Leafiara/Fun Facts Friday

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Introduction

In this tradition, started on Discord on January 11, 2019, I give teasers for a selection of doors, behind which lies a fairly obscure fact to discuss. The community votes and then I reveal the truth!


Unopened Doors

Door #1 - A weapon script used with a build even nicher than mutant!

Door #8 - The factory line of creating products for your shop!

Door L - Dual-area creature spawning!

Door M - The intersection of song and prayer!

Door N - An in-game alias!



Opened Doors

Door #4 - The trick to speed up Dreavenings that I never see anyone use! Opened by vote of Darcena on January 11, 2019. Info can be found here!

Door D - Mystery Door! Opened by vote of Kragdruk and Asrial (Arianiss) on January 18, 2019. Info can be found here!

Door #3 - A weapon script that some might think is high end in one way, but is actually mediocre in that way and is high end in an entirely different way! Opened by vote of Ragz and Darcena on January 18, 2019. Info can be found here!

Door H - A quirk of melee RT! Opened by vote of Doug, Kynilir, and Xalin on January 25, 2019. Info can be found here!

Door #6 - RP suicide! ...but only for one profession. Opened by vote of Darcena and BobN on February 1, 2019. Info can be found here!

Door #5 - A conceptually cool but pragmatically fairly useless ability! Opened by vote of Darcena and Alastir on February 8, 2019. Info can be found here!

Door F - The spell that everyone thinks is useless and is actually amazing, but not for the antisocial single-account player! Opened by vote of Asrial and Kynilir on February 8, 2019. Info can be found here!

Door E - Benchmark information about one of GS' oldest abilities that to this day doesn't have a precise formula published! Opened by vote of Darcena, Getho, and Fuil on February 15, 2019. Info can be found here!

Door C - Why you, yes you, should consider dragging your low level alts to capped bandits if they're on different accounts! Opened by vote of Darcena, Asrial, Sabotage, and one other on February 22, 2019. Info can be found here!

Door A - A silver farming plan that doesn't involve skinning but does involve multi-accounting! Opened by vote of Asrial and Kynilir on March 1, 2019. Info can be found here!

Door #9 - A niche way to make a certain much-lamented profession talent more tolerable! Opened by vote of Darcena and BobN on March 15, 2019. Info can be found here!

Door #2 - A weapon script used not merely with a niche build, but only with a specific profession or in a group with that profession! Opened by vote of Sins and Avawren on March 29, 2019. Info can be found here!

Door #7 - Working one of the steps of one of the artisan skills! Opened by vote of Darcena on April 5, 2019! Info can be found here!

Door K - Some inner workings of armor! Opened by vote of Lyrna and Darcena on April 12, 2019! Info can be found here!

Door G - Making progress while staying on node at all times... for a price! Opened by vote of Darcena on April 19, 2019! Info can be found here!

Door J - An Adventurer's Guild quirk for you group hunters! Opened by vote of Lyrna on April 19, 2019! Info can be found here!

Door I - A somewhat-known aspect of login boosts! Opened by vote of Darcena and Gnaeusprimus on May 3, 2019! Info can be found here!

Door B - A little known secret about level 86+ group hunting in a certain seaside town! Opened by vote of Luxelle, Konacon, Sabotage, and one other on May 28, 2019!


Opened Door Spoilers

Door 4 - Was about Well of Life (308) and Holy Receptacle (325).

Door D - Was about capped bounty diversity in Solhaven.

Door 3 - Was about Ironwright flares.

Door H - Was about mstrike RT.

Door 6 - Was about Symbol of the Proselyte (340).

Door 5 - Was about the Brimstone tier of Holy Receptacle (325).

Door F - Was about Living Spell (208).

Door E - Was about mana sharing.

Door C - Was about how gaining field exp from killing enemies works.

Door A - Was about getting multiple escort bounties but never delivering the travelers.

Door 9 - Was about locksmithing with Celerity (506) and Song of Tonis (1035).

Door 2 - Was about the interaction between Crusade (1618) and blink weapons infused with bolt spells.

Door 7 - Was about Haste (535) and forging.

Door K - Was about... armor.

Door G - Was about sanctuaries and exp absorption.

Door J - Was about adding people repeatedly to bounties.

Door I - Was about trading login boosts for bounty boosts.

Door B - Was about finding Sanctum gems from Solhaven bandits.