Clockwerke Weapon: Difference between revisions
No edit summary |
No edit summary |
||
| Line 14: | Line 14: | ||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
||
* Clockwerke Weapon * |
{{blue|* Clockwerke Weapon *}} |
||
Available Actions |
{{blue|Available Actions}} |
||
* LISTEN |
* LISTEN |
||
* PULL |
* PULL |
||
| Line 23: | Line 23: | ||
Merchants that are skilled with this type of weapon may customize the following: |
Merchants that are skilled with this type of weapon may customize the following: |
||
* Parts: "blade" |
{{blue|* Parts:}} "blade" |
||
"edge" |
"edge" |
||
"haft" |
"haft" |
||
* Gears: "tiny brass" |
{{blue|* Gears:}} "tiny brass" |
||
* Gizmo: "a spring-loaded dial" |
{{blue|* Gizmo:}} "a spring-loaded dial" |
||
* Techs: "bladed pinions" |
{{blue|* Techs:}} "bladed pinions" |
||
"spiked cogs" |
"spiked cogs" |
||
"angled rods" |
"angled rods" |
||
Unlocks: |
Unlocks: |
||
** Coiled Retrofit (WAVE - spike): NOT UNLOCKED |
{{blue|** Coiled Retrofit}} (WAVE - spike): NOT UNLOCKED |
||
- Maneuver ability that deals damage equivalent to a weapon flare if it hits. |
- Maneuver ability that deals damage equivalent to a weapon flare if it hits. |
||
- Coiled Retrofit has a 60-second cooldown. |
- Coiled Retrofit has a 60-second cooldown. |
||
*** Arcane Pneumatics (flares - air): NOT UNLOCKED |
{{blue|*** Arcane Pneumatics}} (flares - air): NOT UNLOCKED |
||
- Chance for extra flares when you hit a target with an attack. |
- Chance for extra flares when you hit a target with an attack. |
||
- TINKER to toggle between air or steam. |
- TINKER to toggle between air or steam. |
||
**** Ensigiled Cylinder (POINT - air): NOT UNLOCKED |
{{blue|**** Ensigiled Cylinder}} (POINT - air): NOT UNLOCKED |
||
- Maneuver ability that deals damage equivalent to Arcane Pneumatics if it hits. |
- Maneuver ability that deals damage equivalent to Arcane Pneumatics if it hits. |
||
- Target is Slowed if air is selected, or Vulnerable if steam is selected. |
- Target is Slowed if air is selected, or Vulnerable if steam is selected. |
||
- Ensigiled Cylinder has a 60-second cooldown. |
- Ensigiled Cylinder has a 60-second cooldown. |
||
***** Rune-Tuned Gears (SPIN): NOT UNLOCKED |
{{blue|***** Rune-Tuned Gears}} (SPIN): NOT UNLOCKED |
||
- Arcane Pneumatics gains a passive 25% chance to flare twice. |
- Arcane Pneumatics gains a passive 25% chance to flare twice. |
||
- SPIN to apply Clockwerke Overdrive for 60 seconds. |
- SPIN to apply Clockwerke Overdrive for 60 seconds. |
||
Clockwerke Overdrive |
{{blue|Clockwerke Overdrive}} |
||
- Arcane Pneumatics instead has a 100% chance to flare twice, if unlocked to this tier. |
- Arcane Pneumatics instead has a 100% chance to flare twice, if unlocked to this tier. |
||
- Arcane Pneumatics applies Clumsy if air is selected, or Wounded if steam is selected. |
- Arcane Pneumatics applies Clumsy if air is selected, or Wounded if steam is selected. |
||
Revision as of 00:19, 9 April 2026
|
Clockwerke Weapons are scripted weapons that debuted at the April 2026 run of Rumor Woods, in a shop called Uvaldov's Pinions and Cogs. They were created by GameMaster Marstreforn. Tier 1 (OTS) - ModularityAt tier 1 (as sold in the shop) these armaments have standard (Category B) flares that can be switched between Slash, Piercing, and Crush using TURN. The weapon also adds a line to the end of its LOOK description: Tiny brass gears are arranged along the blade of the cleaver, each affixed near a vent aligned with its edge. Angled rods extend from each vent, and a spring-loaded dial is affixed to the cleaver's haft. You also notice a small enchanter's glyph. This line varies slightly based on the type of flare chosen with TURN.Analyze* Clockwerke Weapon * Available Actions * LISTEN * PULL * PUSH * TURN - selects weapon flare (puncture) Merchants that are skilled with this type of weapon may customize the following: * Parts: "blade" "edge" "haft" * Gears: "tiny brass" * Gizmo: "a spring-loaded dial" * Techs: "bladed pinions" "spiked cogs" "angled rods" Unlocks: ** Coiled Retrofit (WAVE - spike): NOT UNLOCKED - Maneuver ability that deals damage equivalent to a weapon flare if it hits. - Coiled Retrofit has a 60-second cooldown. *** Arcane Pneumatics (flares - air): NOT UNLOCKED - Chance for extra flares when you hit a target with an attack. - TINKER to toggle between air or steam. **** Ensigiled Cylinder (POINT - air): NOT UNLOCKED - Maneuver ability that deals damage equivalent to Arcane Pneumatics if it hits. - Target is Slowed if air is selected, or Vulnerable if steam is selected. - Ensigiled Cylinder has a 60-second cooldown. ***** Rune-Tuned Gears (SPIN): NOT UNLOCKED - Arcane Pneumatics gains a passive 25% chance to flare twice. - SPIN to apply Clockwerke Overdrive for 60 seconds. Clockwerke Overdrive - Arcane Pneumatics instead has a 100% chance to flare twice, if unlocked to this tier. - Arcane Pneumatics applies Clumsy if air is selected, or Wounded if steam is selected. - Clockwerke Overdrive has a 3 minute cooldown. Usage
Tier 2 - Coiled RetrofitComing Soon!Tier 3 - Arcane PneumaticsComing Soon!Tier 4 - Ensigiled CylinderComing Soon!Tier 5 - Rune-Tuned GearsComing Soon!Additional InformationArcane Pneumatics ExampleObtained with the Tier 3 unlock. Charging up (no flare): Coming Soon! Example of flare (can activate in addition to standard flares): Coming Soon! ExampleExample: Coming Soon! See Also |
| |||||||||||||||||||||||||||||||||||||||||||||||||