Clockwork Globe: Difference between revisions

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(Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Clockwork Globes''' were created in 2001 by GMs Mitra and Krilcan and were updated in 2024 by GM Xynwen for release at the 2024 Premium Festival. There are 7 types of globes (General, Elanthia, Liabo, Lornon, Tilaok, Makiri, and Celestial) and two tiers. {{TOC limit|2}} ==Analyze== <pre{{log2}}> You analyze the dark ruby globe and...")
 
(Added item script templates)
 
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Clockwork Globes''' were created in 2001 by GMs Mitra and Krilcan and were updated in 2024 by GM Xynwen for release at the 2024 Premium Festival. There are 7 types of globes (General, Elanthia, Liabo, Lornon, Tilaok, Makiri, and Celestial) and two tiers.
'''Clockwork Globes''' were created in 2001 by GMs Mitra and Krilcan and were updated in 2024 by GM Xynwen for release at the 2024 Premium Festival. There are 7 types of globes (General, Elanthia, Liabo, Lornon, Tilaok, Makiri, and Celestial) and two tiers.

{{TOC limit|2}}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
==Analyze==
|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
<pre{{log2}}>
|itemsummary=OTS/Tier 1 globes have access to four verbs. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
You analyze the dark ruby globe and sense that the creator has provided the following information:
You analyze the dark ruby globe and sense that the creator has provided the following information:


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~*~ End Custom Analyze ~*~
~*~ End Custom Analyze ~*~
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
</pre>
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->

}}
==Show==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|PULL
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary=Unlocked/Tier 2 globes have four additional verbs. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|FIDGET
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|LICK
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|TICKLE
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|TURN
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
==Show Descriptions==
There are pre-pended SHOWs for each type of globe, but they will pull in the "Stand Material Custom" and the "Globe Material Custom" as needed.
There are pre-pended SHOWs for each type of globe, but they will pull in the "Stand Material Custom" and the "Globe Material Custom" as needed.


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TBD
TBD
</pre>
</pre>
</td><td>

{{iteminfo
==Usage==
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
* Tier 1: poke, pull, push, and rub
|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
* Tier 2: fidget, lick, tickle, and turn
|itemtype=Globe <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
* Messaging forthcoming
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->

|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
''Messaging TBD''
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom=Stand material <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom2=Globe material
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2001 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions=Noun must remain globe.<br>Longs cannot reference base.<br>Alterations cannot contradict the hard-coded show description. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=FIDGET <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=LICK
|verb3=POKE
|verb4=PULL
|verb5=PUSH
|verb6=RUB
|verb7=TICKLE
|verb8=TURN
}}
</td></tr></table>

Latest revision as of 09:23, 28 May 2024

Clockwork Globes were created in 2001 by GMs Mitra and Krilcan and were updated in 2024 by GM Xynwen for release at the 2024 Premium Festival. There are 7 types of globes (General, Elanthia, Liabo, Lornon, Tilaok, Makiri, and Celestial) and two tiers.

Tier 1

OTS/Tier 1 globes have access to four verbs.

Analyze

You analyze the dark ruby globe and sense that the creator has provided the following information:

~*~ Clockwork Globes ~*~

Created in 2001 by GMs Krilcan and Mitra, a shadowed dark ruby globe traced with hints of gold is a clockwork/mechanical globe.  It may be altered, but there are very specific requirements, so please be familiar with them.  It is Tier 2 of 2.

Verb Traps:
  * Tier 1: poke, pull, push, and rub
  * Tier 2:  fidget, lick, tickle, and turn

Alteration Guidelines:
  * Any willing merchant may alter this, but unlocks require special permissions.  Cannot change type.
  * In addition to the base 15/15/15, this item may have a long and/or show.  All normal ALTER rules apply.
  * Each globe has its own hard-coded SHOW that prepends when you LOOK at the item, so do not contradict it.
  * The noun must remain globe, and do not reference the stand in a long.
  * There is a small button on the stand, and inner clockwork is mentioned in verb messagings.
  * The globe and stand material customizations may have to be done at the same time if the requested service references them in some way.
  * Stand Material Custom: the adjective(s) that comes before the word 'stand.'  It must be a type of material able to hold a globe.  It can be preceded by something descriptive as well (ex. pearl-inlaid mahogany).
  * Globe Material Custom: the type of material, can have a modifier (ex. silver-sparked lapis).

Specific Requirements by Globe Type:
  * Tilaok:  Red material, carved slightly to reflect a gentle terrain

~*~ End Custom Analyze ~*~

Usage

Verb Style First Third
POKE Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PULL Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RUB Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

Unlocked/Tier 2 globes have four additional verbs.

Usage

Verb Style First Third
FIDGET Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
LICK Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TICKLE Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Show Descriptions

There are pre-pended SHOWs for each type of globe, but they will pull in the "Stand Material Custom" and the "Globe Material Custom" as needed.

General:

TBD

Elanthia:

TBD

Liabo:

TBD

Lornon:

TBD

Tilaok:

 
Dark ruby has been shaped into a sphere and carved slightly to represent the gentle terrain of Tilaok.  Light passing along the globe seems to catch fire and dance about of its own accord.  A stand of jadewood complements the vibrant sphere.

Makiri:

TBD

Celestial:

TBD
Clockwork Globe Information
Type Fluff
Item Classification Miscellaneous
Item(s) Applied to Globe
Alterable Yes
Light/Deep
Customizable Yes
Custom Stand material
Globe material
Original Release Year 2001
Tiered Yes
Number of Tiers 2
Restrictions Noun must remain globe.
Longs cannot reference base.
Alterations cannot contradict the hard-coded show description.
Item Verbs
FIDGET LICK POKE PULL
PUSH RUB TICKLE TURN