Chaos mirror shard: Difference between revisions
GS4-THANDIWE (talk | contribs) No edit summary |
GS4-THANDIWE (talk | contribs) (→FAQ) |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 34: | Line 34: | ||
|} |
|} |
||
==Additional Information== |
==Additional Information== |
||
=== Saved Posts |
=== Saved Posts === |
||
For centuries, we believed the doors were enough. The seals beneath Caligos Isle, the graveyard mists of Naidem, and the blood-soaked sand of Bloodriven Village held firm. The Arena of the Abyss was meant to be a forgotten tomb for the demonic host, a realm of eternal carnage, locked away from the sunlight of Elanthia. Other doors exist, but their locations remain a mystery...for now. |
|||
But we forgot one thing: demons do not handle exile quietly. |
|||
Deep within the Abyss, a vathor, a creature of shadow and ancient malice, found a relic from a forgotten age: a mirror of pure urnon, stretching hundreds of feet into the darkness. This urnon, the chaotic metal, does more than reflect light; it captures the essence of the soul. For eons, the vathor gazed upon that silver expanse, watching the ghosts of Elanthia pass by on the other side of the veil. In a fit of transcendent rage (or perhaps calculated genius), the demon struck. The urnon mirror did not merely crack; it shattered with a psychic scream that vibrated through the very foundations of the world. |
|||
The force of the blow propelled shards of the mirror through the thinning seals of the doors. These fragments, now scattered across the known realms, act as miniature windows back into the Abyss. When a mortal gazes into a shard, they do not see their own visage but a version of themselves that was dragged into the Abyss eons ago. They see skin hardened by hellfire, eyes clouded by centuries of screams, and a spirit hollowed out by the relentless hunger of the plane. |
|||
They see the Fiend of the Reflection. |
|||
=== FAQ === |
=== FAQ === |
||
Taken from the pinned FAQs in the discord forum. |
Taken from the pinned FAQs in the discord forum. |
||
: '''Question:''' If I already bought my vault, do I need to buy a new one? |
|||
| ⚫ | |||
* No, the item in the vault that released on February 6, 2026 was a placeholder for the shard. Once all updates are done, it will auto convert for you. |
|||
: '''Question:''' Each run of Duskruin, you can add an additional use per week, with a max of 10x/week. Is this done by combining shards from different DR run's vaults? |
|||
* Yes. |
|||
: '''Question:''' More importantly, can we summon one and then run away? Join up with other players to create an invading army of demons? |
|||
* It uses the chase mechanics and is only harmful to the summoner. |
|||
: '''Question:''' Surprised no one asked yet but, is there any extra reward or benefit for killing the inverted, so I assume good, version of myself? |
|||
* This is for fun. For now. |
|||
:'''Question:''' So am I reading this right that the urnon will be the vault item for the next 9 runs? Or will it be shards for the next 9 runs AND a different vault item? |
|||
* Yes. The goal for the vaults will be the same for each event, 1 item with future unlocks for 3 to 5 years. |
|||
:'''Question:''' So many questions! Does it just spawn a public demon? Can others battle it? Can we increase the difficulty on it? |
|||
* The main reflection you summon is not a demonic creature profile. But there is a rare event that will bring out something else. |
|||
:'''Question:''' Do we get XP and loot? |
|||
| ⚫ | |||
:'''Question:''' Is there drops or anything from the 1x a week summons? |
|||
* The flavor will be in future updates when it hits certain thresholds. |
|||
:'''Question:''' Can you summon the demon inside the arena/in the gauntlet/inside a bungalow/in a shell? |
|||
* Normal creature spawning mechanics are required. So sanctuaries and such won't work. The area has to allow magic and locate too, which might not be obvious to everyone. |
|||
:'''Question:''' Will your self-foe summon with your current spells / buffs applied? |
|||
* No, it just does its best to make a creature based on your profession. Something I can maybe figure out in a future update. |
|||
=== Credits === |
=== Credits === |
||
* |
|||
* Kudos to APMs Thandiwe and Tivvy, and GMs Elysani and Casil for helping design a variety of arena themes |
|||
* |
|||
* Major thanks to APM Isten and GM Tamuz for their QC prowess |
|||
==See Also== |
==See Also== |
||
Latest revision as of 15:10, 7 February 2026
|
The "Chaos Mirror Shard" is a new item found in February 2026's Duskruin Arena Battle Vault, created by GM Wyrom. The shard of chaotic urnon is a 1x/week summoning tool that lets you face a like-leveled demon based on your profession and race. Each run of Duskruin Arena (aka twice a year), you can add an additional use per week, with a max of 10x/week. This item will be available in the vaults for the next 5 years. There may be other opportunities to gain additional usages after their debut, such as the feeders, auctions, and special releases. They will also get more flavorful the more you unlock them. You can also set the shard to another person and face a version of them. They must be online for this to work. It won't be a 1:1 match or anything like that, but it will take their likeness (profession or race). You will see who it is, but no one else. I will post a usage in this thread under this post once I do some retroactive fixes to get this out and update the SimuCoin Store with the new build. Shouldn't be much longer. I will edit this part out once live to reduce confusion. Don't want it? BREAK it for a violet orb that is character attuned. Once the shards have been combined with additional shards (so after this run), you won't be able to break the combined one, but you can always break a new one. AnalyzeUsage
Additional InformationSaved PostsFor centuries, we believed the doors were enough. The seals beneath Caligos Isle, the graveyard mists of Naidem, and the blood-soaked sand of Bloodriven Village held firm. The Arena of the Abyss was meant to be a forgotten tomb for the demonic host, a realm of eternal carnage, locked away from the sunlight of Elanthia. Other doors exist, but their locations remain a mystery...for now. But we forgot one thing: demons do not handle exile quietly. Deep within the Abyss, a vathor, a creature of shadow and ancient malice, found a relic from a forgotten age: a mirror of pure urnon, stretching hundreds of feet into the darkness. This urnon, the chaotic metal, does more than reflect light; it captures the essence of the soul. For eons, the vathor gazed upon that silver expanse, watching the ghosts of Elanthia pass by on the other side of the veil. In a fit of transcendent rage (or perhaps calculated genius), the demon struck. The urnon mirror did not merely crack; it shattered with a psychic scream that vibrated through the very foundations of the world. The force of the blow propelled shards of the mirror through the thinning seals of the doors. These fragments, now scattered across the known realms, act as miniature windows back into the Abyss. When a mortal gazes into a shard, they do not see their own visage but a version of themselves that was dragged into the Abyss eons ago. They see skin hardened by hellfire, eyes clouded by centuries of screams, and a spirit hollowed out by the relentless hunger of the plane. They see the Fiend of the Reflection. FAQTaken from the pinned FAQs in the discord forum.
CreditsSee Also
|
| ||||||||||||||||||||||||||||||||||||||