User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 17:38, 17 September 2018 (diff | hist) . . (+139) . . Bolt spell (→AvDs: Added Telekinesis (1206))
- 17:33, 17 September 2018 (diff | hist) . . (+481) . . Bolt spell (Added lore rank threshold/potential target table)
- 21:22, 10 September 2018 (diff | hist) . . (+83) . . Telekinesis (1206) (Added damage type, critical types, corrected Cloth AvD. Additional mana option is currently broken so unable to verify those DFs)
- 06:45, 27 June 2018 (diff | hist) . . (-27) . . Non-corporeal critical table (→ABDOMEN: R9 messaging)
- 06:44, 27 June 2018 (diff | hist) . . (+26) . . Non-corporeal critical table (→BACK: R9 messaging)
- 11:22, 26 June 2018 (diff | hist) . . (+38) . . Kick critical table (UCS) (→EYE R/L) (current)
- 10:44, 26 June 2018 (diff | hist) . . (-3) . . Kick critical table (UCS) (→ARM R/L: stun)
- 10:39, 26 June 2018 (diff | hist) . . (0) . . Kick critical table (UCS) (→HAND R/L: stuns)
- 10:28, 26 June 2018 (diff | hist) . . (+3) . . m Kick critical table (UCS)
- 07:38, 26 June 2018 (diff | hist) . . (+60) . . Kick critical table (UCS) (Added roundtime)
- 06:01, 26 June 2018 (diff | hist) . . (+78) . . Punch critical table (UCS) (Added roundtimes, stuns) (current)
- 17:00, 25 June 2018 (diff | hist) . . (+51) . . Grapple critical table (UCS) (Added roundtime) (current)
- 16:55, 25 June 2018 (diff | hist) . . (+1) . . Grapple critical table (UCS) (→ARM R/L: R9 stun, injury. R10 Stun)
- 16:45, 25 June 2018 (diff | hist) . . (+10) . . Grapple critical table (UCS) (→ABDOMEN: added roundtimes R9, R10)
- 16:37, 25 June 2018 (diff | hist) . . (+5) . . Grapple critical table (UCS) (→BACK: R10 roundtime)
- 16:30, 25 June 2018 (diff | hist) . . (+29) . . Grapple critical table (UCS)
- 14:37, 25 June 2018 (diff | hist) . . (+189) . . Unarmed combat system (→Critical Injuries: Added induced RT status effect info)
- 14:20, 25 June 2018 (diff | hist) . . (+64) . . Jab critical table (UCS) (Added induced roundtime status effects. These are unique to UAC criticals and are only associated with a small percentage of them. Reversed R3 Abdomen with R2 Back messaging)
- 17:50, 24 June 2018 (diff | hist) . . (+3) . . Grapple critical table (UCS) (→ABDOMEN: R6 status effect)
- 17:42, 24 June 2018 (diff | hist) . . (0) . . Grapple critical table (UCS) (→CHEST: R4 stun)
- 17:29, 24 June 2018 (diff | hist) . . (0) . . Grapple critical table (UCS) (→EYE R/L: R5 injury)
- 17:25, 24 June 2018 (diff | hist) . . (0) . . Grapple critical table (UCS) (→HEAD: Reverse R0 and R1 messaging)
- 17:08, 24 June 2018 (diff | hist) . . (+4) . . Grapple critical table (UCS) (→HEAD: R5 status effect)
- 16:40, 24 June 2018 (diff | hist) . . (-3) . . Punch critical table (UCS) (→ARM R/L: R11)
- 16:31, 24 June 2018 (diff | hist) . . (0) . . Punch critical table (UCS) (→ARM R/L: R8 stun)
- 16:28, 24 June 2018 (diff | hist) . . (0) . . Punch critical table (UCS) (→HAND R/L: R10 stun)
- 09:32, 24 June 2018 (diff | hist) . . (+49) . . Unarmed combat system (→Maximum Critical Rank: Critical rank ranges)
- 08:37, 24 June 2018 (diff | hist) . . (+249) . . Redux (Added UAC reduced damage formula)
- 06:53, 24 June 2018 (diff | hist) . . (0) . . Kick critical table (UCS) (→ABDOMEN)
- 05:35, 24 June 2018 (diff | hist) . . (0) . . Kick critical table (UCS) (→ARM R/L: R7 stun)
- 17:12, 23 June 2018 (diff | hist) . . (+4) . . Jab critical table (UCS) (→BACK: R11 status effect)
- 17:09, 23 June 2018 (diff | hist) . . (0) . . Jab critical table (UCS) (→BACK: R11 stun)
- 17:03, 23 June 2018 (diff | hist) . . (0) . . Jab critical table (UCS) (→ABDOMEN: R11 stun)
- 16:48, 23 June 2018 (diff | hist) . . (+12) . . Jab critical table (UCS) (→EYE R/L: R8 injury, R9 stun/injury)
- 12:09, 23 June 2018 (diff | hist) . . (+2) . . Crush critical table (R/L Arm R9 stun, R/L Hand R9 stun) (current)
- 11:42, 23 June 2018 (diff | hist) . . (+2) . . Slash critical table (→ABDOMEN: R6 knockdown)
- 11:39, 23 June 2018 (diff | hist) . . (+12) . . Slash critical table (→ABDOMEN: R8)
- 15:35, 22 June 2018 (diff | hist) . . (+1) . . Plasma critical table (→RIGHT EYE: R5 AS-based damage)
- 15:08, 22 June 2018 (diff | hist) . . (+1) . . Plasma critical table (→BACK: R9 stun)
- 15:04, 22 June 2018 (diff | hist) . . (+120) . . Plasma critical table (R/L Eye R1 stun, R/L Eye R2 stun, R/L eye R0 messaging)
- 07:11, 22 June 2018 (diff | hist) . . (0) . . Plasma critical table (R/L Hand R9 stun)
- 07:06, 22 June 2018 (diff | hist) . . (0) . . Plasma critical table (→BACK: R8 stun)
- 07:03, 22 June 2018 (diff | hist) . . (0) . . Plasma critical table (R/L Hand R8 stun)
- 20:02, 21 June 2018 (diff | hist) . . (0) . . Vacuum critical table (→HEAD: R3 stun) (current)
- 18:56, 21 June 2018 (diff | hist) . . (+27) . . Vacuum critical table (→LEFT EYE: Rank 0 messaging)
- 18:55, 21 June 2018 (diff | hist) . . (+27) . . Vacuum critical table (→RIGHT EYE: Rank 0 messaging)
- 18:52, 21 June 2018 (diff | hist) . . (0) . . Vacuum critical table (→NECK: R3 stun)
- 18:47, 21 June 2018 (diff | hist) . . (+2) . . Vacuum critical table (→BACK: R7 stun with knockdown)
- 15:42, 21 June 2018 (diff | hist) . . (0) . . Fire critical table (→HEAD: R3 stun) (current)
- 15:25, 21 June 2018 (diff | hist) . . (0) . . Fire critical table (→RIGHT HAND: R8 stun)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)