Quee Potato: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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{{Work-in-progress}} |
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The '''Quee Potato''' was part of the September 2023 {{boldmono|[[GIFTBOX]]}} released by GM Wyrom. When first acquired, it was just ''a simple potato'' and required a variety of interactions to progress its state. This series of progressions was an intentional mystery until players discovered its secrets. It is possible to get a different outcome by permanently destroying the potato after acquiring it and before finishing its first progression phase. |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Simple Potato <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= When first acquired, the Quee Potato is just ''a simple potato'' and requires a [[#Unlocking|variety of interactions]] to progress its state. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze your simple potato and sense that the creator has provided the following information: |
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This is just a potato, maybe. |
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A simple potato was part of the September 2023 GIFTBOX, put out by GM Wyrom. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|INFUSE |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Quee Potato <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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A simple potato eventually turns into the Quee Potato after a [[#Unlocking|series of steps]] have been completed. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze the sentient potato and sense that the creator has provided the following information: |
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This is a magical potato that you've awakened and bonded with! |
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GM Wyrom started a thread on Discord (https://discord.com/channels/226045346399256576/1153877040202780783) for people to post their progress with the potato, and for spoilers. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="4"|APPROVE |
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! scope="row" role="rowheader"| |
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|You set your potato to not change descriptions. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"| |
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|ou set your potato to only change the base descriptions. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"| |
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|You set your potato to change the base and long descriptions. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="3" style="text-align:center"|Cycles through description change options. |
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|- |
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! scope="row" role="rowheader" rowspan="3"|ATTEND |
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! scope="row" role="rowheader"|Costume |
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|You set your potato to show what its wearing in the long description. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Last Fed Item |
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|You set your potato to show what it last was fed in the long description. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="3" style="text-align:center"|Cycles through what is displayed in the long description. |
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|- |
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! scope="row" role="rowheader"|DRESS {POTATO} WITH {COSTUME} |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|HUG |
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! scope="row" role="rowheader"| |
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|You give your potato a little hug. It smiles and chirps, "Thank you for taking excellent care of me! Someone else would have eaten me for my heart!" |
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|Starsworn gives his potato a little hug. It smiles and chirps, "Thank you for taking excellent care of me! Someone else would have eaten me for my heart!" |
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|- |
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! scope="row" role="rowheader"|NUDGE |
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! scope="row" role="rowheader"| |
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|You give your potato a little nudge, causing it to wobble. |
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|Starsworn gives his potato a little nudge, causing it to wobble. |
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|- |
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! scope="row" role="rowheader"|POKE |
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! scope="row" role="rowheader"| |
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|You give your potato a playful poke, which causes it to have a fit of giggles! |
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|Starsworn gives his potato a playful poke, which causes it to have a fit of giggles! |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! scope="row" role="rowheader"| |
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|You lift a knobby sentient potato fused with a wild strawberry from your shoulder. |
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|Starsworn lifts a knobby sentient potato fused with a wild strawberry from his shoulder. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|ROLL |
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! scope="row" role="rowheader"| |
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|You roll your potato around. It changes how a wild strawberry appears. |
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|Starsworn rolls his potato around. It looks a bit different.} |
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|- |
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| colspan="3" style="text-align:center"|Randomly cycles through the "connector" for its sprout. |
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|- |
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! scope="row" role="rowheader"|TOSS |
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! scope="row" role="rowheader"| |
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|You toss a potato around. It looks at you and happily squeals, "Queeeeeeee!" |
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|Starsworn tosses a potato around. It looks at him and happily squeals, "Queeeeeeee!" |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row" role="rowheader"| |
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|You place a knobby sentient potato capped with a wild strawberry on your shoulder, which somehow stays put. |
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|Starsworn places a knobby sentient potato capped with a wild strawberry on his shoulder, which somehow stays put. |
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|} |
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==Additional Information== |
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{{Stub}} |
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===Unlocking=== |
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{{Spoiler}} |
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To view spoilers on how to fully unlock the Quee Potato, click <span class="mw-customtoggle-queepotato" role="link" style="color:#0000ff">'''here'''</span>. |
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-queepotato"> |
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The unlocking process must be completed in order. Finishing the whole process unlocks the ANALYZE verb for everything. |
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{| class="wikitable" |
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|- |
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! scope="col" | Step |
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! scope="col" | Action |
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! scope="col" | Frequency |
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! scope="col" | Notes |
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|- |
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| scope="row" role="rowheader" | 1 || {{boldmono|INFUSE}} || Every 18 hours x10 || One can {{boldmono|ANALYZE}} the potato to track progress on this step only. After completing this step the potato can no longer be eaten. |
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|- |
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| scope="row" role="rowheader" | 2 || Find the Dryad and interact with it in a specific way || One time || Located somewhere in Dryad of the Wildwood. |
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|- |
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| scope="row" role="rowheader" | 3 || Water || Every 1 hour x20 || Changes the potato's hue. |
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|- |
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| scope="row" role="rowheader" | 4 || Feed || Every 4 hours x12 || Changes what grows on it. |
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|- |
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| scope="row" role="rowheader" | 5 || Play || Every 12 hours x8 || |
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|} |
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</div> |
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===Appearance=== |
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Quee Potatoes can have several components of their base and long description modified via {{boldmono|APPROVE}}, {{boldmono|ATTEND}}, and {{boldmono|ROLL}}. |
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{{boldmono|APPROVE}} identifies which description parts, if any, can be changed. This setting cycles between three options: |
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* Not change descriptions: Prevents {{boldmono|ATTEND}} from changing anything. If your potato is not changing descriptions, try {{boldmono|APPROVEing}} it and try again. |
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* Only change the base descriptions: Only the 15/15/15. |
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* Change the base and long descriptions: Both the 15/15/15 and the portion that comes after it. |
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{{boldmono|ATTEND}} cycles through options for what is shown in the long description. Examples include: |
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* Costume: an oblong sentient potato wearing a wire-legged gangly sable spider costume |
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* Last fed: an oblong sentient potato sprouting a bright red teaberry |
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{{boldmono|ROLL}} changes the connector for the sprout, with options including: connected to, blossoming, paired with, fused with, joined with, topped with, bound with, sprouting a, vegetating a, capped with, growing a, flourishing a, and coupled with. |
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Quee Potatoes have a hard-coded {{boldmono|LOOK}}/{{boldmono|SHOW}} description: |
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<pre{{log2}}>The potato appears to be alive, having two eyes and a mouth on its bumpy little body. Its skin taking on a golden hue and it appears it was last fed a wild strawberry. The potato has been infused five times and looks overjoyed. It looks parched. It looks famished. It looks bored. Quee has awarded you 6,500 experience over the course of your friendship. It is wearing a suede-winged vampire bat costume.</pre> |
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===Ambient Messages=== |
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<pre{{log2}}>Your sentient potato whistles a jaunty little ditty! |
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Your sentient potato hums a war song, fit for a decisive battle! |
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Your sentient potato boasts, "My dad slayed a rime-kissed fog beetle once!" <nowiki>*</nowiki> |
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Your sentient potato hums an epic melody, filled with complexities! |
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Your sentient potato hums an adventurous tune!</pre> |
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<nowiki>*</nowiki> This will be replaced with your "strongest foe vanquished" from your {{boldmono|PROFILE}}. |
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==Loresong== |
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{| {{loresong}} |
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|- style="background:maroon; vertical-align: top; font-size: larger; color:white;" |
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! Loresong |
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! Reaction |
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|- |
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| An image of a leaf-enshrouded dryad chanting a spell clouds your vision, but abruptly ends! |
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| {{addmetext}} |
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|} |
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==See Also== |
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* [[/saved posts|Saved posts]] - '''Contains spoilers''' |
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* [https://discord.com/channels/226045346399256576/1153877040202780783 Discord thread] started by GM Wyrom where people could share their progress and discoveries |
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</td><td> |
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{{iteminfo |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Potato <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Giftbox <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2023 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong=Yes <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune=Permanent <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement=Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=APPROVE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=ATTEND |
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|verb3=DRESS |
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|verb4=HUG |
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|verb5=INFUSE |
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|verb6=NUDGE |
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|verb7=POKE |
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|verb8=REMOVE |
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|verb9=ROLL |
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|verb10=TOSS |
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|verb11=WEAR |
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}} |
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</td></tr></table> |
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Latest revision as of 09:30, 24 March 2026
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The Quee Potato was part of the September 2023 GIFTBOX released by GM Wyrom. When first acquired, it was just a simple potato and required a variety of interactions to progress its state. This series of progressions was an intentional mystery until players discovered its secrets. It is possible to get a different outcome by permanently destroying the potato after acquiring it and before finishing its first progression phase. Simple PotatoWhen first acquired, the Quee Potato is just a simple potato and requires a variety of interactions to progress its state.AnalyzeYou analyze your simple potato and sense that the creator has provided the following information: This is just a potato, maybe. Usage
Quee PotatoA simple potato eventually turns into the Quee Potato after a series of steps have been completed.AnalyzeYou analyze the sentient potato and sense that the creator has provided the following information: This is a magical potato that you've awakened and bonded with! Usage
Additional InformationUnlockingTo view spoilers on how to fully unlock the Quee Potato, click here. The unlocking process must be completed in order. Finishing the whole process unlocks the ANALYZE verb for everything.
AppearanceQuee Potatoes can have several components of their base and long description modified via APPROVE, ATTEND, and ROLL. APPROVE identifies which description parts, if any, can be changed. This setting cycles between three options:
ATTEND cycles through options for what is shown in the long description. Examples include:
ROLL changes the connector for the sprout, with options including: connected to, blossoming, paired with, fused with, joined with, topped with, bound with, sprouting a, vegetating a, capped with, growing a, flourishing a, and coupled with. Quee Potatoes have a hard-coded LOOK/SHOW description: The potato appears to be alive, having two eyes and a mouth on its bumpy little body. Its skin taking on a golden hue and it appears it was last fed a wild strawberry. The potato has been infused five times and looks overjoyed. It looks parched. It looks famished. It looks bored. Quee has awarded you 6,500 experience over the course of your friendship. It is wearing a suede-winged vampire bat costume. Ambient MessagesYour sentient potato whistles a jaunty little ditty! Your sentient potato hums a war song, fit for a decisive battle! Your sentient potato boasts, "My dad slayed a rime-kissed fog beetle once!" * Your sentient potato hums an epic melody, filled with complexities! Your sentient potato hums an adventurous tune! * This will be replaced with your "strongest foe vanquished" from your PROFILE. Loresong
See Also
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