Mech Toy: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Mech Toys''' were first released with the Dhu Gillywack and have 9 toys total in a set. Each comes with an engraved symbol on the underside:
'''Mech Toys''' were first released with the Dhu Gillywack and had 9 toys in the set. They were updated in 2024 by GM Xynwen and released at the 2024 Premium Festival.


The verb traps are {{boldmono|TURN}}, {{boldmono|TWIST}}, {{boldmono|PUSH}}, and {{boldmono|LICK}}. {{boldmono|LICK}} has different messaging if you are a burghal gnome or a dwarf. The messaging of PUSH varies based on the type of toy. {{boldmono|DROP}} will damage and eventually break the toy, but {{boldmono|TINKER}} can be used by burghal gnomes to repair broken toys.
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
You analyze the starveil-geared teadragon and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."
__
/ /\
/ / /\
/ / /\ \
/ / /\ \ \
/ /_/__\ \ \
/_/_ ____\_\/\
\_\_________\/


The creator has also provided the following information:
~ Glearnim ~
~*~ Mechanical Toys from the Dhu Gillywack ~*~
</pre>
Originally created by GM Cyr for the 2001 Dhu Gillywack and given additional love by GM Scrimge later, these mechanical toys have been updated as of 2024 by GM Xynwen to allow for additional options. Please read carefully and treat your delicate toys with love!


Verb Traps: turn, twist, push, and lick (some may have different reactions for dwarves/burghal gnomes)


Alteration Guidelines:
==Mechanical Toy Puppy==
* Any willing merchant may work on these. All normal alteration rules apply. You cannot change the toy type
===Analyze===
* These are burghal gnome-crafted, so nothing can contradict that
<pre{{log2}}>
* Base 15/15/15 - must reference toy and be gear-based/mechanical/clockwork. Noun must remain the same.
*** This item can NOT not be altered in any way. ***
* You can add a LONG and/or a SHOW, provided you do not contradict the hard-coded SHOW that references gears, glass, metal plates, and its overall fragility.
This creation is known as a "Mech Toy", and were first released for Dhu Gillywack 2001. Be careful not to drop them! This toy is number 1 of 9 toys to this set. Can you collect them all?
** For damaged/broken items, the hard-coded SHOWs will override any custom SHOW
</pre>
* You may also customize your broken status (15/15/15 only), must be some sort of mechanical mess! It cannot contradict the hard-coded show for broken items


Special Notes: If you DROP this toy, you damage it. Drop it too often and it may break. Fortunately, if you know a good burghal gnome tinkerer, they can TINKER with them and maybe repair it.
===Verb Traps===

{| {{prettytable}}
Status: Your starveil-geared teadragon is currently in pristine condition. You should feel good about yourself!
| TURN||FIRST: You carefully wind the key on the back of the toy puppy, filling the air with the sound of delicate clicking. ''5 sec rt''.<br>THIRD: XXX carefully winds the key on the back of the toy puppy, filling the air with the sound of delicate clicking.

~*~ End Custom Analyze ~*~

You get no sense of whether or not the teadragon may be further lightened.
</pre>
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader" rowspan="3"|LICK
! scope="row" role="rowheader"|Burgal gnome
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Dwarf
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|All others
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="rowgroup" role="rowheader" rowspan="10"|PUSH
! scope="row" role="rowheader"|1. Mechanical Toy Puppy
| You set your toy puppy down and give it a slight push. In a whirl of clicks and clanks, the toy puppy slowly crouches back on its hind legs and pauses. With a sudden series of metallic barks, it quickly performs a back flip and lands perfectly on its feet! You quickly retrieve it.
| XXX set her toy puppy on the ground and gives it a slight push. In a whirl of clicks and clanks, the toy puppy slowly crouches back on its hind legs and pauses. With a sudden series of metallic barks, it quickly performs a back flip and lands perfectly on its feet! XXX quickly retrieves it.
|-
! scope="row" role="rowheader"| 2. Mechanical Toy Cat
|{{addmetext}}
|{{addmetext}}
|-
! scope="row" role="rowheader"| 3. Mechanical Toy Penguin
|You set your toy penguin down and give it a slight push. In the midst of clicks and pops the toy penguin slowly waddles forward a few steps, flaps its stubby wings a few times, and stops. With a frustrated squawk, the penguin closes its eyes and strains its head skyward, frantically flapping its small wings as fast as it can. It teeters back slightly, and before it can recover it topples over onto its back. With a final frustrated chirp it falls silent and ceases moving. You quickly retrieve it.
| XXX set her toy penguin on the ground and gives it a slight push. In the midst of clicks and pops the toy penguin slowly waddles forward a few steps, flaps its stubby wings a few times, and stops. With a frustrated squawk, the penguin closes its eyes and strains its head skyward, frantically flapping its small wings as fast as it can. It teeters back slightly, and before it can recover it topples over onto its back. With a final frustrated chirp it falls silent and ceases moving. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"| 4. Mechanical Toy Monkey
| You set your toy monkey down and give it a slight push. With a series of clinks and clanks, the toy monkey gives a loud metallic screech, lopes across the ground toward XXX, and scampers up to his shoulder! The toy monkey quickly picks through XXX's hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. You quickly retrieve it.
| XXX set her toy monkey on the ground and gives it a slight push. With a series of clinks and clanks, the toy monkey gives a loud metallic screech, lopes across the ground toward you, and scampers up to your shoulder! The toy monkey quickly picks through your hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"| 5. Mechanical Toy Turtle
| You set your toy turtle down and give it a slight push. With a few clicks and pops the toy turtle takes a few awkward steps forward. then, with a loud click and a whirring sound, the turtle's feet, tail and head suddenly retract inside the shell. The shell falls to the ground and rocks a few times before the limbs and head re-emerge. You quickly retrieve it.
| XXX set her toy turtle on the ground and gives it a slight push. With a few clicks and pops the toy turtle takes a few awkward steps forward. then, with a loud click and a whirring sound, the turtle's feet, tail and head suddenly retract inside the shell. The shell falls to the ground and rocks a few times before the limbs and head re-emerge. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"| 6. Mechanical Toy Dragon
| You set your toy dragon down and give it a slight push. With a multitude of clanks and pops the toy dragon rises up on its legs and spreads its thin metal wings. Its eyes narrow and its mouth opens wide as it bellows forth a loud metallic roar and a shower of sparks! After a moment, the dragon settles back down, folds its wings, and curls its lips into a smirk before it finally ceases moving. You quickly retrieve it.|| XXX set her toy dragon on the ground and gives it a slight push. With a multitude of clanks and pops the toy dragon rises up on its legs and spreads its thin metal wings. Its eyes narrow and its mouth opens wide as it bellows forth a loud metallic roar and a shower of sparks! After a moment, the dragon settles back down, folds its wings, and curls its lips into a smirk before it finally ceases moving. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"| 7. Mechanical Toy Snake
| You set your toy snake down and give it a slight push. With a smooth whirring sound, the toy snake begins to wind from side to side, approaching you. It slowly circles you while flicking its rubber tongue. With a final metallic hiss it straightens itself out and ceases moving. You quickly retrieve it.
| XXX set her toy snake on the ground and gives it a slight push. With a smooth whirring sound, the toy snake begins to wind from side to side, approaching XXX. It slowly circles her while flicking its rubber tongue. With a final metallic hiss it straightens itself out and ceases moving. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"| 8. Mechanical Toy Dwarf
|You set your toy dwarf down and give it a slight push. With some harsh clanks the dwarf begins to hammer a lump of iron on its anvil. After a few blows, the dwarf moves to wipe the sweat from its brow with its hammer hand and accidentally thumps himself in the head with his hammer! The dwarf reels slightly and falls comically on his rear. As it stands, a metallic groaning sound emanates from the dwarf before it finally ceases movement. You quickly retrieve it.
| XXX set her toy dwarf on the ground and gives it a slight push. With some harsh clanks the dwarf begins to hammer a lump of iron on its anvil. After a few blows, the dwarf moves to wipe the sweat from its brow with its hammer hand and accidentally thumps himself in the head with his hammer! The dwarf reels slightly and falls comically on his rear. As it stands, a metallic groaning sound emanates from the dwarf before it finally ceases movement. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"| 9. Mechanical Toy Spider
| You set your toy spider down and give it a slight push. In the midst of clicks and whirrs the toy spider's legs being to flex and plant themselves on the ground. With a lurch, the spider lifts its body off the ground and clicks its mechanical pincers together a few times. The spider rapidly skitters across the ground toward ! It stops and gnashes its pincers together in annoyance. It pauses a moment, then suddenly skitters closer to him! It gives a loud high-pitched metallic screech and lunges a few times at him, snapping its pincers. Seemingly satisfied, it skitters backwards a bit away from . With a final flex of its legs, the spider settles back to the ground and goes silent. You quickly retrieve it.
| XXX set her toy spider on the ground and gives it a slight push. In the midst of clicks and whirrs the toy spider's legs being to flex and plant themselves on the ground. With a lurch, the spider lifts its body off the ground and clicks its mechanical pincers together a few times. The spider rapidly skitters across the ground toward you! It stops and gnashes its pincers together in annoyance. It pauses a moment, then suddenly skitters closer! It gives a loud high-pitched metallic screech and lunges at you a few times, snapping its pincers. Seemingly satisfied, it skitters backwards out of your reach. With a final flex of its legs, the spider settles back to the ground and goes silent. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"|Not wound
| You set your {toy} down and give it a slight push. Nothing seems to happen. You quickly retrieve it.|| XXX sets her {toy} on the ground and gives it a slight push, but nothing seems to happen. XXX quickly retrieves it.
|-
! scope="row" role="rowheader"|TINKER
! scope="row" role="rowheader"|Burgal gnome
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="rowgroup" role="rowheader" rowspan="2"|TURN
! scope="row" role="rowheader"|To wind
| You carefully wind the key on the back of the {toy}, filling the air with the sound of delicate clicking.
Roundtime: 5 secs.
| XXX carefully winds the key on the back of the {toy}, filling the air with the sound of delicate clicking.
|-
|-
! scope="row" role="rowheader"|Already wound
| PUSH (when wound)||FIRST: You set your toy puppy down and give it a slight push. In a whirl of clicks and clanks, the toy puppy slowly crouches back on its hind legs and pauses. With a sudden series of metallic barks, it quickly performs a back flip and lands perfectly on its feet! You quickly retrieve it.<br>THIRD: XXX set her toy puppy on the ground and gives it a slight push. In a whirl of clicks and clanks, the toy puppy slowly crouches back on its hind legs and pauses. With a sudden series of metallic barks, it quickly performs a back flip and lands perfectly on its feet! XXX quickly retrieves it.
| You attempt to wind the key on the back of the toy puppy, but it won't budge.
| XXX attempts to wind the key on the back of the toy puppy, but it won't budge.
|-
|-
! scope="row" role="rowheader"|TWIST
| PUSH (when not wound)||FIRST: You set your toy puppy down and give it a slight push. Nothing seems to happen. You quickly retrieve it.<br>THIRD: XXX sets her toy puppy on the ground and gives it a slight push, but nothing seems to happen. XXX quickly retrieves it.
! scope="row" role="rowheader"|
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
==Additional Information==
===Show Descriptions===
Toy descriptions are automatically modified based on if they are damaged.


Undamaged (Pre-pended to any custom SHOWs):
==Mechanical Toy Penguin==
===Analyze===
<pre{{log2}}>
<pre{{log2}}>
The toy puppy appears fragile and is made of small metal plates, bits of glass, and many tiny gears. A small turnkey is set within its back.
*** This item can NOT not be altered in any way. ***
This creation is known as a "Mech Toy", and were first released for Dhu Gillywack 2001. Be careful not to drop them! This toy is number 3 of 9 toys to this set. Can you collect them all?
</pre>
</pre>


Damaged (Replaces any custom SHOWs):
===Verb Traps===
<pre{{log2}}>
{| {{prettytable}}
The starveil-geared teadragon is made of small metal plates, bits of glass which appear broken, and tiny gears which are missing teeth. A bent turnkey is set within its dented back.
| TURN||FIRST: You carefully wind the key on the back of the toy penguin, filling the air with the sound of delicate clicking. ''5 sec rt''.<br>THIRD: XXX carefully winds the key on the back of the toy penguin, filling the air with the sound of delicate clicking.
</pre>
|-
| PUSH (when wound)||FIRST: You set your toy penguin down and give it a slight push. In the midst of clicks and pops the toy penguin slowly waddles forward a few steps, flaps its stubby wings a few times, and stops. With a frustrated squawk, the penguin closes its eyes and strains its head skyward, frantically flapping its small wings as fast as it can. It teeters back slightly, and before it can recover it topples over onto its back. With a final frustrated chirp it falls silent and ceases moving. You quickly retrieve it.<br>THIRD: XXX set her toy penguin on the ground and gives it a slight push. In the midst of clicks and pops the toy penguin slowly waddles forward a few steps, flaps its stubby wings a few times, and stops. With a frustrated squawk, the penguin closes its eyes and strains its head skyward, frantically flapping its small wings as fast as it can. It teeters back slightly, and before it can recover it topples over onto its back. With a final frustrated chirp it falls silent and ceases moving. XXX quickly retrieves it.
|-
| PUSH (when not wound)||FIRST: You set your toy penguin down and give it a slight push. Nothing seems to happen. You quickly retrieve it.<br>THIRD: XXX sets her toy penguin on the ground and gives it a slight push, but nothing seems to happen. XXX quickly retrieves it.
|}


Broken (Replaces any custom SHOWs):
==Mechanical Toy Monkey==
===Analyze===
<pre{{log2}}>
<pre{{log2}}>
The lump of misshapen metal appears to have once been a mechanical contraption of some sort, but it is now damaged to the point that it is barely recognizable. There are many empty spindles where gears apparently once sat and what seems to be a broken-off turnkey in the midst of the jumble.
*** This item can NOT not be altered in any way. ***
This creation is known as a "Mech Toy", and were first released for Dhu Gillywack 2001. Be careful not to drop them! This toy is number 4 of 9 toys to this set. Can you collect them all?
</pre>
</pre>
===Maker Marks===
There are maker marks associated with the various creators. These are seen via {{boldmono|PEER}}:


Original Maker (Tinktalin):
===Verb Traps===
<pre{{log2|margin-right=25%}}>
{| {{prettytable}}
A tiny, perfectly-formed image is faintly engraved on the underside of your teadragon:
| TURN||FIRST: You carefully wind the key on the back of the toy monkey, filling the air with the sound of delicate clicking. ''5 sec rt''.<br>THIRD: XXX carefully winds the key on the back of the toy monkey, filling the air with the sound of delicate clicking.
. .
|-
|\___/|
| PUSH (when wound)||FIRST: You set your toy monkey down and give it a slight push. With a series of clinks and clanks, the toy monkey gives a loud metallic screech, lopes across the ground toward XXX, and scampers up to his shoulder! The toy monkey quickly picks through XXX's hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. You quickly retrieve it.<br>THIRD: XXX set her toy monkey on the ground and gives it a slight push. With a series of clinks and clanks, the toy monkey gives a loud metallic screech, lopes across the ground toward you, and scampers up to your shoulder! The toy monkey quickly picks through your hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. XXX quickly retrieves it.
\|o_o|/
|-
\-/
| PUSH (when not wound)||FIRST: You set your toy monkey down and give it a slight push. Nothing seems to happen. You quickly retrieve it.<br>THIRD: XXX sets her toy monkey on the ground and gives it a slight push, but nothing seems to happen. XXX quickly retrieves it.
|}


~ Tink ~
[[Category: Item Scripts]]
</pre>

Glearnim:
<pre{{log2|margin-right=25%}}>

A strange symbol is engraved on the underside of your puppy:

__
/ /\
/ / /\
/ / /\ \
/ / /\ \ \
/ /_/__\ \ \
/_/_ ____\_\/\
\_\_________\/

~ Glearnim ~
</pre>

Pennywix (GM Xynwen):
<pre{{log2|margin-right=25%}}>
A tiny owl symbol is engraved on the underside of your teadragon:
___
<*,*>
[`-']
-'-'-
~ PW ~
</pre>

General:
<pre{{log2|margin-right=25%}}>
A small gear is stamped on the underside of your teadragon.
</pre>
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Toy<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= No<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Dhu Gillywack<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2001 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=LICK
|verb2=PUSH <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb3=TINKER
|verb4=TURN
|verb5=TWIST
}}
</td></tr></table>

Latest revision as of 08:33, 28 May 2024

Mech Toys were first released with the Dhu Gillywack and had 9 toys in the set. They were updated in 2024 by GM Xynwen and released at the 2024 Premium Festival.

The verb traps are TURN, TWIST, PUSH, and LICK. LICK has different messaging if you are a burghal gnome or a dwarf. The messaging of PUSH varies based on the type of toy. DROP will damage and eventually break the toy, but TINKER can be used by burghal gnomes to repair broken toys.

Analyze

You analyze the starveil-geared teadragon and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."

The creator has also provided the following information:
~*~ Mechanical Toys from the Dhu Gillywack ~*~
Originally created by GM Cyr for the 2001 Dhu Gillywack and given additional love by GM Scrimge later, these mechanical toys have been updated as of 2024 by GM Xynwen to allow for additional options.  Please read carefully and treat your delicate toys with love!

Verb Traps: turn, twist, push, and lick (some may have different reactions for dwarves/burghal gnomes)

Alteration Guidelines:
  * Any willing merchant may work on these.  All normal alteration rules apply.  You cannot change the toy type
  * These are burghal gnome-crafted, so nothing can contradict that
  * Base 15/15/15 - must reference toy and be gear-based/mechanical/clockwork.  Noun must remain the same.
  * You can add a LONG and/or a SHOW, provided you do not contradict the hard-coded SHOW that references gears, glass, metal plates, and its overall fragility.
  ** For damaged/broken items, the hard-coded SHOWs will override any custom SHOW
  * You may also customize your broken status (15/15/15 only), must be some sort of mechanical mess!  It cannot contradict the hard-coded show for broken items

Special Notes:  If you DROP this toy, you damage it.  Drop it too often and it may break.  Fortunately, if you know a good burghal gnome tinkerer, they can TINKER with them and maybe repair it.

Status:  Your starveil-geared teadragon is currently in pristine condition.  You should feel good about yourself!

~*~ End Custom Analyze ~*~

You get no sense of whether or not the teadragon may be further lightened.

Usage

Verb Style First Third
LICK Burgal gnome This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Dwarf This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
All others This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH 1. Mechanical Toy Puppy You set your toy puppy down and give it a slight push. In a whirl of clicks and clanks, the toy puppy slowly crouches back on its hind legs and pauses. With a sudden series of metallic barks, it quickly performs a back flip and lands perfectly on its feet! You quickly retrieve it. XXX set her toy puppy on the ground and gives it a slight push. In a whirl of clicks and clanks, the toy puppy slowly crouches back on its hind legs and pauses. With a sudden series of metallic barks, it quickly performs a back flip and lands perfectly on its feet! XXX quickly retrieves it.
2. Mechanical Toy Cat This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
3. Mechanical Toy Penguin You set your toy penguin down and give it a slight push. In the midst of clicks and pops the toy penguin slowly waddles forward a few steps, flaps its stubby wings a few times, and stops. With a frustrated squawk, the penguin closes its eyes and strains its head skyward, frantically flapping its small wings as fast as it can. It teeters back slightly, and before it can recover it topples over onto its back. With a final frustrated chirp it falls silent and ceases moving. You quickly retrieve it. XXX set her toy penguin on the ground and gives it a slight push. In the midst of clicks and pops the toy penguin slowly waddles forward a few steps, flaps its stubby wings a few times, and stops. With a frustrated squawk, the penguin closes its eyes and strains its head skyward, frantically flapping its small wings as fast as it can. It teeters back slightly, and before it can recover it topples over onto its back. With a final frustrated chirp it falls silent and ceases moving. XXX quickly retrieves it.
4. Mechanical Toy Monkey You set your toy monkey down and give it a slight push. With a series of clinks and clanks, the toy monkey gives a loud metallic screech, lopes across the ground toward XXX, and scampers up to his shoulder! The toy monkey quickly picks through XXX's hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. You quickly retrieve it. XXX set her toy monkey on the ground and gives it a slight push. With a series of clinks and clanks, the toy monkey gives a loud metallic screech, lopes across the ground toward you, and scampers up to your shoulder! The toy monkey quickly picks through your hair then scampers back to the ground. With a final screech the monkey goes silent and ceases moving. XXX quickly retrieves it.
5. Mechanical Toy Turtle You set your toy turtle down and give it a slight push. With a few clicks and pops the toy turtle takes a few awkward steps forward. then, with a loud click and a whirring sound, the turtle's feet, tail and head suddenly retract inside the shell. The shell falls to the ground and rocks a few times before the limbs and head re-emerge. You quickly retrieve it. XXX set her toy turtle on the ground and gives it a slight push. With a few clicks and pops the toy turtle takes a few awkward steps forward. then, with a loud click and a whirring sound, the turtle's feet, tail and head suddenly retract inside the shell. The shell falls to the ground and rocks a few times before the limbs and head re-emerge. XXX quickly retrieves it.
6. Mechanical Toy Dragon You set your toy dragon down and give it a slight push. With a multitude of clanks and pops the toy dragon rises up on its legs and spreads its thin metal wings. Its eyes narrow and its mouth opens wide as it bellows forth a loud metallic roar and a shower of sparks! After a moment, the dragon settles back down, folds its wings, and curls its lips into a smirk before it finally ceases moving. You quickly retrieve it. XXX set her toy dragon on the ground and gives it a slight push. With a multitude of clanks and pops the toy dragon rises up on its legs and spreads its thin metal wings. Its eyes narrow and its mouth opens wide as it bellows forth a loud metallic roar and a shower of sparks! After a moment, the dragon settles back down, folds its wings, and curls its lips into a smirk before it finally ceases moving. XXX quickly retrieves it.
7. Mechanical Toy Snake You set your toy snake down and give it a slight push. With a smooth whirring sound, the toy snake begins to wind from side to side, approaching you. It slowly circles you while flicking its rubber tongue. With a final metallic hiss it straightens itself out and ceases moving. You quickly retrieve it. XXX set her toy snake on the ground and gives it a slight push. With a smooth whirring sound, the toy snake begins to wind from side to side, approaching XXX. It slowly circles her while flicking its rubber tongue. With a final metallic hiss it straightens itself out and ceases moving. XXX quickly retrieves it.
8. Mechanical Toy Dwarf You set your toy dwarf down and give it a slight push. With some harsh clanks the dwarf begins to hammer a lump of iron on its anvil. After a few blows, the dwarf moves to wipe the sweat from its brow with its hammer hand and accidentally thumps himself in the head with his hammer! The dwarf reels slightly and falls comically on his rear. As it stands, a metallic groaning sound emanates from the dwarf before it finally ceases movement. You quickly retrieve it. XXX set her toy dwarf on the ground and gives it a slight push. With some harsh clanks the dwarf begins to hammer a lump of iron on its anvil. After a few blows, the dwarf moves to wipe the sweat from its brow with its hammer hand and accidentally thumps himself in the head with his hammer! The dwarf reels slightly and falls comically on his rear. As it stands, a metallic groaning sound emanates from the dwarf before it finally ceases movement. XXX quickly retrieves it.
9. Mechanical Toy Spider You set your toy spider down and give it a slight push. In the midst of clicks and whirrs the toy spider's legs being to flex and plant themselves on the ground. With a lurch, the spider lifts its body off the ground and clicks its mechanical pincers together a few times. The spider rapidly skitters across the ground toward ! It stops and gnashes its pincers together in annoyance. It pauses a moment, then suddenly skitters closer to him! It gives a loud high-pitched metallic screech and lunges a few times at him, snapping its pincers. Seemingly satisfied, it skitters backwards a bit away from . With a final flex of its legs, the spider settles back to the ground and goes silent. You quickly retrieve it. XXX set her toy spider on the ground and gives it a slight push. In the midst of clicks and whirrs the toy spider's legs being to flex and plant themselves on the ground. With a lurch, the spider lifts its body off the ground and clicks its mechanical pincers together a few times. The spider rapidly skitters across the ground toward you! It stops and gnashes its pincers together in annoyance. It pauses a moment, then suddenly skitters closer! It gives a loud high-pitched metallic screech and lunges at you a few times, snapping its pincers. Seemingly satisfied, it skitters backwards out of your reach. With a final flex of its legs, the spider settles back to the ground and goes silent. XXX quickly retrieves it.
Not wound You set your {toy} down and give it a slight push. Nothing seems to happen. You quickly retrieve it. XXX sets her {toy} on the ground and gives it a slight push, but nothing seems to happen. XXX quickly retrieves it.
TINKER Burgal gnome This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN To wind You carefully wind the key on the back of the {toy}, filling the air with the sound of delicate clicking.

Roundtime: 5 secs.

XXX carefully winds the key on the back of the {toy}, filling the air with the sound of delicate clicking.
Already wound You attempt to wind the key on the back of the toy puppy, but it won't budge. XXX attempts to wind the key on the back of the toy puppy, but it won't budge.
TWIST This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

Show Descriptions

Toy descriptions are automatically modified based on if they are damaged.

Undamaged (Pre-pended to any custom SHOWs):

The toy puppy appears fragile and is made of small metal plates, bits of glass, and many tiny gears.  A small turnkey is set within its back.

Damaged (Replaces any custom SHOWs):

The starveil-geared teadragon is made of small metal plates, bits of glass which appear broken, and tiny gears which are missing teeth.  A bent turnkey is set within its dented back.

Broken (Replaces any custom SHOWs):

The lump of misshapen metal appears to have once been a mechanical contraption of some sort, but it is now damaged to the point that it is barely recognizable.  There are many empty spindles where gears apparently once sat and what seems to be a broken-off turnkey in the midst of the jumble.

Maker Marks

There are maker marks associated with the various creators. These are seen via PEER:

Original Maker (Tinktalin):

A tiny, perfectly-formed image is faintly engraved on the underside of your teadragon:
             .     .
             |\___/|
             \|o_o|/
               \-/

            ~ Tink ~

Glearnim:


A strange symbol is engraved on the underside of your puppy:

              __      
             / /\     
            / / /\    
           / / /\ \   
          / / /\ \ \  
         / /_/__\ \ \ 
        /_/_ ____\_\/\
        \_\_________\/

         ~ Glearnim ~

Pennywix (GM Xynwen):

A tiny owl symbol is engraved on the underside of your teadragon:
         ___    
        <*,*>   
        [`-']   
        -'-'-   
       ~ PW ~   

General:

A small gear is stamped on the underside of your teadragon.
Mech Toy Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Toy
Alterable No
Light/Deep No
Original Release Venue Dhu Gillywack
Original Release Year 2001
Item Verbs
LICK PUSH TINKER TURN
TWIST