Magic gloves: Difference between revisions
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Absorbing a wand/rod into the gloves requires mana. Every time you CLENCH GLOVES to absorb a new wand you are holding in your right hand there is a mana cost. Here is how to calculate the mana cost: |
Absorbing a wand/rod into the gloves requires mana. Every time you CLENCH GLOVES to absorb a new wand you are holding in your right hand there is a mana cost. Here is how to calculate the mana cost: |
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'''trunc((Total Charges * Spell Cost) |
'''trunc((Total Charges * Spell Cost) / 5) ''' |
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'''Total charges''' is the amount of charges your wand has. |
'''Total charges''' is the amount of charges your wand has. |
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! Wand Type !! Total Charges !! Spell Cost !! Equation !! Mana Cost |
! Wand Type !! Total Charges !! Spell Cost !! Equation !! Mana Cost |
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| Aqua Wand || 12 || 3 || trunc((12 * 3) |
| Aqua Wand || 12 || 3 || trunc((12 * 3) / 5) || 7 |
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| Gold Wand || 40 || 6 || trunc((40 * 6) |
| Gold Wand || 40 || 6 || trunc((40 * 6) / 5) || 48 |
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| Thanot Wand || 9 || 8 || trunc((9 * 8) |
| Thanot Wand || 9 || 8 || trunc((9 * 8) / 5) || 14 |
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| Twisted Wand || 20 || 2 || trunc((20 * 2) |
| Twisted Wand || 20 || 2 || trunc((20 * 2) / 5) || 8 |
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Revision as of 11:37, 11 July 2024
Magic gloves, also known as Bazzelwyn gloves, were available at Ebon Gate 2012-2016 in Futile Gestures, and at the Ebon Gate Tides That Bind since 2017. They are scripted, magical gloves that can be unlocked with special messaging from the list below. The wearer can absorb the magic from a wave/raise activated imbed by clenching the gloves with the item in the right hand. The absorbed item will be destroyed if crumbly, or simply drained of all charges if not. Clench the gloves twice with nothing in hand to clear them of any magic before absorbing a new, different spell if needed. Verbose messaging (referenced below) only fires when the gloves contain magic and also when the verb makes sense for invocation; such that trying to RAISE when Stun Relief is loaded, the below messaging does not display because the player cannot invoke an unstun upon themselves. Owners can have their gloves unlocked by Xerria or by Bazzelwyn or Frazzelwyn at Ebon Gate. AnalyzeANALYZE will tell you the unlocked status and which messages are set for WAVE and RAISE. You analyze your scarlet gloves and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: * It is fully alterable. These scarlet gloves are set to use fancy messaging for WAVE. They're using the following set of messaging: You dismissively flick your hand at YOUR TARGET with an air of indifference. These scarlet gloves are set to use fancy messaging for RAISE. They're using the following set of messaging: You raise your hands high above your head, as your scarlet gloves are surrounded by a bright glow. These scarlet gloves are unlocked. You get no sense of whether or not the gloves may be further lightened. Mana CostAbsorbing a wand/rod into the gloves requires mana. Every time you CLENCH GLOVES to absorb a new wand you are holding in your right hand there is a mana cost. Here is how to calculate the mana cost: trunc((Total Charges * Spell Cost) / 5) Total charges is the amount of charges your wand has. Spell cost is the mana cost the spell would require you to manually prep and cast the spell (example: 903, Minor Water, costs 3 mana)
If you do not have enough mana available you can not absorb a wand into the gloves: >clench glove You do not have the magical energy to properly attempt that. Messaging OptionsSpell Casting Glove choices! According to Bazzelwyn's sign, the following options are available:
Additional InformationEbon Gate 2012-20151. a pair of silvery samite gloves with golden satin fingertips |
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