Enhancive item level requirements: Difference between revisions

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(more tables set up. Now to just fill in the data.)
(completed one ranks table)
Line 415: Line 415:
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|two weapon combat
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Line 432: Line 432:
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Line 449: Line 449:
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|shield use
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Line 466: Line 466:
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|combat maneuvers
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Line 483: Line 483:
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|edged weapons
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Line 500: Line 500:
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|blunt weapons
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Line 517: Line 517:
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|two-handed weapons
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Line 534: Line 534:
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|ranged weapons
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Line 551: Line 551:
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|polearm weapons
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Line 568: Line 568:
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|brawling
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Line 585: Line 585:
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|ambush
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Line 603: Line 603:
|multi-opponent combat
|multi-opponent combat
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Line 619: Line 619:
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|physical fitness
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Line 636: Line 636:
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|dodging
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Line 654: Line 654:
|arcane symbols
|arcane symbols
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|9
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|magic item use
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Line 687: Line 687:
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|spell aiming
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|2
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Line 704: Line 704:
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|harness power
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|2
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Line 721: Line 721:
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|elemental mana control
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|spiritual mana control
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|elemental lore - air
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|elemental lore - earth
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|elemental lore - fire
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|elemental lore - water
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|spiritual lore - blessings
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|spiritual lore - religion
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|spiritual lore - summoning
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|sorcerous lore - demonology
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Line 908: Line 908:
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|sorcerous lore - necromancy
|sorcerous lore - necromancy
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|4
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|mental lore - divination
|mental lore - divination
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|mental lore - manipulation
|mental lore - manipulation
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Line 959: Line 959:
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|mental lore - telepathy
|mental lore - telepathy
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Line 976: Line 976:
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|mental lore - transformation
|mental lore - transformation
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|4
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Line 993: Line 993:
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|survival
|survival
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|2
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Line 1,010: Line 1,010:
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|disarming traps
|disarming traps
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|2
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Line 1,027: Line 1,027:
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|picking locks
|picking locks
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|2
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|30
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Line 1,044: Line 1,044:
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|stalking and hiding
|stalking and hiding
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|2
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|30
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Line 1,061: Line 1,061:
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|perception
|perception
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|2
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|21
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|30
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|39
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|51
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Line 1,078: Line 1,078:
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|climbing
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|2
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Line 1,095: Line 1,095:
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|swimming
|swimming
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|2
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|9
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|21
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|30
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Line 1,112: Line 1,112:
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|first aid
|first aid
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|2
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|4
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|9
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|14
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|21
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|30
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|39
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Line 1,129: Line 1,129:
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|trading
|trading
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|2
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|4
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|9
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|14
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|21
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|30
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|39
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Line 1,146: Line 1,146:
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|pickpocketing
|pickpocketing
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|2
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|9
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Revision as of 13:12, 26 April 2009

Enhancive items genned by the treasure system have specific level requirements based on what the item is and what it is boosting; whether it be a boost to stat, stat bonus, skill, or skill bonus. Enhancives genned on weapons, armors, armor accessories, and shields all share the same level requirements, while enhancives on clothing and jewelry items share a different range of level requirements that are higher.

Weapons, Armor, Armor Accessories, and Shields

Stats

STR CON DEX AGI DIS AUR INT LOG WIS INF
1 1 1 1 1 1 1
2 3 2 2 2 2 4 1 1 1
3 5 4 4 4 4 3 3 3
4 8 6 6 6 6 12 4 4 10 4
5 12 9 9 9 9 18 6 6 15 6
6 13 13 13 13 25 9 9 9
7 17 17 17 17 34
8 22 22 22 22 15 15 15
9 36 27 27 27 27 18 18 45 18
10 44 33 33 33 33 22 22 22
11 53 40 40 40 40 27 27 27
12 47 47 47 47 31 31 31
13 55 55 55 55
14
15 48 48 48
16
17
18
19
20

Stat Bonus

STR CON DEX AGI DIS AUR INT LOG WIS INF
1 3 2 2 2 2 4 2 2 4 2
2 7 7 7 7 13 4 4 11 4
3 17 13 13 13 13 25 9 9 22 9
4 22 22 22 22 42 13 13 13
5 42 33 33 33 33 21 21 21
6 59 46 46 46 46 30 30 30
7
8 51 51 51
9
10

Skill Ranks

+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
two weapon combat 2 6 12 20 30 42 56
armor use 4 10 21 34 72
shield use 2 6 12 20 30 42 56
combat maneuvers 2 6 12 20 30 42 56
edged weapons 2 6 12 20 30 42 56
blunt weapons 2 6 12 20 30 42 56
two-handed weapons 2 6 12 20 30 42 56
ranged weapons 2 6 12 20 30 42 56
polearm weapons 2 6 12 20 30 42 56
brawling 2 6 12 20 30 42 56
ambush 2 6 12 20 30 42 56
multi-opponent combat 9 17 42
physical fitness 2 4 9 14 21 30 39 51
dodging 2 6 12 20 30 42 56
arcane symbols 9 17 42
magic item use 9 17 42
spell aiming 2 6 12 20 30 42 56
harness power 2 6 12 20 30 42 56
elemental mana control 2 6 12 20 30 42 56
mental mana control 2 6 12 20 30 42 56
spiritual mana control 2 6 12 20 30 42 56
elemental lore - air 4 10 21 34 51 72
elemental lore - earth 4 10 21 34 51 72
elemental lore - fire 4 10 21 34 51 72
elemental lore - water 4 10 21 34 51 72
spiritual lore - blessings 4 10 21 34 51 72
spiritual lore - religion 4 10 21 34 51 72
spiritual lore - summoning 4 10 21 34 51 72
sorcerous lore - demonology 4 10 21 34 51 72
sorcerous lore - necromancy 4 10 21 34 51 72
mental lore - divination 4 10 21 34 51 72
mental lore - manipulation 4 10 21 34 51 72
mental lore - telepathy 4 10 21 34 51 72
mental lore - transformation 4 10 21 34 51 72
survival 2 4 9 14 21 30 39 51
disarming traps 2 4 9 14 21 30 39 51
picking locks 2 4 9 14 21 30 39 51
stalking and hiding 2 4 9 14 21 30 39 51
perception 2 4 9 14 21 30 39 51
climbing 2 4 9 14 21 30 39 51
swimming 2 4 9 14 21 30 39 51
first aid 2 4 9 14 21 30 39 51
trading 2 4 9 14 21 30 39 51
pickpocketing 2 4 9 14 21 30 39 51

Skill Bonus

+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20
two weapon combat
armor use
shield use
combat maneuvers
edged weapons
blunt weapons
two-handed weapons
ranged weapons
polearm weapons
brawling
ambush
multi-opponent combat
physical fitness
dodging
arcane symbols
magic item use
spell aiming
harness power
elemental mana control
mental mana control
spiritual mana control
elemental lore - air
elemental lore - earth
elemental lore - fire
elemental lore - water
spiritual lore - blessings
spiritual lore - religion
spiritual lore - summoning
sorcerous lore - demonology
sorcerous lore - necromancy
mental lore - divination
mental lore - manipulation
mental lore - telepathy
mental lore - transformation
survival
disarming traps
picking locks
stalking and hiding
perception
climbing
swimming
first aid
trading
pickpocketing

Clothing and Jewelry

Stats

Stat Bonus

Skill Rank

+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
two weapon combat
armor use
shield use
combat maneuvers
edged weapons
blunt weapons
two-handed weapons
ranged weapons
polearm weapons
brawling
ambush
multi-opponent combat
physical fitness
dodging
arcane symbols
magic item use
spell aiming
harness power
elemental mana control
mental mana control
spiritual mana control
elemental lore - air
elemental lore - earth
elemental lore - fire
elemental lore - water
spiritual lore - blessings
spiritual lore - religion
spiritual lore - summoning
sorcerous lore - demonology
sorcerous lore - necromancy
mental lore - divination
mental lore - manipulation
mental lore - telepathy
mental lore - transformation
survival
disarming traps
picking locks
stalking and hiding
perception
climbing
swimming
first aid
trading
pickpocketing

Skill Bonus

+1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20
two weapon combat
armor use
shield use
combat maneuvers
edged weapons
blunt weapons
two-handed weapons
ranged weapons
polearm weapons
brawling
ambush
multi-opponent combat
physical fitness
dodging
arcane symbols
magic item use
spell aiming
harness power
elemental mana control
mental mana control
spiritual mana control
elemental lore - air
elemental lore - earth
elemental lore - fire
elemental lore - water
spiritual lore - blessings
spiritual lore - religion
spiritual lore - summoning
sorcerous lore - demonology
sorcerous lore - necromancy
mental lore - divination
mental lore - manipulation
mental lore - telepathy
mental lore - transformation
survival
disarming traps
picking locks
stalking and hiding
perception
climbing
swimming
first aid
trading
pickpocketing