User:Ozias

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Ozias's User Page

I'm currently the SGM of the CE Systems and Towns team, a loose affiliation of CE-side coders and town gurus. In Systems, our mission is to support the work of CE GMs by creating and maintaining systems to support CE-side programs like CHE and PRO or Major Events, to realize the script designs of other CE GMs, and to handle script QC as needed. In Towns, our mission is to create community and sustain roleplaying in Elanthia by building geography, town systems, and NPCs; by writing history and other documents; by running events and creating storylines; by attending to player input through in-game forums and bulletin-board dialogue. It's a very creative and hardworking group, and it's a great pleasure for me to lead this team.

I have lots of successes and failures to reflect on during my years here, but some of the stuff I'm proudest of include: QC of rooms and items for festivals and major releases (including Elven Nations I & II); the penguin chick and snow cone gnome NPCs; Moonglae Inn in Ta'Illistim; the prayerbeads I created for the Icemule Temple expansion; inspiring Ildran to create IMITATE and ventriloquism; helping Ildran design the SAY changes that reduced permatones, allowed language to persist after logoff, and added languages; the gnome race histories. I might also add the pegasus system design--while Warden rightly put this one down because of mission creep that lost sight of its original intentions, the work we did on pegasus was impressive in its scope and creativity. And speaking of stuff I've done that hasn't seen the light of day: I painted the fourth quadrant of Gyldemar Forest for the Elven Nations expansion. Someday, perhaps, my lurid woods will be released.  :)