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The maul is one of many large Two-Handed Weapons that is very useful against players and creatures that wear heavier armor. Traditionally a very long-handled sledge for driving stakes, this huge hammer can be devastating in strong hands. Since the maul does only crushing damage, it is possible to guarantee, with a high enough endroll, a fatal result with aimed attacks to the target's head or neck. This is due to the combination of game mechanics involving critical randomization and crush injuries.

The maul is considered by many players to be, if not the best, one of the most effective weapons available.

Maul used to be an alternate verb for a war mattock. Some old mauls are still mattock base, and can be converted at a portal in the local weapons shop.

Alternate Names

  • battle hammer
  • footman's hammer
  • sledgehammer
  • tetsubo

Game Mechanics

Used: Two-Handed

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Maul DF .550 .425 .425 .375 .300 7 4 Crush 60/145
AvD 31 36 35 34 33 44 42 40 38 52 48 44 40 54 48 42 36

The maul has a standard weight of 8 lbs.

Note: To edit this table go to Template:Weapon table maul