Crowbill: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (Created page: Crowbill) |
m (Fix reference link.) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
The '''crowbill''' is classified as a [[Blunt Weapons|blunt weapon]] that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to [[Crush critical table|crushing]] damage, it is also a [[Puncture critical table|piercing]] weapon. The crowbill has a shorter [[Roundtime|roundtime]] compared to other blunt weapons, but the increase in speed is offset by its lower [[Damage factor|damage factors]] and [[Attack versus Defense|AvDs]] versus more heavily armored defenders. |
The '''crowbill''' is classified as a [[Blunt Weapons|blunt weapon]] that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to [[Crush critical table|crushing]] damage, it is also a [[Puncture critical table|piercing]] weapon. The crowbill has a shorter [[Roundtime|roundtime]] compared to other blunt weapons, but the increase in speed is offset by its lower [[Damage factor|damage factors]] and [[Attack versus Defense|AvDs]] versus more heavily armored defenders. |
||
To be effective with the crowbill |
To be effective with the crowbill, the user must train in the [[Blunt Weapons|blunt weapon skill]]. |
||
__NOTOC__ |
|||
==Alternate Names== |
==Alternate Names== |
||
*'''hakapik''' |
|||
*None |
|||
*'''skull-piercer''' |
|||
==Game Mechanics== |
==Game Mechanics== |
||
{{Weapon table start}} |
{{Weapon table start}} |
||
Line 19: | Line 17: | ||
Note: To edit this table go to [[Template:Weapon table crowbill]] |
Note: To edit this table go to [[Template:Weapon table crowbill]] |
||
==Related Articles== |
==Related Articles== |
||
*[[Blunt Weapons]] |
*[[Blunt Weapons]] |
||
==References== |
==References== |
||
*[ |
*[https://www.play.net/gs4/info/armory/concussion.asp#Crowbill Official Documentation >> Crowbill] |
||
[[Category:Weapons]] |
[[Category:Weapons]] |
Latest revision as of 17:09, 22 July 2021
The crowbill is classified as a blunt weapon that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to crushing damage, it is also a piercing weapon. The crowbill has a shorter roundtime compared to other blunt weapons, but the increase in speed is offset by its lower damage factors and AvDs versus more heavily armored defenders.
To be effective with the crowbill, the user must train in the blunt weapon skill.
Alternate Names
- hakapik
- skull-piercer
Game Mechanics
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Crowbill | DF | .350 | .250 | .200 | .150 | .125 | 3 | 3 | Puncture/Crush | 65/250 | ||||||||||||
AvD | 40 | 36 | 35 | 34 | 33 | 30 | 28 | 26 | 24 | 30 | 26 | 22 | 18 | 20 | 14 | 8 | 2 |
The standard crowbill has a weight of 5 lbs.
Note: To edit this table go to Template:Weapon table crowbill