Scented bouquet: Difference between revisions

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(Created page with "<table><tr valign="top"><td> '''Scented Bouquet''' at the Festival of the Fallen in 2024. {{TOC limit|2}} ==Analyze== <pre{{log2}}> </pre> ==Usage== <!-- Tier information is needed on these. For now, leaving in a table without tier information. --> {| {{verbtable}} |- {{verbtableheader}} ! style="width:5em"|Verb ! FIRST ! THIRD |- ! VERB | {{addmessage}} | {{addmessage}} |- ! VERB | {{addmessage}} | {{addmessage}} |} </td><td> {{ite...")
 
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<table><tr valign="top"><td>
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Scented Bouquet''' at the [[Category:Festival of the Fallen|Festival of the Fallen]] in 2024.
'''Scented bouquets''' are scripted props that have a basic scent associated with them. They were most recently sold at [[Ta'Vaalor]]'s [[:Category:Festival of the Fallen|Festival of the Fallen]] in the shop [[FotFShop:Dust In The Wind|Dust in the Wind]].
{{TOC limit|2}}
{{TOC limit|2}}
==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
You analyze the crimson dragonstalk and sense that the creator has provided the following information:


Scented Bouquet
A crimson dragonstalk streaked with brilliant gold veins is part of the Scented Bouquet script group. It can be changed into any bouquet, boutonniere, or similiar item. It will provide scent messaging provided the alterer is offered one of the flowers listed below:
Acipha, almond blossom, amaryllis, amaranth, angelica, apple blossom, apricot blossom, arisaema, begonia, beleria, bleeding-heart, bluebells, buttercup, butterflyweed, camellia, canver blossom, carnation, cherry blossom, chrysanthemum, clematis, clivia, cothinar flower, crocus, daenys, daffodil, dahlia, daisy, datura, dragonstalk, e'naso, echinacea, flamestalk, freesia, gardenia, ginger blossom, goldenrod, heather, hellebore, heliotrope, hibiscus, honeysuckle, Imaera's Lace, irikaen, iris, laurel, lavender, lelelyia, lemon blossom, lilac, lily, lunaria, jabuticaba flower, jasmine, jessamine, magnolia, milkweed, mereviolet, monkeyflower, moonflower, moonspike, mournbloom, mugwort, naefira, nightshade, orange blossom, orchid, passionflower, peach blossom, pear blossom, phlox, plum blossom, plumeria, poppy, rose, sea holly, snapdragon, snowdrop, starspire, sunflower, taerethil, teapot lotus, thilban, tulip, violet, yinmai, or zinnia.

You may alter it freely. Its only verb is SMELL.

You get no sense of whether or not the dragonstalk may be further lightened.
</pre>
</pre>
==Usage==
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
<!-- Tier information is needed on these. For now, leaving in a table without tier information. -->
|- {{verbtableheader|90}}

! scope="col" style="width:5em;"|Verb
{| {{verbtable}}
! scope="col" style="width: 45%"|First
|- {{verbtableheader}}
! style="width:5em"|Verb
! scope="col" style="width: 45%"|Third
! FIRST
! THIRD
|-
|-
! scope="row" role="rowheader"|SMELL
! VERB
| It has an unassuming scent that is easy to dismiss.
| {{addmessage}}
| Firstperson lifts his crimson dragonstalk to his nose and inhales deeply.
| {{addmessage}}
|-
! VERB
| {{addmessage}}
| {{addmessage}}
|}
|}

</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemtype=Bouquet <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|itemclass3=
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld=<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|custom2=
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|custom3=
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|custom4=
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Must be soft, pliable container suitable for a drawstring closure.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
}}
{{itemverb
{{itemverb
|verb=CLOSE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb=SMELL <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=OPEN
}}
}}
</td></tr></table>
</td></tr></table>

Latest revision as of 08:57, 4 December 2024

Scented bouquets are scripted props that have a basic scent associated with them. They were most recently sold at Ta'Vaalor's Festival of the Fallen in the shop Dust in the Wind.

Analyze

You analyze the crimson dragonstalk and sense that the creator has provided the following information:

Scented Bouquet
A crimson dragonstalk streaked with brilliant gold veins is part of the Scented Bouquet script group.  It can be changed into any bouquet, boutonniere, or similiar item.  It will provide scent messaging provided the alterer is offered one of the flowers listed below:
Acipha, almond blossom, amaryllis, amaranth, angelica, apple blossom, apricot blossom, arisaema, begonia, beleria, bleeding-heart, bluebells, buttercup, butterflyweed, camellia, canver blossom, carnation, cherry blossom, chrysanthemum, clematis, clivia, cothinar flower, crocus, daenys, daffodil, dahlia, daisy, datura, dragonstalk, e'naso, echinacea, flamestalk, freesia, gardenia, ginger blossom, goldenrod, heather, hellebore, heliotrope, hibiscus, honeysuckle, Imaera's Lace, irikaen, iris, laurel, lavender, lelelyia, lemon blossom, lilac, lily, lunaria, jabuticaba flower, jasmine, jessamine, magnolia, milkweed, mereviolet, monkeyflower, moonflower, moonspike, mournbloom, mugwort, naefira, nightshade, orange blossom, orchid, passionflower, peach blossom, pear blossom, phlox, plum blossom, plumeria, poppy, rose, sea holly, snapdragon, snowdrop, starspire, sunflower, taerethil, teapot lotus, thilban, tulip, violet, yinmai, or zinnia.

You may alter it freely.  Its only verb is SMELL.

You get no sense of whether or not the dragonstalk may be further lightened.

Usage

Verb First Third
SMELL It has an unassuming scent that is easy to dismiss. Firstperson lifts his crimson dragonstalk to his nose and inhales deeply.
Scented bouquet Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Bouquet
Alterable Yes
Light/Deep
Item Verbs
SMELL