Defensive strength: Difference between revisions
m (added info on enchant) |
(Added environmental conditions table (Experimentally tested by me. Checks out with http://forum.gsplayers.com/showthread.php?p=1029745)) |
||
Line 6: | Line 6: | ||
*Shield defense calculations can be found on the [[Shield Use]] page. |
*Shield defense calculations can be found on the [[Shield Use]] page. |
||
*Evade defense is a function of the [[Dodge]] skill, and therefore the formula can be found there. |
*Evade defense is a function of the [[Dodge]] skill, and therefore the formula can be found there. |
||
== Environmental Conditions == |
|||
Room lighting and fog conditions have been shown to affect DS. These bonuses/penalties are independent of the defender's stance. The environmental effects are outlined below: |
|||
{| {{prettytable}} |
|||
|- |
|||
! Condition |
|||
! Effect |
|||
! LM SENSE messaging |
|||
|- |
|||
| Average |
|||
| +0 DS |
|||
| pretty average lighting |
|||
|- |
|||
| Bright |
|||
| -10 DS |
|||
| extremely bright |
|||
|- |
|||
| Dark |
|||
| +20 DS |
|||
| rather dark |
|||
|- |
|||
| Foggy |
|||
| +30 DS |
|||
| pretty foggy |
|||
|} |
|||
== References == |
== References == |
Revision as of 14:35, 9 December 2009
Defensive strength is a numerical value of a character's defenses. This number comprises of three main categories: parry defense, shield defense, and evade defense. A character's DS can also be enhanced by various spells, some of which merely add a flat DS bonus, while others may indirectly add to DS via Dodge ranks, such as the Mass Blur spell in the Wizard Base spell circle. Enchanted shields and armor provide a permanent bonus, as long as the item is being used.
Formulas to Determine a Character's Defensive Strength
To calculate a character's Defensive Strength, one adds the values from the three categories, listed above.
- Parry defense can be found in various topics, such as Two Weapon Combat where it lists the parry defense formulas for both primary hand and off-hand weapons.
- Shield defense calculations can be found on the Shield Use page.
- Evade defense is a function of the Dodge skill, and therefore the formula can be found there.
Environmental Conditions
Room lighting and fog conditions have been shown to affect DS. These bonuses/penalties are independent of the defender's stance. The environmental effects are outlined below:
Condition | Effect | LM SENSE messaging |
---|---|---|
Average | +0 DS | pretty average lighting |
Bright | -10 DS | extremely bright |
Dark | +20 DS | rather dark |
Foggy | +30 DS | pretty foggy |