Leafiara/Project Weapons

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Project Gear

A perfect white ora slasher with a handle wrapped in autumn-hued silk

8x, blink flares, plasma flares, 70 services crit weighting, perfect forged.

My new pride and joy, this thing can clean house when the Divine Fury or Fire Spirit flares go off! What else is there to say? It's very straightforward, but a powerhouse of a weapon. Over time I hope to eventually get to a minimum 150 services of crit weighting.

A pure white / radiant white katar with a handle wrapped in ruby silk

7x, T3 sprite weapon, plasma sprite flares, 40 services crit weighting.

I've enjoyed playing around with this and loving the absurdity of a tiny ruby sprite melting heads! I intend to get this to 8x, then further down the road sanctify it and add even more flares in the flare slot--either lightning or disintegrate. I'll add weighting too, but only as I can for bloodscrip or silvers; it's not a huge priority compared to the blink weapon.

A perfect white ora kunai with a handle wrapped in red silk

6x, T3 Iasha, 30 services crit weighting, perfect forged.

I'm not 100% sure, but this might be the only perfect forged T3 Iasha weapon in the game! Even if not, it's still very rare. It's a highly unique and sentimental weapon because of my crafting mark, to say nothing of how much I love the flares--the flare text is hilariously over the top and I get to see it all the time because of the low swing speed of a katar.

I'd like to take this weapon to 8x or higher so it can hit demons, though that'll require enchanting by a merchant, premium points, or a certificate. And it'll definitely reach 150 services sooner or later. ...mostly later.

Now I need to convince someone in dev that since pure black ora can have a second flare, pure white ora should be able to also. Note: the charts of clarity do say pure black ora takes up Category B, which would mean it can't have a second flare... But I'm not sure how that can be since the black ora no-dachi from the 2016 auction has both black ora and acid flares. I've seen it flare both in one swing firsthand, since my friend Chaoswynd used to own it.

Some shiny red zelnorn chain mail emblazoned with a large white leaf

7x, 30 services crit padding.

The famous offense-boosting metal that currently gives me +18 AS and +17 DS. Eventually I'll take this all the way to 10x, but it can only be enchanted with premium points or by merchants, so that might take a long time. But I don't mind; the additional +8 DS is basically immaterial and there's no rush for +7 AS.

A perfect mithril-shafted white ora lance

7x, Ironwright flares of fire/plasma/web, 10 services crit weighting, perfect forged.

I'd like to see this one through to at least 8x. Originally I wanted to eventually take it to 150 services, but during early testing, the flares wear off and need to be cast again several hundred swings sooner than one of my blessings would have if I'd put Ironwright on a non-sanctified weapon. I'm not sure if weighting has any impact on that, though, since it's not at all the same as a blessing.

I do like this weapon and its versatility--the web flares are cool for anything corporeal, plasma is a generally good flare, and fire is nice for specific creatures. And as a cleric I can switch between any of those any time I want! Winning this for only 43m at Commencement of Coraesine Forest--well, I'd pay that again in a heartbeat. A little higher, actually, and if I ever see another Ironwright auction then I'd love to put it on a faster weapon next time!

Having said that... I want to bring up two things I assumed about Ironwright, where one sadly isn't true and the other might or might not be true and I don't know what to think of it.

First, I thought Ironwright was a script with double flares, but it isn't!

I figured that since it costs 175,000 bloodscrip while greater elemental flares--which do double flare--only cost 50,000, the higher price must be because Ironwright has a selection of non-elemental options. Plus, many years ago Ironwright had been offered with three flare slots--but that's never been done at a Duskruin, so I thought the reason why was that triple flaring would be too powerful to offer no matter the cost.

But nope, you get one flare at a time and switch between them. So I'm guessing that, to dev, the price difference is mostly because greater elemental flares make a weapon unblessable. And while I'd pay 43m again, my original thought at CCF was that I'd be willing to go to 100m--and that's not true anymore now that I've used an Ironwright weapon.

Second, I assumed that since it takes up the script slot (category D) while also requiring an item to be blessable, it must leave the flare slot (category B) open.

For most professions it wouldn't matter whether the flare slot is open--they'd need the blessing to have the item work at all, so the option wouldn't be there to add a defensive bonus or unbalance flares or whatever else. But since clerics and paladins don't need blessings when Ironwright is on a naturally sanctified metal (naturally sanctified only), I thought I could add something in the flare slot.

So I won a minor service to add a common flare and asked to add fire. And... well, the merchant added fire, but not in the way I expected. Instead of having a weapon with double flares, fire became the third Ironwright option. So--can a person have a four-slot Ironwright weapon? Or are three flares the max and now any additional flares do go into the flare slot? Or would a new flare overwrite one of the previous ones? Maybe I'll find out one day!

Some fingerless autumn-hued gloves inset with sylvan sigils in white ora

6x, T1 Iasha, 10 services crit weighting.

Over the long haul I'd eventually like to have these unlocked to T3 for the +3 Wisdom stat bonus.

A pair of slim autumn-hued sandals inset with sylvan sigils in white ora

5x, T1 Iasha, 10 services crit weighting.

Same situation as the gloves.

Miscellaneous Lower Priority Things

  • A perfect maple-hafted mithril maul - 7x, perfect forged. My wizard swings it and I'd like to add knockout flares at some point, but it's a low priority. She'll need a backup weapon anyway since I think knockout flares will make it unblessable and the only capped hunting I like that doesn't need a blessing is bandits and Grimswarm.
  • A perfect mithril-shafted mithril lance - 5x, perfect forged. I'd kind of like to add polearm flares one day, but my bard already uses a sonic lance and it's a bit slow in the hands of my sorcerer, so it's a very low priority.
  • A perfect mithril-shafted mithril spear - 4x, perfect forged. I might or might not ever do anything with this! Just made it with some spare mithril since I already had enough lances and thought I'd make at least one grippable perfect weapon just in case.
  • A perfect white ora katar - 4x, perfect forged. I want it to be at least 7x and add some neat flares or other, just to have even more options available, but don't know what yet. Maybe greater elemental flares or maybe I'll just hold on to it for the extreme long haul and hope to either make another blink out of it or a T3 briar weapon.
  • A perfect white ora warblade with a ribbon-wrapped mithril hilt - 6x, perfect forged, 20 services crit weighting. After checking the math and realizing I could mstrike with a falchion and katar with the same speed as two katars with enough agility and dexterity enhancives, I made this weapon with the very long-term goal of adding blink flares to it. It was either this or a broadsword, which hits harder against plate but lighter against chain and soft leather, but falchions having "warblade" as an alternate noun tipped the scales.
  • A perfect white ora xiphos - 5x, perfect forged, 20 services crit weighting. A backup broadsword just in case I decide to make something of this one too.
  • Slabs - I still have some razern, faenor, and vaalorn slabs lying around and I'm always tossing money at slab generators chasing after metals way more rare than these... so I never know what'll strike my fancy!