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EHShop:Stay Tuned/2023

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a vine-wrapped edifice, [Map Room 28], Room# 8083087, Lich# L31870, go vine-wrapped edifice

Stay Tuned

[Stay Tuned - 8084661]
A soft, somber refrain drifts throughout the edifice, originating from a trio of faceless minstrels in the corner of the room. A lone arrachd figure sits near a high shelf, plucking the strings of his mandolin while resting upon a giant burgundy pillow. A crystalline red glass display case stands near a warped wooden door. You also see a red silk partition.
Obvious exits: none
a lone arrachd figure
The lone arrachd figure appears aloof, his steel blue eyes cold and forsaken, never settling their gaze in one location for long.  Short strands of wavy brown hair do little to hide his sharp pointed ears, and the smeared outline of what resembles an avian tattoo is visible upon his neck, its ink holding a faded red hue.  Dozens of thin, folded scars cover his arms and neck, even one long old wound stretching down over his right eye.

On the high shelf you see: a smooth black leather strap, a dusty brown leather strap, a faded white leather strap, a smooth dark leather music case, a worn brown leather music case, a pristine white music case, a gold-clasped blue leather case, a slender rosewood instrument case, and a carved modwir instrument case.

Item Type Info Details Price
a smooth black leather strap < 1 lb
Instrument Strap
Analyze
6
a dusty brown leather strap < 1 lb
Instrument Strap
Analyze
6
a faded white leather strap < 1 lb
Instrument Strap
Analyze
6
a smooth dark leather music case < 1 lb
Pocketed: A very small amount (one item) (in)
belt-attached
Fanciful music case
Analyze
30
a worn brown leather music case < 1 lb
Pocketed: A very small amount (one item) (in)
belt-attached
Fanciful music case
Analyze
30
a pristine white music case < 1 lb
Pocketed: A very small amount (one item) (in)
belt-attached
Fanciful music case
Analyze
30
a gold-clasped blue leather case < 1 lb
Pocketed: A very small amount (one item) (in)
belt-attached
Fanciful music case
Analyze
30
a slender rosewood instrument case < 1 lb
Pocketed: A very small amount (one item) (in)
belt-attached
Fanciful music case
Analyze
30
a carved modwir instrument case < 1 lb
Pocketed: A very small amount (one item) (in)
belt-attached
Fanciful music case
Analyze
30

In the display case you see: a veined blood red wooden pick, a whorled red and black plectrum, a black-whorled ember jasper pick, a curved blood marble pick, a grooved blue starstone plectrum, and a skull-etched white bone plectrum.

Item Type Info Details Price
a veined blood red wooden pick < 1 lb
Instrument Plectrum

6
a whorled red and black plectrum < 1 lb
Instrument Plectrum

6
a black-whorled ember jasper pick < 1 lb
Instrument Plectrum

6
a curved blood marble pick < 1 lb
Instrument Plectrum

6
a grooved blue starstone plectrum < 1 lb
Instrument Plectrum

6
a skull-etched white bone plectrum < 1 lb
Instrument Plectrum

6

Stay Tuned, Backroom

[Stay Tuned, Backroom - 8084663]
The melody from the front room can still be faintly heard, its tune both beautiful and serene. Several gilded birdcages are suspended above a black velvet-draped table. An old stool occupies a far corner, with a smattering of wood chips scattered all around it. You also see a red silk partition.
Obvious exits: none

On the velvet-draped table you see: a pale crystal ayr pin, a pale crystal zither pin, a pale crystal theorbo pin, a pale crystal tambourine pin, a pale crystal piccolo pin, a pale crystal mandolin pin, a pale crystal lysard pin, a pale crystal lute pin, a pale crystal harp pin, a pale crystal flute pin, a pale crystal fife pin, a pale crystal finger cymbals pin, a pale crystal crumhorn pin, a pale crystal cittern pin, and a pale crystal bagpipe pin.

Item Type Info Details Price
a pale crystal ayr pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal zither pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal theorbo pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal tambourine pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal piccolo pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal mandolin pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal lysard pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal lute pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal harp pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal flute pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal fife pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal finger cymbals pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal crumhorn pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal cittern pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30
a pale crystal bagpipe pin magic item < 1 lb
pin-worn (functional)
Charges Remaining: 100
Activator: Rub
It will disintegrate after its last charge is depleted.
Analyze
30