Ensnare (attack): Difference between revisions
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Revision as of 11:41, 31 December 2014
Ensnare is an attack type for non-humanoid creatures. Ensnaring will often result in the target being knocked or pulled to the ground with the potential for grapple critical injuries and their associated status effects. Grapple damage, while similar to unbalance, has its own damage table.
Game Mechanics
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Ensnare (attack) | DF | .275 | .225 | .200 | .175 | .150 | 5 | 5 | Grapple | --/--- | ||||||||||||
AvD | 25 | 31 | 30 | 29 | 28 | 40 | 38 | 36 | 34 | 38 | 34 | 30 | 26 | 50 | 44 | 38 | 32 |
To edit this table go to: Template:Weapon table ensnare