieve Burden
- 315 - Remove Curse
- 316 - Censure
- 317 - Divine Fury
- 401 - Elemental Defense
- 402 - Presence
- 403 - Lock Pick Enhancement
- 404 - Disarm Enhancement
- 405 - Elemental Detection
- 406 - Elemental Defense
- 407 - Unlock
- 408 - Disarm
- 409 - Elemental Blast
- 410 - Elemental Wave
- 411 - Elemental Blade
- 412 - Weapon Deflection
- 413 - Elemental Saturation
- 414 - Elemental Defense
- 415 - Elemental Strike
- 416 - Piercing Gaze
- 417 - Elemental Dispel
- 418 - Mana Focus
- 501 - Sleep
- 502 - Chromatic Circle
- 503 - Thurfel's Ward
- 504 - Slow
- 505 - Hand of Tonis
- 506 - Celerity
- 507 - Elemental Deflection
- 508 - Elemental Bias
- 509 - Strength
- 510 - Hurl Boulder
- 511 - Floating Disk
- 512 - Cold Snap
- 513 - Elemental Focus
- 514 - Stone Fist
- 515 - Rapid Fire
- 516 - Mana Leech
- 518 - Cone of Elements
- 601 - Natural Colors
- 602 - Resist Elements
- 603 - Foraging
- 604 - Skinning
- 605 - Whispering Willow
- 606 - Phoen's Strength
- 607 - Sounds
- 608 - Camouflage
- 609 - Sun Burst
- 610 - Tangleweed
- 611 - Mass Colors
- 612 - Breeze
- 613 - Self Control
- 615 - Call Swarm
- 616 - Spike Thorn
- 617 - Sneaking
- 618 - Mobility
- 701 - Blood Burst
- 702 - Mana Disruption
- 703 - Corrupt Essence
- 704 - Phase
- 705 - Disintegrate
- 706 - Mind Jolt
- 707 - Eye Spy
- 708 - Limb Disruption
- 709 - Grasp of the Grave
- 710 - Energy Maelstrom
- 711 - Pain
- 712 - Cloak of Shadows
- 713 - Balefire
- 715 - Curse
- 716 - Pestilence
- 717 - Evil Eye
- 718 - Torment
- 801 - Heal I
- 802 - Limb Repair I
- 803 - System Repair I
- 804 - Head Repair I
- 805 - Organ Repair I
- 806 - Heal II
- 807 - Limb Repair II
- 808 - System Repair II
- 809 - Head Repair II
- 810 - Organ Repair II
- 811 - Limb Repair III
- 812 - System Repair III
- 813 - Head Repair III
- 814 - Organ Repair III
- 815 - Limb Repair IV
- 816 - System Repair IV
- 817 - Head Repair IV
- 818 - Organ Repair IV
- 901 - Minor Shock
- 902 - Minor Elemental Edge
- 903 - Minor Water
- 904 - Minor Acid
- 905 - Prismatic Guard
- 906 - Minor Fire
- 907 - Major Cold
- 908 - Major Fire
- 909 - Tremors
- 910 - Major Shock
- 911 - Mass Blur
- 912 - Call Wind
- 913 - Melgorehn's Aura
- 914 - Sandstorm
- 915 - Weapon Fire
- 916 - Invisibility
- 917 - Earthen Fury
- 1101 - Heal
- 1102 - Limb Repair
- 1103 - System Repair
- 1104 - Head Repair
- 1105 - Organ Repair
- 1106 - Bone Shatter
- 1107 - Adrenal Surge
- 1108 - Empathy
- 1110 - Empathic Assault
- 1111 - Limb Scar Repair
- 1112 - System Scar Repair
- 1113 - Head Scar Repair
- 1114 - Organ Scar Repair
- 1115 - Wither
- 1118 - Herb Production
- 1201 - Force Orb
- 1202 - Iron Skin
- 1203 - Powersink
- 1204 - Foresight
- 1205 - Soothing Word
- 1207 - Force Projection
- 1208 - Mindward
- 1209 - Dragonclaw
- 1210 - Thought Lash
- 1211 - Confusion
- 1214 - Brace
- 1215 - Blink
- 1217 - Vision
- 1218 - Mental Dispel
- 1601 - Mantle of Faith
- 1602 - Pious Trial
- 1603 - Faith's Clarity
- 1604 - Consecrate
- 1605 - Arm of the Arkati
- 1606 - Dauntless
- 1607 - Rejuvenation
- 1608 - Beacon of Courage
- 1609 - Divine Shield
- 1610 - Higher Vision
- 1611 - Patron's Blessing
- 1613 - Guard the Meek
- 1614 - Aura of the Arkati
- 1615 - Divine Strike
- 1616 - Vigor
- 1617 - Zealot
- 1618 - Crusade
- 1700 - Arcane Blast
- 1701 - Arcane Decoy
- 1704 - Stun Cloud
- 1705 - Martial Prowess
- 1706 - Flaming Aura
- 1707 - Minor Steam
- 1708 - Mystic Impedance
- 1709 - Minor Cold
- 1710 - Major Acid
- 1711 - Mystic Focus
- 1712 - Spirit Guard
- 1713 - Death Cloud
- 1714 - Quake
- 1715 - Firestorm
- 1718 - V'tull's Fury
Wyrom, PM
Coraesine!
Topic: Commencement of Coraesine Forest
Message #: 392
Author: GS4-TAMUZ
Date: 5/10/2018
Subject: Coraesine!
Here are the details:
We'll 1 have PURE coraesine weapon and 5 IMPURE coraesine weapons up for auction on Saturday.
PURE will be +30 with a load of special abilities.
IMPURE will be +25 with less special abilities, but still great!
NOTE: The script messaging heavily references bladed weapons. Therefore, the coraesine weapons chosen MUST have a blade. As a point of contention, and this comes up every time they're offered: axes have a sharp cutting edge but not a blade and will not be offered. This is in line with previous releases of this script and is nothing new.
These weapons will be permanently attuned to the winner.
No claidhmores, katanas, or naginatas.
You've got to kill a LOT of stuff to get them fully attuned. Yes, it's working properly. You're not killing enough stuff. I'm talking a LOT of stuff. Like go raze 12 warcamps. Your attunement will degrade if it is not at the maximum level. Go kill more stuff!
ASGM
Thanks For Stopping By
Topic: Commencement of Coraesine Forest
Message #: 528
Author: SIMU-WYROM
Date: 05/15/2018
Subject: Thanks For Stopping By
Just wanted to say thank you to everyone who made it out. I know it was a bit chaotic with the crashes. Hoping we'll be able to learn from it all and make experiences with 125+ people in one room better.
We drained close to 20 billion silver in Prime. It's possible for that number to be a bit higher if some data was lost during all "fun pauses" on Saturday. We drained over 1 billion in Platinum.
I'd like to thank GMs Haliste and Thandiwe for assisting me with the grounds. While the services were the focus, the big thing for me was creating an area that captured the essence of what happened to Coraesine Field. I hope the area leaves a lasting impression of cause and effect.
Approvals were made by GMs Coase, Estild, Kaikala, Tamuz, Galene, and Wyrom.
Platinum's weekend was made possible by GMs Haliste, Thandiwe, Tamuz, Naionna, Skhorne, Kaikala, and Wyrom.
Prime's weekend was made possible by GMs Haliste, Thandiwe, Aiza, Galene, Mazreth, Necios, Kaikala, Kenstrom, Elidi, Tamuz, Naionna, Lydil, Valyrka, Elysani, Mariath, and Wyrom.
Special thanks to the GMs who helped out in the background, whether it was tackling a bug or dealing with the crashes.
This will conclude the Coraesine Field/Forest events.
Wyrom, PM