Magic gloves: Difference between revisions
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'''Bazzelwyn gloves''' were available at [[Ebon Gate]] 2012-2016 in [[EGShop:Futile Gestures|Futile Gestures]], and at the Ebon Gate [[EGShop:Tides That Bind|Tides That Bind]] since 2017. They are scripted, magical gloves that can be unlocked with special messaging from the list below. |
'''Magic gloves''', also known as '''Bazzelwyn gloves''', were available at [[Ebon Gate]] 2012-2016 in [[EGShop:Futile Gestures|Futile Gestures]], and at the Ebon Gate [[EGShop:Tides That Bind|Tides That Bind]] since 2017. They are scripted, magical gloves that can be unlocked with special messaging from the list below. Unlocking adds different messaging based on the [[#Messaging Options|messaging options]] for {{boldmono|RAISE}} and {{boldmono|WAVE}}. |
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The wearer can absorb the magic from a wave/raise activated imbed by {{boldmono|CLENCHing}} the gloves with the item in the right hand. The absorbed item will be destroyed if crumbly, or simply drained of all charges if not. {{boldmono|CLENCH}} the gloves twice with nothing in hand to clear them of any magic before absorbing a new, different spell if needed. Verbose messaging (referenced below) only fires when the gloves contain magic and also when the verb makes sense for invocation; such that trying to {{boldmono|RAISE}} when [[Stun Relief (108)|Stun Relief]] is loaded, the below messaging does not display because the player cannot invoke an unstun upon themselves. |
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==Usage== |
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The wearer can absorb the magic from a wave/raise activated imbed by clenching the gloves with the item in the right hand. The absorbed item will be destroyed if crumbly, or simply drained of all charges if not. Clench the gloves twice with nothing in hand to clear them of any magic before absorbing a new, different spell if needed. Verbose messaging (referenced below) only fires when the gloves contain magic and also when the verb makes sense for invocation; such that trying to RAISE when [[Stun Relief (108)|Stun Relief]] is loaded, the below messaging does not display because the player cannot invoke an unstun upon themselves. |
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Merchants who have been able to unlock the gloves in the past include [[Xerria]] on Mist Harbor, and [[Bazzelwyn]] or Frazzelwyn at Ebon Gate. |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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[[ANALYZE]] will tell you the unlocked status and which messages are set for WAVE and RAISE. |
{{boldmono|[[ANALYZE]]}} will tell you the unlocked status and which messages are set for {{boldmono|WAVE}} and {{boldmono|RAISE}}. |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your scarlet gloves and sense that the item is largely free from merchant alteration restrictions. |
You analyze your scarlet gloves and sense that the item is largely free from merchant alteration restrictions. |
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You get no sense of whether or not the gloves may be further lightened. |
You get no sense of whether or not the gloves may be further lightened. |
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</pre> |
</pre> |
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==Usage== |
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===Messaging Options=== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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Spell Casting Glove choices! According to Bazzelwyn's sign, the following options are available: |
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|- {{verbtableheader|90}} |
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{|{{prettytable}} |
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! scope="col" style="width:5em;"|Verb |
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|+'''WAVE Gestures''' |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|CLENCH (EMPTY) |
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! Number !! Description !! Messaging |
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|<!-- First Person View --> You clench your fist tightly, closing it around a silver wand. A brilliant beacon of light surrounds the silver wand as power flows from it, and into your casting gloves. The light fades, leaving the silver wand looking faded and less vibrant than before. A series of gleaming symbols is now visible on the palm of casting gloves, and you feel drained. |
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|<!-- Third Person View --> Bazzelwyn clenches his fist tightly, closing it around a silver wand. A brilliant beacon of light surrounds his silver wand as power flows from it, and into his casting gloves. The light fades, leaving the silver wand looking faded and less vibrant than before. |
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|- |
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| colspan="2" style="text-align:center"|Absorbs a wand into the gloves. |
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|1. || Pointing with 1 finger || |
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! scope="row" role="rowheader" rowspan="2"|CLENCH (FULL) |
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|2. || Pointing with 2 fingers || |
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|<!-- First Person View --> You feel the symbols on the palm of your casting gloves vibrate slightly. If you CLENCH the gloves again, you could release the magic held in them. You clench your hands into fists as streamers of colorful mana erupt from the palms of your casting gloves. The brilliant display leaks between your fingers before dissipating harmlessly. |
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|<!-- Third Person View --> Bazzelwyn clenches his hands into fists as streamers of colorful mana erupt from the palms of his casting gloves. The brilliant display leaks between his fingers before dissipating harmlessly. |
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|- |
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| colspan="2" style="text-align:center"|Purges any remaining spell charges from the gloves. |
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|3. || Pointing with 3 fingers || |
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|- |
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! scope="row" role="rowheader"|RAISE |
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|4. || Pointing with the whole hand || |
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| colspan="2" style="text-align:center"|See [[#Raise Gestures|messaging options for {{boldmono|RAISE}}]]. |
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|- |
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! scope="row" role="rowheader"|WAVE |
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|5. || Palm facing target, fingers splayed || You splay your fingers wide, and extend your hand with your palm facing YOUR TARGET. |
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| colspan="2" style="text-align:center"|See [[#Wave Gestures|messaging options for {{boldmono|WAVE}}]]. |
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|- |
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! scope="row" role="rowheader"|WEAR (Unlockable) |
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|6. || Palm facing target, fingers together || Holding your fingers stiffly together, you extend a hand with your palm facing YOUR TARGET. |
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|<!-- First Person View --> |
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You pull the casting gloves over your hands, flexing them until you find a comfortable fit. |
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|<!-- Third Person View --> |
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Bazzelwyn pulls his casting gloves over his hands, flexing them until he finds a comfortable fit. |
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|- |
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! scope="row" role="rowheader"|TAP (Unlockable) |
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|7. || Punching motions || You clench your hand into a fist, and make a punching motion at YOUR TARGET as a brilliant corona of blue light trails from your leather gloves. |
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|<!-- First Person View --> |
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You tap the fingers of one hand on the back of your other hand. Each impact releases a small swirl of colorful light that washes over the surface of your casting gloves. |
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|<!-- Third Person View --> |
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Bazzelwyn taps the fingers of one of his hands on the back of his other hand. Each impact releases a small swirl of colorful light that washes over the surface of his casting gloves. |
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|- |
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! scope="row" role="rowheader"|TILT (Unlockable) |
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|8. || Intricate gestures || You make a series of intricate gestures at YOUR TARGET, your fingers dancing through the air. |
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|<!-- First Person View --> You hold one hand in front of yourself, and tilt it in a side-to-side gesture. The symbols on the palms of your casting gloves glow brightly during the motion. |
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|<!-- Third Person View --> Bazzelwyn holds one hand in front of himself, and tilts it in a side-to-side gesture. The symbols on the palms of his casting gloves glow brightly during the motion. |
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|} |
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==Mana Cost== |
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Absorbing a wand/rod into the gloves requires mana. There is a mana cost every time you {{boldmono|CLENCH GLOVES}} to absorb a new wand that you are holding in your right hand. Here is how to calculate the mana cost: |
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'''trunc((Total Charges * Spell Cost) / 5) ''' |
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'''Total charges''' is the amount of charges your wand has. |
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'''Spell cost''' is the mana cost the spell would require you to manually prep and cast the spell (example: 903, Minor Water, costs 3 mana) |
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{| class="wikitable" |
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|+'''Examples of mana cost''' |
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|- |
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! Wand Type !! Total Charges !! Spell Cost !! Equation !! Mana Cost |
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|9. || I HAVE NO IDEA WHAT I AM DOING, STAND BACK || You wave your hands around wildly, gesturing at YOUR TARGET with erratic, exaggerated motions. |
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| Aqua Wand || 12 || 3 || trunc((12 * 3) / 5) || 7 |
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|10. || Dismissive gesture || You dismissively flick your hand at YOUR TARGET with an air of indifference. |
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|- |
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| Gold Wand || 40 || 6 || trunc((40 * 6) / 5) || 48 |
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|11. || Snapping your fingers || You snap your fingers at YOUR TARGET, and a pale green light surrounds your hand. |
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|- |
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| Thanot Wand || 9 || 8 || trunc((9 * 8) / 5) || 14 |
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|12. || Clapping your hands together || |
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| Twisted Wand || 20 || 2 || trunc((20 * 2) / 5) || 8 |
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|13. || Intricate pattern. || |
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|} |
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If you do not have enough mana available you can not absorb a wand into the gloves: |
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<pre{{log2}}> |
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>clench glove |
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You do not have the magical energy to properly attempt that. |
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</pre> |
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==Messaging Options== |
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According to Bazzelwyn's sign, the following options are available for {{boldmono|RAISE}} and {{boldmono|WAVE}}. |
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===Raise Gestures=== |
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{| class="wikitable" |
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! scope="col" | Number |
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! scope="col" | Description |
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! scope="col" | Messaging |
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|- |
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| scope="row" | 1. || 1 hand raised || You raise one hand high in the air, streamers of light following its upward path. |
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|14. || Hand over heart, pointing || |
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| scope="row" | 2. || 2 hands raised || You raise your hands high above your head, as your leather gloves are surrounded by a bright glow. |
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|15. || Hand at temple, pointing || |
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|- |
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| scope="row" | 3. || Claws! || You curl your fingers until they resemble claws, and quickly bring your hand up in a sweeping gesture. |
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|16. || Sharp chopping motion || You bring one hand sweeping downward in a sharp motion, your fingers pointing at YOUR TARGET. |
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| scope="row" | 4. || A different sharp gesture || You lift a hand up, and then bring it down in a sharp gesture. |
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|17. || Throwing motion || |
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|18. || Blow a kiss || You kiss the tips of your fingers, then blow across the palm of your gloves toward YOUR TARGET.|| |
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| scope="row" | 5. || Index finger chop! || You raise a hand, your index finger extended, and bring it down at a sharp angle across your body. |
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|} |
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===Wave Gestures=== |
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{| class="wikitable" |
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{|{{prettytable}} |
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! scope="col" | Number |
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|+'''RAISE Gestures''' |
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! scope="col" | Description |
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! scope="col" | Messaging |
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|- |
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| scope="row" | 1. || Pointing with 1 finger || You extend your index finger, pointing directly at YOUR TARGET as runic symbols surround your casting gloves, shimmering brightly. |
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! Number !! Description !! Messaging |
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|- |
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| scope="row" | 2. || Pointing with 2 fingers || You extend two fingers, pointing them directly at YOUR TARGET as runic symbols surround your casting gloves, shimmering brightly. |
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|1. || 1 hand raised || You raise one hand high in the air, streamers of light following its upward path. |
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|- |
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| scope="row" | 3. || Pointing with 3 fingers || You extend three fingers, pointing them directly at YOUR TARGET as runic symbols surround your casting gloves, shimmering brightly. |
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|2. || 2 hands raised || You raise your hands high above your head, as your leather gloves are surrounded by a bright glow. |
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|- |
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| scope="row" | 4. || Pointing with the whole hand || You extend your hand, with fingers pressed firmly together, pointing it directly at YOUR TARGET as runic symbols surround your casting gloves. |
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|3. || Claws! || You curl your fingers until they resemble claws, and quickly bring your hand up in a sweeping gesture. |
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|- |
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| |
| scope="row" | 5. || Palm facing target, fingers splayed || You splay your fingers wide, and extend your hand with your palm facing YOUR TARGET. |
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|- |
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| scope="row" | 6. || Palm facing target, fingers together || Holding your fingers stiffly together, you extend a hand with your palm facing YOUR TARGET. |
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|5. || Index finger chop! || You raise a hand, your index finger extended, and bring it down at a sharp angle across your body. |
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|- |
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| scope="row" | 7. || Punching motions || You clench your hand into a fist, and make a punching motion at YOUR TARGET as a brilliant corona of blue light trails from your leather gloves. |
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|- |
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| scope="row" | 8. || Intricate gestures || You make a series of intricate gestures at YOUR TARGET, your fingers dancing through the air. |
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| scope="row" | 9. || I HAVE NO IDEA WHAT I AM DOING, STAND BACK || You wave your hands around wildly, gesturing at YOUR TARGET with erratic, exaggerated motions. |
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|- |
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| scope="row" | 10. || Dismissive gesture || You dismissively flick your hand at YOUR TARGET with an air of indifference. |
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|- |
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| scope="row" | 11. || Snapping your fingers || You snap your fingers at YOUR TARGET, and a pale green light surrounds your hand. |
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|- |
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| scope="row" | 12. || Clapping your hands together || You turn your gaze toward YOUR TARGET and clap your hands together, fingers pointing directly upwards. |
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|- |
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| scope="row" | 13. || Intricate pattern. || You trace an intricate pattern in front of YOUR TARGET, your hands gliding through the air gracefully. |
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|- |
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| scope="row" | 14. || Hand over heart, pointing || You place one hand over your heart, and point at YOUR TARGET with your other hand. |
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|- |
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| scope="row" | 15. || Hand at temple, pointing ||You touch your temple with one hand, and gesture at YOUR TARGET with your other hand. |
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|- |
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| scope="row" | 16. || Sharp chopping motion || You bring one hand sweeping downward in a sharp motion, your fingers pointing at YOUR TARGET. |
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|- |
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| scope="row" | 17. || Throwing motion || You raise one hand up, and make a throwing motion at YOUR TARGET as trails of silvery light follow in the wake of your casting gloves. |
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|- |
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| scope="row" | 18. || Blow a kiss || You kiss the tips of your fingers, then blow across the palm of your gloves toward YOUR TARGET. |
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|} |
|} |
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==Additional Information== |
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===Ebon Gate 2012-2015=== |
===Ebon Gate 2012-2015=== |
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1. a pair of silvery samite gloves with golden satin fingertips<br> |
1. a pair of silvery samite gloves with golden satin fingertips<br> |
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[[Category: Bazzelwyn]] |
[[Category: Bazzelwyn]] |
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</td><td> |
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[[Category:Items]] |
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{{iteminfo |
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[[Category: Scripted Items]] |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Gloves <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch=Bazzelwyn <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Ebon Gate <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2012 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=CLENCH <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=RAISE |
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|verb3=WAVE |
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}} |
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</td></tr></table> |
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Latest revision as of 16:58, 21 June 2025
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Magic gloves, also known as Bazzelwyn gloves, were available at Ebon Gate 2012-2016 in Futile Gestures, and at the Ebon Gate Tides That Bind since 2017. They are scripted, magical gloves that can be unlocked with special messaging from the list below. Unlocking adds different messaging based on the messaging options for RAISE and WAVE. The wearer can absorb the magic from a wave/raise activated imbed by CLENCHing the gloves with the item in the right hand. The absorbed item will be destroyed if crumbly, or simply drained of all charges if not. CLENCH the gloves twice with nothing in hand to clear them of any magic before absorbing a new, different spell if needed. Verbose messaging (referenced below) only fires when the gloves contain magic and also when the verb makes sense for invocation; such that trying to RAISE when Stun Relief is loaded, the below messaging does not display because the player cannot invoke an unstun upon themselves. Merchants who have been able to unlock the gloves in the past include Xerria on Mist Harbor, and Bazzelwyn or Frazzelwyn at Ebon Gate. AnalyzeANALYZE will tell you the unlocked status and which messages are set for WAVE and RAISE. You analyze your scarlet gloves and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: * It is fully alterable. These scarlet gloves are set to use fancy messaging for WAVE. They're using the following set of messaging: You dismissively flick your hand at YOUR TARGET with an air of indifference. These scarlet gloves are set to use fancy messaging for RAISE. They're using the following set of messaging: You raise your hands high above your head, as your scarlet gloves are surrounded by a bright glow. These scarlet gloves are unlocked. You get no sense of whether or not the gloves may be further lightened. Usage
Mana CostAbsorbing a wand/rod into the gloves requires mana. There is a mana cost every time you CLENCH GLOVES to absorb a new wand that you are holding in your right hand. Here is how to calculate the mana cost: trunc((Total Charges * Spell Cost) / 5) Total charges is the amount of charges your wand has. Spell cost is the mana cost the spell would require you to manually prep and cast the spell (example: 903, Minor Water, costs 3 mana)
If you do not have enough mana available you can not absorb a wand into the gloves: >clench glove You do not have the magical energy to properly attempt that. Messaging OptionsAccording to Bazzelwyn's sign, the following options are available for RAISE and WAVE. Raise Gestures
Wave Gestures
Additional InformationEbon Gate 2012-20151. a pair of silvery samite gloves with golden satin fingertips |
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