Nifty Gloves: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (Completed adding the item script template.)
(Updating item script templates)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<table><tr valign="top"><td>
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Nifty Gloves''' is the name of a script for mittens and gloves.
'''Nifty Gloves''' is the name of a script for mittens and gloves. The gloves were sold as early as 2012 in the [[EGShop:A Leg Up|A Leg Up]] shop in [[Feywrot Mire]] during [[Ebon Gate]]. There is some variation in messaging between gloves and mittens with this script.


This script can be applied to [[Knitting needles|knitted]] mittens by a [[darning awl]].
This script can be added with a [[Darning Awl]] to gloves or mittens crafted with [[knitting needles]].
{{TOC limit|2}}
{{TOC limit|2}}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
==Analyze==
|item=Gloves <!-- REQUIRED: Must be entered as Item Type -->
<pre{{log2}}>You can WEAR, REMOVE, WAVE, and PUSH these mittens. WAVE and PUSH can be used at targets. There are no tiers to unlock.
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
You can WEAR, REMOVE, WAVE, and PUSH these gloves. WAVE and PUSH can be used at targets. There are no tiers to unlock.


The only acceptable nouns are "gloves" and "mittens". Gloves must be nice-looking; no battle gear or ratty alterations. Gloves must be made from fabric or very nice leather. Think elegant. No half or fingerless gloves are allowed. Mittens can be made from just about anything, but not battle-oriented. Mittens are more comical, so they can look goofy or ratty.</pre>
The only acceptable nouns are "gloves" and "mittens". Gloves must be nice-looking; no battle gear or ratty alterations. Gloves must be made from fabric or very nice leather. Think elegant. No half or fingerless gloves are allowed. Mittens can be made from just about anything, but not battle-oriented. Mittens are more comical, so they can look goofy or ratty.
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
==Usage==
|show= <!-- ONLY for when an item has a hard-coded show. -->
===Mittens===
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
|- {{verbtableheader}}
}}
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style
! scope="col" style="width: 30%"|First
! scope="col"|First
! scope="col" style="width: 30%"|Second
! scope="col"|Second
! scope="col" style="width: 30%"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"| PUSH
| You gesture comically with your mittened hand.
|n/a
|
| You put on your niveous angora mittens and slap your hands together.
| XXX comically gestures with a mittened hand.
|
|-
| Vanah puts on her niveous angora mittens and slaps her hands together.
! scope="row" role="rowheader"| PUSH AT {TARGET}
| You gesture at YYY comically with your mittened hand.
| XXX gestures at you comically with a mittened hand.
| XXX gestures at YYY comically with a mittened hand.
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"| REMOVE
|n/a
| You pull off your niveous angora mittens and bunch them up in one hand.
| You pull off your niveous angora mittens and bunch them up in one hand.
|
|
| Vanah pulls off her niveous angora mittens and bunches them up in one hand.
| XXX pulls off her niveous angora mittens and bunches them up in one hand.
|-
|-
! scope="row" role="rowheader"|WAVE
! scope="row" role="rowheader"| WAVE
|n/a
| You flap a mittened hand.
| You flap a mittened hand.
|
|
| Vanah flaps a mittened hand.
| XXX flaps a mittened hand.
|-
|-
! scope="row" role="rowheader"|WAVE
! scope="row" role="rowheader"| WAVE AT {TARGET}
| You flap a mittened hand at YYY.
|Targeted
| You flap a mittened hand at Wyrom.
| XXX flaps a mittened hand at you.
| Vanah flaps a mittened hand at you.
| XXX flaps a mittened hand at YYY.
| Vanah flaps a mittened hand at Wyrom.
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"| WEAR
| You put on your niveous angora mittens and slap your hands together.
|n/a
|
| You gesture comically with your mittened hand.
| XXX puts on her niveous angora mittens and slaps her hands together.
|
| Vanah comically gestures with a mittened hand.
|-
! scope="row" role="rowheader"|PUSH
|Targeted
| You gesture at Wyrom comically with your mittened hand.
| Vanah gestures at you comically with a mittened hand.
| Vanah gestures at Wyrom comically with a mittened hand.
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item=Mittens <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full -->
You can WEAR, REMOVE, WAVE, and PUSH these mittens. WAVE and PUSH can be used at targets. There are no tiers to unlock.


The only acceptable nouns are "gloves" and "mittens". Gloves must be nice-looking; no battle gear or ratty alterations. Gloves must be made from fabric or very nice leather. Think elegant. No half or fingerless gloves are allowed. Mittens can be made from just about anything, but not battle-oriented. Mittens are more comical, so they can look goofy or ratty.
===Gloves===
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|- {{verbtableheader}}
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col" style="width: 30%"|First
! scope="col"|Third
! scope="col" style="width: 30%"|Second
! scope="col" style="width: 30%"|Third
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"| PUSH
| You gesture dramatically with one gloved hand.
|{{addmetext}} <!-- First Person -->
|
|{{addmetext}} <!-- Second Person -->
| XXX gestures dramatically with one gloved hand.
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"| PUSH AT {TARGET}
| You gesture dramatically at XXX with one gloved hand.
|{{addmetext}} <!-- First Person -->
| XXX gestures dramatically at you with one gloved hand.
|{{addmetext}} <!-- Second Person -->
| XXX gestures dramatically at YYY with one gloved hand.
|-
|-
! scope="row" role="rowheader"|WAVE
! scope="row" role="rowheader"| REMOVE
| You tug at the fingers of your claret fustian gloves to remove them, and then carefully tuck them together in one hand.
|{{addmetext}} <!-- First Person -->
|
|{{addmetext}} <!-- Second Person -->
| XXX tugs at the fingers of her claret fustian gloves to remove them, and then carefully tucks them together in one hand.
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"| WAVE
| You airily wave a gloved hand.
|{{addmetext}} <!-- First Person -->
|
|{{addmetext}} <!-- Second Person -->
| XXX airily waves a gloved hand.
|-
! scope="row" role="rowheader"| WAVE AT {TARGET}
| You airily wave a gloved hand at XXX.
| XXX airily waves a gloved hand at you.
| XXX airily waves a gloved hand at YYY.
|-
! scope="row" role="rowheader"| WEAR
| You slide your claret fustian gloves on over your hands, wiggling your fingers slightly and smoothing out wrinkles.
|
| XXX slides her claret fustian gloves on over her hands, wiggling her fingers slightly and smoothing out wrinkles.
|}
|}

</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemtype=Gloves <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous -->
|itemtype2=Mittens
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|itemclass3=
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= Darning awl<!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|corrscript2=
|corrscript3=
|corrscript4=
|corrscript5=
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Yes<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
|restrictions=See analyze for full restrictions. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
}}
{{itemverb
{{itemverb
|verb= PUSH<!-- Verbs MUST be capitalized when entered. -->
|verb=PUSH <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2= REMOVE
|verb2=REMOVE
|verb3= WAVE
|verb3=WAVE
|verb4= WEAR
|verb4=WEAR
|verb5=
|verb6=
|verb7=
|verb8=
|verb9=
|verb10=
|verb11=
|verb12=
|verb13=
|verb14=
|verb15=
|verb16=
|verb17=
|verb18=
|verb19=
|verb20=
|verb21=
|verb22=
|verb23=
|verb24=
|verb25=
|verb26=
|verb27=
|verb28=
}}
}}
</td></tr></table>
</td></tr></table>

Latest revision as of 09:12, 29 July 2025

Nifty Gloves is the name of a script for mittens and gloves. The gloves were sold as early as 2012 in the A Leg Up shop in Feywrot Mire during Ebon Gate. There is some variation in messaging between gloves and mittens with this script.

This script can be added with a Darning Awl to gloves or mittens crafted with knitting needles.

Gloves

Analyze

You can WEAR, REMOVE, WAVE, and PUSH these gloves.   WAVE and PUSH can be used at targets.  There are no tiers to unlock.

The only acceptable nouns are "gloves" and "mittens".  Gloves must be nice-looking; no battle gear or ratty alterations.  Gloves must be made from fabric or very nice leather.  Think elegant.  No half or fingerless gloves are allowed.  Mittens can be made from just about anything, but not battle-oriented.  Mittens are more comical, so they can look goofy or ratty.

Usage

Verb First Second Third
PUSH You gesture comically with your mittened hand. XXX comically gestures with a mittened hand.
PUSH AT {TARGET} You gesture at YYY comically with your mittened hand. XXX gestures at you comically with a mittened hand. XXX gestures at YYY comically with a mittened hand.
REMOVE You pull off your niveous angora mittens and bunch them up in one hand. XXX pulls off her niveous angora mittens and bunches them up in one hand.
WAVE You flap a mittened hand. XXX flaps a mittened hand.
WAVE AT {TARGET} You flap a mittened hand at YYY. XXX flaps a mittened hand at you. XXX flaps a mittened hand at YYY.
WEAR You put on your niveous angora mittens and slap your hands together. XXX puts on her niveous angora mittens and slaps her hands together.

Mittens

Analyze

You can WEAR, REMOVE, WAVE, and PUSH these mittens.   WAVE and PUSH can be used at targets.  There are no tiers to unlock.

The only acceptable nouns are "gloves" and "mittens".  Gloves must be nice-looking; no battle gear or ratty alterations.  Gloves must be made from fabric or very nice leather.  Think elegant.  No half or fingerless gloves are allowed.  Mittens can be made from just about anything, but not battle-oriented.  Mittens are more comical, so they can look goofy or ratty.

Usage

Verb First Second Third
PUSH You gesture dramatically with one gloved hand. XXX gestures dramatically with one gloved hand.
PUSH AT {TARGET} You gesture dramatically at XXX with one gloved hand. XXX gestures dramatically at you with one gloved hand. XXX gestures dramatically at YYY with one gloved hand.
REMOVE You tug at the fingers of your claret fustian gloves to remove them, and then carefully tuck them together in one hand. XXX tugs at the fingers of her claret fustian gloves to remove them, and then carefully tucks them together in one hand.
WAVE You airily wave a gloved hand. XXX airily waves a gloved hand.
WAVE AT {TARGET} You airily wave a gloved hand at XXX. XXX airily waves a gloved hand at you. XXX airily waves a gloved hand at YYY.
WEAR You slide your claret fustian gloves on over your hands, wiggling your fingers slightly and smoothing out wrinkles. XXX slides her claret fustian gloves on over her hands, wiggling her fingers slightly and smoothing out wrinkles.
Nifty Gloves Information
Type Fluff
Item Classification Accessory
Item(s) Applied to Gloves
Mittens
Alterable Yes
Light/Deep
Restrictions See analyze for full restrictions.
Item Verbs
PUSH REMOVE WAVE WEAR