Mystic defense roll

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This system is not yet implemented and may or may not currently be under development. Information presented in this article is subject to change.

The Mystic Defense Roll (MDR) is a maneuver-like combat system created by GM Auchand. Currently MDRs are only planned for creatures, not players. The only current MDRs are used by the wyrm on the Test server.

The attacker's strength is based off of either a pre-set attack power (usually based on level, but not necessarily). The power of the attack is significantly boosted if the initiator is higher leveled than the defender.

MDRs can be elemental, mental, spiritual, or generic. All MDRs make use of factors like defender level and stat bonuses for Logic, Intuition, Influence, and Constitution for defense.

For Elemental attacks, defenses are boosted by Aura bonus, EMC ranks, Elemental Lore ranks, and some spells.

For Mental attacks, defenses are boosted by Discipline bonus, MMC ranks, Mental Lore ranks, and some spells.

Spiritual Attacks: Wisdom bonus, SMC ranks, Spiritual or Sorcerer lores (whichever's better), and some spells.

  • MDR Defense Factors
    • Common to all MDR defense
      • Defender level
      • Logic, Intuition, Influence, and Constitution bonuses
      • Perception ranks
    • Elemental MDR defense
      • Aura bonus
      • EMC and Elemental Lore ranks
      • Certain spells
    • Mental MDR defense
      • Discipline bonus
      • MMC and Mental Lore ranks
      • Certain spells
    • Spiritual MDR defense
      • Wisdom bonus
      • SMC and Spiritual/Sorcerer Lore (whichever is better) ranks
      • Certain spells
    • Generic MDR defense
      • Uses some percentage of your best defenses