Interference (212): Difference between revisions

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| duration = 10 + ([[MjS]] spell ranks / 5)<br>+ (warding failure * 3) sec <br> capped at 120 seconds
| duration = 10 + ([[MjS]] spell ranks / 5)<br>+ (warding failure * 3) sec <br> capped at 120 seconds
| type = Attack
| type = Attack
| subtype = [[Warding]]
| subtype = Autosuccess
| target = Single
| target = Single
| interval = One-shot
| interval = One-shot
| dtype = None
| dtype = None
| cast_rt = 2
| mana_cost = 2
| status = Reduced AS/DS/TD
| status = Reduced AS/DS/TD
| navigation = {{Major spiritual navigation}}
| navigation = {{Major spiritual navigation}}
}}
}}
__NOTOC__
__NOTOC__
<section begin=description /><noinclude>'''Interference''' causes</noinclude><includeonly>Causes</includeonly> the lesser spirits in the area to interfere with the target's offensive and defensive abilities.<section end=description /> A successful [[warding]] with Interference will apply a base 15 spiritual [[target defense]] (TD) penalty, increased with training in [[#Lore Benefit|Spiritual Lore, Summoning]], as well as an unscaling -15 penalty to [[attack strength]] (AS) and -7 penalty to [[defensive strength]] (DS). Targets are more susceptible to this spell as it has a 30 TD pushdown.
<section begin=description /><noinclude>'''Interference''' causes</noinclude><includeonly>Causes</includeonly> the lesser spirits in the area to interfere with the target's offensive and defensive abilities.<section end=description /> A successful [[warding]] with Interference will apply a base 15 spiritual [[target defense]] (TD) penalty, increased with training in [[#Lore Benefit|Spiritual Lore, Summoning]], as well as an unscaling -15 penalty to [[attack strength]] (AS) and -7 penalty to [[defensive strength]] (DS).

Interference will automatically succeed when cast on a target no more than 10 levels above you. Against a [[bounty]] boss or ascension creature, it can succeed up to 20 levels above you, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance.


There is also a chance that the target's spell casting will be hindered somewhat depending on the caster's knowledge of the [[Major Spiritual]] spell circle.
There is also a chance that the target's spell casting will be hindered somewhat depending on the caster's knowledge of the [[Major Spiritual]] spell circle.

Revision as of 19:28, 1 January 2024

Interference (212)
Mnemonic [INTERFERE]
Duration 10 + (MjS spell ranks / 5)
+ (warding failure * 3) sec
capped at 120 seconds
Cast Time 2
Mana Cost 2
Attack Magic - Disabling  
Subtype Autosuccess 
Target(s) Single 
Interval One-shot 
State(s) Inflicted Reduced AS/DS/TD
Major Spiritual Spells
Calm (201) Attack
Spirit Shield (202) Defensive
Manna (203) Utility
Unpresence (204) Utility
Light (205) Utility
Tend Lore (206) Utility
Purify Air (207) Defensive
Living Spell (208) Utility
Untrammel (209) Utility
Silence (210) Attack
Bravery (211) Offensive
Interference (212) Attack
Minor Sanctuary (213) Utility
Bind (214) Attack
Heroism (215) Offensive
Frenzy (216) Attack
Mass Interference (217) Attack
Spirit Servant (218) Utility
Spell Shield (219) Defensive
Major Sanctuary (220) Utility
Transference (225) Utility
Spiritual Abolition (230) Attack
Spirit Slayer (240) Offensive


Interference causes the lesser spirits in the area to interfere with the target's offensive and defensive abilities. A successful warding with Interference will apply a base 15 spiritual target defense (TD) penalty, increased with training in Spiritual Lore, Summoning, as well as an unscaling -15 penalty to attack strength (AS) and -7 penalty to defensive strength (DS).

Interference will automatically succeed when cast on a target no more than 10 levels above you. Against a bounty boss or ascension creature, it can succeed up to 20 levels above you, with a 10% failure chance per level difference over 10. Failing due to the failure chance will grant a stacking 20% decrease to the failure chance.

There is also a chance that the target's spell casting will be hindered somewhat depending on the caster's knowledge of the Major Spiritual spell circle.

Usage

Lore Benefit

Training in Spiritual Lore, Summoning increases the imparted penalty to a target's TD on follow-up spiritual warding spells at a rate of 1 per seed 5 summation of ranks.

Spiritual Lore, Summoning ranks 0 5 11 18 26 35 45 56 68 81
Total TD penalty 15 16 17 18 19 20 21 22 23 24
Spiritual Lore, Summoning ranks 95 110 126 143 161 180 200 221 243
Total TD penalty 25 26 27 28 29 30 31 32 33

Messaging

Start
The spirits swirl around you, distracting your every action.
End
The distracting force passes away from you.

Resources