Grit Explained
Grit Explained is a third party script and is not maintained by Simutronics. Simutronics is not responsible for the accuracy of the information presented on this page, nor is it liable for issues stemming from the use of the application on players' personal devices.
Grit Explained
Each week, as you gain experience points, you can gain up to 50k grit. You can store a max of 200k total at a time before you stop gaining new grit and have to spend some.
You can use grit to add services to weapons or armor. Before we talk more about grit, let's clarify services.
Understanding Services
Services are like fractions of weighting (melee weapons), sighting (ranged weapons), or padding (armor), or WPS. WPS can be of two types: damage or critical. Each type causes (weapons) or protects against (armor) that thing, e.g., damage padding on armor makes you take less damage.
WPS are measured in Combat Effectiveness Rating, or CER, which is just a way to sum up the total services on an item. For example, a broadsword with 10 services of crit weighting has 1 CER, and is thus lightly crit weighted.
As an item gets more WPSed, and thus gets higher CER, it takes more and more services to further increase it. So, moving from: lightly crit weighted (1–2 CER, which take 10 services each) → fairly crit weighted (3–4 CER, which also take 10 services each) is easier than moving from: heavily crit weighted (10–11 CER, which take 30 services each) → very heavily crit weighted (12–13 CER, which also take 30 services each). You can pull all this off of tables here: Weighting, Padding, Sighting
Spending Grit
Adding services costs 10k grit (helms, arm/leg greaves) or 25k grit (weapons, armor suits [AKA "chest armor"]).
Thus, if you have 150k grit in your total pool, you could potentially add 6 services (150k grit total / 25k grit per service = 6 services) to a set of robes.
Your chance to successfully add grit is based on the item's difficulty (get it loresung by a bard to see it when you RECALL the item) and your own stats and skills (check the link above for a list).
Testing Your Success Chance
You can test whether you'll be successful in using your grit to add services as follows. First, if you use Lich, the ;resource script is helpful. Once you download it, you can do ;resource bonus to see your total bonus, including a breakdown of what's contributing. Compare that to the item's difficulty. You want it to be at least 100 higher so that when the d100 is rolled, your only chance of failure is on a fumble (3 or lower).
You can test this by holding the item and doing SUFFUSE EST <ITEM>. It should say that you don't need to suffuse. You can also do FEAT WPS ASSESS. The best message to see is:
- "you can only fail if you are horribly unlucky" (fail on fumble only)
The worst is:
- "You will likely need a miracle" (don't even try, because failing an attempt costs grit)
Final Step
After that it's just a matter of buying the service pack in the warrior's guild (25k coins) and entering the commands to add grit (in the link above)!