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Valence Weapon
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Valence Weapons were introduced alongside Valence Armor at Duskruin Arena February 2022 by GM Kenstrom and were sold at Beyond Barriers.
Analyze
The description of the rune-etched broadsword may be freely altered.
The rune-etched broadsword is a Valence Weapon, which temporarily allows the wielder to tap into the energy of various other valences and channel that power in offensive and defensive ways.
The broadsword is tier 1 of 4. This means that it has access to the following verbs: DROP, GET, WAVE (Slice of Shien'tyr). Bearing both a Valence Weapon and Valence Armor unlocks a special ability (Incision of the Igaesha), which is activated via TURN to grant a number of double strike attacks based on the average tier of the weapon and armor.
Additionally, the weapon will have a standard chance to flare with disintegration damage on successful attacks. Each unlocked tier allows a chance for another successive flare to occur if the previous one was successful, with diminishing chances per flare.
You might be able to have a talented merchant lighten the rune-etched broadsword for you.
Tier 1
Slice of Shien'tyr (WAVE) - An AoE SMR attack to reduce foes' defenses, by -30 DS temporarily. Special Ability: Incision of the Igaesha (TURN) - Only available when used in conjunction with Valence Armor. Allows for follow-up double attacks for 60 seconds, based on the average total tiers unlocked between the weapon and armor. Cooldown: 60 minutes (-5 per total unlocked tiers, minimum 20 minutes).Usage
Verb
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First
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Third
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Drop
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An ethereal bluish-green light swirls around the blade of your rune-etched battlesword, and it quickly grows translucent then vanishes.
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Get
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Ribbons of bluish-green light burn into existence and swirl around your hand before quickly forming into a sharp black rune-etched battlesword.
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Wave
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You slice your rune-etched battlesword in front of you and the very air seems to blacken and bruise before ripping open into a wide gash!
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Turn
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You turn your rune-etched battlesword and a smoky ethereal mist forms out of thin air and begins to churn about your body before flowing into your skin!
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Tier 2
Ability: The War Winds (RAISE) - An AoE SMR attack to knock down foes. Up to 5 creatures or a player. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).Usage
Verb
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First
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Third
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Poke
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Touch
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Raise
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Tier 3
Ability: The Void's Grip (POINT) - An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).Usage
Verb
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First
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Third
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Prod
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Rub
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Point
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Tier 4
Ability: Increase AS/CS per successful attack for 30 seconds, costing health. AS (+10) and CS (+6) from each successful attack, but drains HP (-3) from the user as it goes. A cap on both AS/CS (+50/+30) and HP loss (-15) is set. Cooldown: 30 minutes. Extraplanar Bane Affinity - Increases potency of extraplanar bane by +10 AS.Usage
Verb
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First
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Third
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Clench
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Tap
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Push
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See Also
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Valence Weapon Information
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Type
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Mechanical
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Item Classification
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Weapon
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Item(s) Applied to
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Weapon
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Alterable
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Yes
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Light/Deep
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Yes
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Original Release Venue
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Duskruin Arena
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Tiered
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Yes
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Number of Tiers
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4
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How to Unlock
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Certificate
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