Don't forget: You can log in with your Play.net account
Lirion bow: Difference between revisions
(Changed TAP to POKE; added GLANCE; PLUCK is a normal system verb not specific to this item) |
|||
(One intermediate revision by one other user not shown) | |||
Line 5: | Line 5: | ||
All Lirion bows spontaneously generate their own ammunition (for crossbows, this happens during {{boldmono|[[COCK]]}} with normal roundtime for the action). Depending on the specific item, the generated arrows/bolts may have random damage weighting, elemental flares, or no special properties. They are also all [[permabless]]ed except for the bows with poison flares. |
All Lirion bows spontaneously generate their own ammunition (for crossbows, this happens during {{boldmono|[[COCK]]}} with normal roundtime for the action). Depending on the specific item, the generated arrows/bolts may have random damage weighting, elemental flares, or no special properties. They are also all [[permabless]]ed except for the bows with poison flares. |
||
==Analyze== |
==Analyze== |
||
<pre> |
<pre{{log2}}> |
||
This is a Poison Lirion Bow. It will create poison witchwood ammunition. |
This is a Poison Lirion Bow. It will create poison witchwood ammunition. |
||
Verb Traps: GLANCE, LACE, POINT, POKE, PULL, PUSH, RUB, TOSS, REMOVE, and WEAR |
Verb Traps: GLANCE, LACE, POINT, POKE, PULL, PUSH, RUB, TOSS, REMOVE, and WEAR |
||
Line 16: | Line 16: | ||
|- {{verbtableheader}} |
|- {{verbtableheader}} |
||
! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
||
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
|||
! scope="col"|Style |
|||
! scope="col"|First |
! scope="col" style="width: 45%"|First |
||
! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
||
|- |
|- |
||
|- |
|- |
||
Line 86: | Line 86: | ||
</pre> |
</pre> |
||
The exact enchantment of the arrows/bolts can vary randomly per shot between +1 and +30. Lirion bows have at least +20 base enchantment, so the final (bow + arrow) bonus can vary between +21 and +50. Enchanting a Lirion bow beyond the base will lead to less variation: for example, a +30 bow will have a final bonus between +31 and +50. The maximum is still capped at +50 as with all other ranged weapons. |
The exact enchantment of the arrows/bolts can vary randomly per shot between +1 and +30. Lirion bows have at least +20 base enchantment, so the final (bow + arrow) bonus can vary between +21 and +50. Enchanting a Lirion bow beyond the base will lead to less variation: for example, a +30 bow will have a final bonus between +31 and +50. The maximum is still capped at +50 as with all other ranged weapons. Since the ranged review, the cap for a Lirion bow still keeps the weapon enchant at +50, but the arrows are still enchanted. Any enchant from the arrows that leads to an enchant over +50 is halved. So a 10x Lirion bow would result in a range of +50-65 AS bonus. |
||
=== Example: Envenomed Juniper Longbow === |
|||
The following notes were from the most recent sales post of this Lirion bow. |
|||
* '''Enchantment''': 8x - Generates its own enchanted poison arrows that randomly enhance the bow's effect between 8x to 12x each shot due to the arrow's enchantment ranging from +1 to +30. Any arrow enchantment resulting in over 10x effect is halved. |
|||
* '''Tiers''': Tier 5 Ensorcell, Sanctification level 6 (S6) - Holy flares are intended but currently non-functional; GM consultations ongoing. |
|||
* '''Flares''': |
|||
* Poison flares occur invisibly on approximately 50% of shots, dealing damage ranging from 30 to 80, which is refreshable upon subsequent hits. It was confirmed during player testing that it refreshes, does not stack, on subsequent hits. |
|||
* Status effect flares - including bind, blind, stun, and prone - also act as poison flares. |
|||
* '''Weighting''': Arrows from this bow alternate between being damage-weighted and crit-weighted roughly half the time each, with speculated weighting in the 2-5 point range. |
|||
* '''Transmutation''': Verified to retain all functionalities post-transmutation. |
|||
* '''Note''': There have been referrals made to GMs regarding the non-functional S6 Holy fire flares, which is a known issue affecting many self-ammo bows including this model. |
|||
</td><td> |
</td><td> |
||
{{iteminfo |
{{iteminfo |
Latest revision as of 21:09, 27 March 2025
Lirion bows (also known as Wavedancer-style elemental bows) are a type of weapon originally designed by GameMaster Khaladon for the Wavedancer. Varieties include longbows, composite bows, and crossbows. All Lirion bows spontaneously generate their own ammunition (for crossbows, this happens during COCK with normal roundtime for the action). Depending on the specific item, the generated arrows/bolts may have random damage weighting, elemental flares, or no special properties. They are also all permablessed except for the bows with poison flares. AnalyzeThis is a Poison Lirion Bow. It will create poison witchwood ammunition. Verb Traps: GLANCE, LACE, POINT, POKE, PULL, PUSH, RUB, TOSS, REMOVE, and WEAR Alteration Restrictions: No aesthetic restrictions. No functional alterations permitted, including lightening. UsageFluff verb traps are identical to Ingrained Quality Bows.
Additional InformationDroit draws back on his ruic long bow and a straight ruic arrow appears. Droit fires a straight ruic arrow at a Grimswarm giant soldier! AS: +544 vs DS: +217 with AvD: +20 + d100 roll: +79 = +426 ... and hits for 72 points of damage! Loud *crack* as the giant soldier's sternum breaks! The exact enchantment of the arrows/bolts can vary randomly per shot between +1 and +30. Lirion bows have at least +20 base enchantment, so the final (bow + arrow) bonus can vary between +21 and +50. Enchanting a Lirion bow beyond the base will lead to less variation: for example, a +30 bow will have a final bonus between +31 and +50. The maximum is still capped at +50 as with all other ranged weapons. Since the ranged review, the cap for a Lirion bow still keeps the weapon enchant at +50, but the arrows are still enchanted. Any enchant from the arrows that leads to an enchant over +50 is halved. So a 10x Lirion bow would result in a range of +50-65 AS bonus. Example: Envenomed Juniper LongbowThe following notes were from the most recent sales post of this Lirion bow. * Enchantment: 8x - Generates its own enchanted poison arrows that randomly enhance the bow's effect between 8x to 12x each shot due to the arrow's enchantment ranging from +1 to +30. Any arrow enchantment resulting in over 10x effect is halved. * Tiers: Tier 5 Ensorcell, Sanctification level 6 (S6) - Holy flares are intended but currently non-functional; GM consultations ongoing. * Flares: * Poison flares occur invisibly on approximately 50% of shots, dealing damage ranging from 30 to 80, which is refreshable upon subsequent hits. It was confirmed during player testing that it refreshes, does not stack, on subsequent hits. * Status effect flares - including bind, blind, stun, and prone - also act as poison flares. * Weighting: Arrows from this bow alternate between being damage-weighted and crit-weighted roughly half the time each, with speculated weighting in the 2-5 point range. * Transmutation: Verified to retain all functionalities post-transmutation. * Note: There have been referrals made to GMs regarding the non-functional S6 Holy fire flares, which is a known issue affecting many self-ammo bows including this model. |
|