Ingrained Quality: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Ingrained Quality''' was a shop on the [[Wavedancer]] that sold a variety of scripted wooden items, including shields, runestaves, and bows. |
'''Ingrained Quality''' was a shop on the [[Wavedancer]] that sold a variety of scripted wooden items, including shields, runestaves, and bows. The script on those items bears the same name as the shop. Which verbs are available differ depending on what the base item is. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Target |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
! scope="col" style="width: 40%"|First |
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! scope="col"|Third |
! scope="col" style="width: 40%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|COVER |
! scope="row" role="rowheader" rowspan="2"|COVER |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| |
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|You duck down behind your small shield, trying to make yourself as small a target as possible. |
|You duck down behind your small shield, trying to make yourself as small a target as possible. |
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|Vanah ducks down behind her small shield, trying to make herself as small a target as possible. |
|Vanah ducks down behind her small shield, trying to make herself as small a target as possible. |
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|- |
|- |
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! scope="row" role="rowheader"|COVER |
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! scope="row" role="rowheader"| Targeted |
! scope="row" role="rowheader"| Targeted |
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|You duck down behind your small shield, bringing the shield between yourself and a creature. |
|You duck down behind your small shield, bringing the shield between yourself and a creature. |
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|Vanah ducks down behind her small shield, trying to make herself as small a target as possible. |
|Vanah ducks down behind her small shield, trying to make herself as small a target as possible. |
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|- |
|- |
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! scope="row" role="rowheader"|PEER |
! scope="row" role="rowheader" rowspan="2"|PEER |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| |
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|You lower your small shield, bring it close to your body, and peer out over the edge of it. |
|You lower your small shield, bring it close to your body, and peer out over the edge of it. |
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|Vanah lowers her small shield, bringing it closer to her body and peering out over the edge of it. |
|Vanah lowers her small shield, bringing it closer to her body and peering out over the edge of it. |
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|- |
|- |
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! scope="row" role="rowheader"|PEER |
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! scope="row" role="rowheader"| Targeted |
! scope="row" role="rowheader"| Targeted |
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|You lower your small shield, bring it close to your body, and peer out over the edge of it a creature. |
|You lower your small shield, bring it close to your body, and peer out over the edge of it a creature. |
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|Vanah lowers her small shield, bringing it closer to her body and peering out over the edge of it a creature. |
|Vanah lowers her small shield, bringing it closer to her body and peering out over the edge of it a creature. |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
! scope="row" role="rowheader" rowspan="2"|PUSH |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| |
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|You push your small shield out in front of you, using it to keep the rest of the world at bay. |
|You push your small shield out in front of you, using it to keep the rest of the world at bay. |
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|Vanah pushes her small shield out in front of herself, using it to keep the rest of the world at bay. |
|Vanah pushes her small shield out in front of herself, using it to keep the rest of the world at bay. |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
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! scope="row" role="rowheader"| Targeted |
! scope="row" role="rowheader"| Targeted |
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|You push your small shield out in front of you, using it to keep a creature at bay. |
|You push your small shield out in front of you, using it to keep a creature at bay. |
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Line 60: | Line 57: | ||
|Vanah carefully traces the rim of her small shield, checking its condition. |
|Vanah carefully traces the rim of her small shield, checking its condition. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Runestaff<!-- REQUIRED: Must be entered as Item Type --> |
|item=Runestaff<!-- REQUIRED: Must be entered as Item Type --> |
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Line 73: | Line 71: | ||
|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col"| |
! scope="col" style="width:5em;"|Target |
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! scope="col"| |
! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|GRIP |
! scope="row" role="rowheader"|GRIP |
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! scope="row" role="rowheader"| |
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|You plant the tip of your wooden runestaff firmly on the ground and rotate it in your hand, securing a more comfortable grip. |
|You plant the tip of your wooden runestaff firmly on the ground and rotate it in your hand, securing a more comfortable grip. |
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|Vanah plants the tip of her wooden runestaff firmly on the ground and rotates it in her hand, securing a more comfortable grip. |
|Vanah plants the tip of her wooden runestaff firmly on the ground and rotates it in her hand, securing a more comfortable grip. |
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|- |
|- |
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! scope="row" role="rowheader"|HUG |
! scope="row" role="rowheader"|HUG |
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! scope="row" role="rowheader"| |
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|You draw your wooden runestaff toward the center of your body, placing both hands along the length of the runestaff. |
|You draw your wooden runestaff toward the center of your body, placing both hands along the length of the runestaff. |
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|Vanah draws her wooden runestaff toward the center of her body, placing both hands along the length of the runestaff. |
|Vanah draws her wooden runestaff toward the center of her body, placing both hands along the length of the runestaff. |
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|- |
|- |
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! scope="row" role="rowheader"|LEAN |
! scope="row" role="rowheader"|LEAN |
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! scope="row" role="rowheader"| |
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|You lean wearily against your wooden runestaff, letting it support some of your weight. |
|You lean wearily against your wooden runestaff, letting it support some of your weight. |
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|Vanah leans wearily against her wooden runestaff, letting it support some of her weight. |
|Vanah leans wearily against her wooden runestaff, letting it support some of her weight. |
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|- |
|- |
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! scope="row" role="rowheader"|POINT |
! scope="row" role="rowheader" rowspan="2"|POINT |
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! scope="row" role="rowheader"| |
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|You raise your wooden runestaff high overhead, pointing it toward the heavens. |
|You raise your wooden runestaff high overhead, pointing it toward the heavens. |
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|Vanah raises her wooden runestaff high overhead, pointing it toward the heavens. |
|Vanah raises her wooden runestaff high overhead, pointing it toward the heavens. |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"| Targeted |
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|You raise your wooden runestaff and point it at the creature, training your gaze on it with narrowed eyes. |
|You raise your wooden runestaff and point it at the creature, training your gaze on it with narrowed eyes. |
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|Vanah raises her wooden runestaff and points it at the creature, training her gaze on it with a narrow-eyed stare. |
|Vanah raises her wooden runestaff and points it at the creature, training her gaze on it with a narrow-eyed stare. |
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|- |
|- |
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! scope="row" role="rowheader"|SPIN |
! scope="row" role="rowheader"|SPIN |
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! scope="row" role="rowheader"| |
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|In an impressive display of manual dexterity you spin the wooden runestaff in front of you, forming a deadly wall that keeps the world at bay. |
|In an impressive display of manual dexterity you spin the wooden runestaff in front of you, forming a deadly wall that keeps the world at bay. |
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|In an impressive display of manual dexterity, Vanah spins her wooden runestaff in front of her, forming a deadly wall. |
|In an impressive display of manual dexterity, Vanah spins her wooden runestaff in front of her, forming a deadly wall. |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Bow<!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=Ingrained Quality Bows differ from shields and runestaves with the script in that they have two unlock tiers, OTS/Locked and Unlocked. |
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|analyze= This is an Ingrained Quality Bow. You can GLANCE, PULL, PUSH, and LACE the hand crossbow. |
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Special merchants may also be able to unlock the POKE, POINT, RUB, and TOSS verbs. |
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Alteration Restrictions: None. |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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:<h4>OTS/Locked</h4> |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Type |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
|- |
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! scope="row" role="rowheader" rowspan="2"|GLANCE |
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! scope="row" role="rowheader"|(Can take styles) |
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|You alternate readying your hand crossbow and relaxing your grip as you glance around the area. |
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|Vanah alternates readying her hand crossbow and relaxing her grip as she glances around the area. |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|You alternate readying your hand crossbow and relaxing your grip as you glance warily at a creature. |
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|Vanah alternates readying her hand crossbow and relaxing her grip as she glances warily at a creature. |
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|- |
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! scope="row" role="rowheader"|LACE |
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! scope="row" role="rowheader"| |
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|You make some minute adjustments to the left loop of your prod, shortening the loop and easing the pressure on the bowstring slightly. |
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|Vanah makes some minute adjustments to the left loop of her prod, shortening the loop and easing the pressure on the bowstring slightly. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|PULL |
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! scope="row" role="rowheader"|Bow |
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|You raise your bow and draw back on the bowstring, pulling until your fingers are even with your ear, to test the strength of the draw. After satisfying yourself that the draw is correct you slowly release the tension on the bowstring, lowering your bow. |
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|Vanah raises her bow and draws back on the bowstring, pulling until her fingers are even with her ear, to test the strength of the draw. After holding the pose for a moment she slowly releases the tension on the bowstring, lowering the bow. |
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|- |
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! scope="row" role="rowheader"|Crossbow |
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|You raise your crossbow and sight down its length. After satisfying yourself that the sightings are correct you slowly lower your crossbow. |
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|Vanah raises her crossbow and sights down its length. After satisfying herself that the sightings are correct she slowly lowers her crossbow. |
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|- |
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! scope="row" role="rowheader"|PUSH |
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! scope="row" role="rowheader"| |
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|Carefully planting your foot firmly on the ground, you brace the prod of your crossbow against it securely. With the ease of long practice you slip the bowstring from one nock, twist it several times to tighten, and slide the knot's loop back into position. |
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|Vanah carefully plants her foot firmly on the ground, bracing the prod of her crossbow against it securely. With the ease of long practice she slips the bowstring from one nock, twists it several times to tighten, and slides the knot's loop back into position. |
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|} |
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:<h4>Unlocked</h4> |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Type |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader"|POKE |
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! scope="row" role="rowheader"| |
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|You scrutinize the tiller of your crossbow, occasionally running your thumb along the crossbow's surface, looking for flaws. |
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|Vanah scrutinizes the limbs of her crossbow, occasionally running her thumb along the crossbow's surface. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|POINT |
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! scope="row" role="rowheader"| |
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|You carefully sight down your hand crossbow and along the shaft. |
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|Vanah carefully sights down her hand crossbow. |
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|- |
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! scope="row" role="rowheader"|Targeted |
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|You carefully sight down your hand crossbow and along the shaft at a creature |
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|Vanah carefully sights down her hand crossbow and points it directly at at a creature. |
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|- |
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! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"| |
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|You polish your hand crossbow with your hand, trying to remove all the imperfections. |
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|Vanah polishes her hand crossbow with her hand, trying to remove all the imperfections. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TOSS |
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! scope="row" role="rowheader"|Bow |
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|You toss your bow a few inches in the air, catching it adroitly and settling your hand comfortably around the grip. |
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|Vanah tosses her bow a few inches in the air, catching it adroitly and settling her hand comfortably around the grip. |
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|- |
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! scope="row" role="rowheader"|Crossbow |
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|You toss your crossbow a few inches in the air, catching it adroitly as you swing it around and sight down its length. |
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|Vanah tosses her crossbow a few inches in the air, catching it adroitly then swings it around and sights down its length. |
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|} |
|} |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Shield <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|itemclass= Shield <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemclass2 |
|itemclass2= Weapon |
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|itemtype=Shield <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemclass3 = Bow |
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|itemtype2=Runestaff |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemtype3=Bow |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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Line 119: | Line 204: | ||
|releaseyear=2005 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
|releaseyear=2005 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|tiersnumber=2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|unlock=Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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Line 135: | Line 220: | ||
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb=COVER <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|verb=COVER <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2= |
|verb2=GLANCE |
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|verb3= |
|verb3=GRIP |
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|verb4= |
|verb4=HUG |
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|verb5= |
|verb5=LACE |
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|verb6=LEAN |
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|verb7=PEER |
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|verb8=POINT |
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|verb9=POKE |
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|verb10=PULL |
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|verb11=PUSH |
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|verb12=RAISE |
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|verb13=RUB |
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|verb14=SPIN |
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|verb15=TOSS |
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|verb16=TOUCH |
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}} |
}} |
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</td></tr></table> |
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[[Category:Flourishes]] |
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{{itemverb |
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|verb=GRIP<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=HUG |
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|verb3=LEAN |
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|verb4=POINT |
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|verb5=SPIN |
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}} |
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</td></tr></table> |
Latest revision as of 13:04, 11 August 2024
Ingrained Quality was a shop on the Wavedancer that sold a variety of scripted wooden items, including shields, runestaves, and bows. The script on those items bears the same name as the shop. Which verbs are available differ depending on what the base item is. Shield
This is an Ingrained Quality Shield. You can COVER, PEER, PUSH, RAISE, and TOUCH the small shield. Alteration Restrictions: None.
Runestaff
This is an Ingrained Quality Runestaff. You can GRIP, HUG, LEAN, POINT, and SPIN the wooden runestaff. Alteration Restrictions: None.
BowIngrained Quality Bows differ from shields and runestaves with the script in that they have two unlock tiers, OTS/Locked and Unlocked.
This is an Ingrained Quality Bow. You can GLANCE, PULL, PUSH, and LACE the hand crossbow. Special merchants may also be able to unlock the POKE, POINT, RUB, and TOSS verbs. Alteration Restrictions: None.
OTS/Locked
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