EGShop:Master Key

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2019

a small wooden shack, [Map Room 56], Lich #26483, go small shack (High Plateau)

The Master Key, Shop

[The Master Key, Shop - 27525]
Smooth wooden walls encapsulate the room, their surfaces carved with vines. Bundles of herbs hang from the ceiling, filling the room with a floral scent. Along one wall is a set of shelves holding lockpicks. A series of pendants hang from a small wire rack, and several small cases sit on a carved rosewood bench.
Obvious exits: out
The lockpicks have some special actions only for rogues.  The cases are also zesty, and will hold nine lockpicks.  The two pendants have spells to assist in picking locks and disarming traps, if you can't tell which is which... then don't pick anywhere near my shop.  The skulls have magic which can disarm traps for you, the bones have magic that can open locks.

On the small wire rack you see:

a large crystal skull with poison-green eyes Weight: <1 pound Disarm
20 charges
waving activated
persists
11000
a small scorched phalange bone Weight: <1 pound Unlock
20 charges
waving activated
persists
9000
a silver lock-shaped pendant hung from a gold chain Weight: <1 pound neck-worn
functional
Disarm Enhancement
20 charges
rubbing activated
persists
17500
a golden lockpick pendant hung from a silver chain Weight: <1 pound neck-worn
functional
Lock Pick Enhancement
20 charges
rubbing activated
persists
17500
a small scorched femur bone Weight: <1 pound Unlock
20 charges
waving activated
persists
9000
a large crystal skull with ruby eyes Weight: <1 pound Disarm
20 charges
waving activated
persists
11000

On the shelves you see:

a phalange-shaped lockpick Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
125000
a blood red lockpick etched with teardrops Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
9500
a bright orange lockpick carved with grinning jack-o-lanterns Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
9500
a bloodstained lockpick Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
17000
a crooked spider leg lockpick Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
23000
a femur-shaped invar lockpick Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
75000
a slender invar lockpick inset with a skull-shaped emerald Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
75000
a fang-shaped lockpick Weight: <1 pound
analyze
Analyze:
This script provides fluff messaging for lockpicks.
You can turn, touch, push, and lean the lockpick.
The messaging will only work for rogues.
125000

On the carved rosewood bench you see:

a silver-inlaid wooden case with a jet latch Weight: 2 pounds
Pocketed: Fairly small (8-11)
a number of items
belt-worn
functional
analyze, show description
Analyze:
This case can hold only lockpicks. You will receive special messaging on WEAR, REMOVE, OPEN, and CLOSE. There are no unlockable tiers. It can be altered with a long or a show description, but the reference to the velvet compartments will always be a part of the show.
You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Show:
The interior of the case is divided up into nine thin compartments, each just big enough to hold a single lockpick. The compartments are lined with soft black velvet to protect their contents.
50000
a rosewood lockpick case inlaid with a row of jet skulls Weight: 2 pounds
Pocketed: Fairly small (8-11)
a number of items
belt-worn
functional
analyze, show description
Analyze:
This case can hold only lockpicks. You will receive special messaging on WEAR, REMOVE, OPEN, and CLOSE. There are no unlockable tiers. It can be altered with a long or a show description, but the reference to the velvet compartments will always be a part of the show.
You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Show:
The interior of the case is divided up into nine thin compartments, each just big enough to hold a single lockpick. The compartments are lined with soft black velvet to protect their contents.
50000
a gold-veined white marble case etched with arcane sigils Weight: 2 pounds
Pocketed: Fairly small (8-11)
a number of items
belt-worn
functional
analyze, show description
Analyze:
This case can hold only lockpicks. You will receive special messaging on WEAR, REMOVE, OPEN, and CLOSE. There are no unlockable tiers. It can be altered with a long or a show description, but the reference to the velvet compartments will always be a part of the show.
You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Show:
The interior of the case is divided up into nine thin compartments, each just big enough to hold a single lockpick. The compartments are lined with soft black velvet to protect their contents.
50000
a jet black bone-inlaid case with an ivory and silver latch Weight: 2 pounds
Pocketed: Fairly small (8-11)
a number of items
belt-worn
functional
analyze, show description
Analyze:
This case can hold only lockpicks. You will receive special messaging on WEAR, REMOVE, OPEN, and CLOSE. There are no unlockable tiers. It can be altered with a long or a show description, but the reference to the velvet compartments will always be a part of the show.
You can tell that the case is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Show:
The interior of the case is divided up into nine thin compartments, each just big enough to hold a single lockpick. The compartments are lined with soft black velvet to protect their contents.
50000

2018

a small wooden shack, [Map Room 56], Lich #26483, go small shack (High Plateau)

[The Master Key, Shop] RNUM: 27525
Smooth wooden walls encapsulate the room, their surfaces carved with vines. Bundles of herbs hang from the ceiling, filling the room with a floral scent. Along one wall is a set of shelves holding lockpicks. A series of pendants hang from a small wire rack, and several small cases sit on a carved rosewood bench.
Obvious exits: out
The lockpicks have some special actions only for rogues.  
The cases are also zesty, and will hold nine lockpicks.  
The two pendants have spells to assist in picking locks and disarming traps, if you can't tell which is which...then don't pick anywhere near my shop.  
The skull has magic to disarm traps for you, the bone can open locks.

On the small wire rack you see:

a silver lock-shaped pendant hung from a gold chain neck-worn
functional
17500
a golden lockpick pendant hung from a silver chain neck-worn
functional
17500
a small scorched femur bone 9000
a large crystal skull with ruby eyes 11000

On the shelves you see:

a bloodstained lockpick Master Key lockpicks
Rogue-only verbs
17000
a crooked spider leg lockpick 23000
a femur-shaped invar lockpick 75000
a slender invar lockpick inset with a skull-shaped emerald 75000
a fang-shaped lockpick 125000

On the carved rosewood bench you see:

a rosewood lockpick case inlaid with a row of jet skulls Master Key lockpick cases Pocketed: 9 lockpicks
belt-worn, functional
50000
a gold-veined white marble case etched with arcane sigils
a jet-black bone-inlaid case with an ivory and silver latch