Verb:SIMPER

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
SIMPER
Type Roleplaying

A SIMPER is an affectedly coy or ingratiating smile.

Help

 Usage:
    SIMPER [style]              - You simper.
    SIMPER [style] {target}     - Glances at a target and simper.
    SIMPER SET [option]         - Shows or sets the SIMPER verb options available.
 
 Where [style] is one of the following:
 
    COYLY    AWKWARD   EXAGGERATED
    FORCED   PLEASED   FLIRTATIOUS

Verb Info

Verb information for verb "SIMPER":

 No target:
 STANDARD        - You simper.
 
 People targets:
 STANDARD        - You simper at (target).
 
 Self target:
 STANDARD        - You smile in a silly, self-conscious fashion.
 
 Object targets:
 STANDARD        - You glance at the (object) and simper.
 
 Creature targets:
 STANDARD        - You simper at the (creature).
 
 Styles available:
  COYLY         - Vanah offers a slow, coy smile as her hazel eyes wander around the area.
  FORCED        - Vanah manages a smile, but her eyes aren't in it.
  EXAGGERATED   - Vanah offers an exaggerated smile, making her hazel eyes as large as possible.
  AWKWARD       - Vanah gives a half-hearted, awkward smile.
  PLEASED       - Vanah simpers, looking pleased with herself.
  FLIRTATIOUS   - Vanah lowers her chin and simpers, casting her hazel eyes flirtatiously around the area.

NOTE:  ONLY first person messaging is listed unless it differs substantially from other versions.  Wedding messaging will only work with your spouse, all other targets default to standard messaging.  Messaging without an option shown applies to all options.  Special scripts and areas may override listed messaging.

Usage

Untargeted

Style First Third
None You simper. <Person> simpers.
Awkward You give a half-hearted, awkward smile. <Person> gives a half-hearted, awkward smile.
Coy You offer a slow, coy smile as your <color> eyes wander around the room. <Person> offers a slow, coy smile as her <color> eyes wander around the area.
Exaggerated You offer an exaggerated smile, making your <color> eyes as large as possible. <Person> offers an exaggerated smile, making her hazel eyes as large as possible.
Flirtatious You lower your chin and simper, casting flirtatious glances around the room. <Person> lowers her chin and simpers, casting her hazel eyes flirtatiously around the area.
Forced You force a smile. <Person> manages a smile, but her eyes aren't in it.
Pleased You simper, pleased with yourself. <Person> simpers, looking pleased with herself.

Targeted

Style First Second Third
None You simper at <character>. <Person> simpers at you. <Person> simpers at <character>.
Self-target You smile in a silly, self-conscious fashion. N/A <Person> turns up her lips in a silly, self-conscious smile.
Awkward You give <character> a halfhearted, awkward smile. <Person> gives you a half-hearted, awkward smile. <Person> gives <character> a half-hearted, awkward smile.
Coy You glance at <character> and smile in a slow, coy fashion. <Person> glances at you, her lips curving up in a slow, coy fashion. <Person> glances at <character>, her lips curving up in a slow, coy fashion.
Exaggerated You offer <character>an exaggerated smile, making your hazel eyes as large as possible. <Person> offers you an exaggerated smile, making her hazel eyes as large as possible. <Person> offers <character> an exaggerated smile, making her hazel eyes as large as possible.
Flirtatious You lower your chin and simper at <character>, gazing flirtatiously through your eyelashes. <Person> lowers her chin and simpers at you, gazing flirtatiously through her eyelashes. <Person> lowers her chin and simpers at <character>, gazing flirtatiously through her eyelashes.
Forced You force a smile at <character>. <Person> offers you a smile, but her eyes aren't in it. <Person> offers <character> a smile, but her eyes aren't in it.
Pleased You simper at <character>, pleased with yourself. <Person> simpers at you, looking pleased with herself. <Person> simpers at <character>, looking pleased with herself.
Where not otherwise noted, creature and object target messaging is identical to player target messaging.
Creature target You simper at the (creature). N/A This section has not been added yet; please add to it now!
Object target You glance at <item> and simper. N/A You glance at <item> and simper.

See Also