Template:Player System Manager: Difference between revisions
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{{!}} {{{sq5|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se5|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu5|-}}} }} }} |
{{!}} {{{sq5|-}}} {{ #ifeq: {{{se1}}} | - | | {{!}}{{!}} {{{se5|-}}} }}{{ #ifeq: {{{pu1}}} | - | | {{!}}{{!}} {{{pu5|-}}} }} }} |
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|}{{#ifeq: {{FULLPAGENAME}}|Template: |
|}{{#ifeq: {{FULLPAGENAME}}|Template:Player System Manager| |[[Category:Combat Maneuvers]] }}{{#ifeq: {{FULLPAGENAME}}|Template:Combat maneuver| |{{#if: {{{roundtime|}}} | | [[Category:Pages needing attention]]}} }}</includeonly><noinclude> |
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{{Player System Manager|sq5 = -}} |
{{Player System Manager|sq5 = -}} |
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== Main Table == |
== Main Table == |
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The main table is simple. ''Available to'' lists the professions that this combat maneuver is available to. ''Mnemonic'' is the command used to access this maneuver through the [[CMAN (verb)|CMAN]] verb. ''Cost'' is the stamina cost when the maneuver is used. ''requirements'' is whatever might be required to perform this maneuver. ''prereqs'' is whatever skills are required before this maneuver can be learned. |
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== Secondary Table == |
== Secondary Table == |
Revision as of 14:57, 26 September 2020
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Main Table
Secondary Table
The secondary table lists the CMAN points required to learn this skill. Setting se1 or pu1 to a dash ("-") will delete the entire column. Setting sq2, sq3, sq4, or sq5 to a dash will delete the associated row and only the associated row. If, for example, sq3 is set to a dash, but sq4 and sq5 are not, there will be rows shown for ranks 1, 2, 4, and 5.