Vissi Compendium: Difference between revisions
(HOST-GSKEBECHET moved page Vissi Compendium to Vissi Compendium (lore): Updating lore document article title per GM Xeraphina ahead of a separate item script article creation) Tag: New redirect |
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{{Otheruses4|the item script|the lore document|Vissi Compendium (lore)}} |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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The '''Vissi Compendium''' is a scripted book that shows the text of the [[Vissi Compendium (lore)]] document in game. In addition, it offers a variety of customization options that are available via its available commands. It was first made available as a free gift for accounts with an active subscription as part of a "welcome gift" for [[:Category:The Inquisitor|The Inqusitor]]'s June 2026 preview run. It also sells for aevit at the event. |
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{{TOC limit|2}} |
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==Analyze== |
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<pre{{log2}}>You analyze the umbral grey compendium and sense that the creator has provided the following information: |
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Vissi Compendium |
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This compendium provides information on arcarium and vissi from the Inquisitor |
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event. It cannot be altered or customized in any way. |
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Verbs and Usage: |
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OPEN - Opens |
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CLOSE - Closes |
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TURN - Navigates sections and pages |
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READ - Read current page |
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TWIST - Changes embellishment |
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RUB - Changes color |
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TICKLE - Changes material |
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POKE - Changes fastener |
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You get no sense of whether or not the compendium may be further lightened.</pre> |
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==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|CLOSE |
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| You fold the umbral grey binding of your compendium shut and secure a heavy brass latch back into place. The pebbled shagreen cover feels solid under your hand, once again shielding its secrets from the outside world. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|OPEN |
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| Your fingers brush the pebbled shagreen surface of your compendium as you release a heavy brass latch. The umbral grey binding swings open smoothly, yielding to your touch and revealing the secrets held within. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|POKE |
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| The fastener of your compendium morphs from a heavy brass latch to a buckled leather strap. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="2" style="text-align:center"|Change fastener from among the available options. |
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|- |
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! scope="row" role="rowheader"|READ |
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| ''Shows the current page, drawing from [[Vissi Compendium (lore)]].'' |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|RUB |
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| The color of your compendium shifts from umbral grey to eldritch purple. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="2" style="text-align:center"|Change color from among the available options. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TICKLE |
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| The material of your compendium shifts from pebbled shagreen to lustrous silk. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="2" style="text-align:center"|Change material from among the available options. |
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|- |
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! scope="row" role="rowheader"|TURN |
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| A soft rustle escapes your compendium as the pages cycle of their own accord, settling to the passages you seek. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TWIST |
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| The embellishment along your compendium's spine shifts from tiny motes of light orbit around to tendrils of inky black shadow writhe across. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="2" style="text-align:center"|Change embellishment from among the available options. |
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|} |
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==Additional Information== |
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===Appearance=== |
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Vissi Compendiums have a hard-coded {{boldmono|LOOK}}/{{boldmono|SHOW}} that includes their current settings: |
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<pre{{log2}}>{{blue|Tiny motes of light orbit around}} the {{blue|umbral grey}} binding, its {{blue|pebbled shagreen}} surface showing signs of meticulous care. A {{blue|heavy brass latch}} secures the center of the compendium, ever-ready to shield the secrets bound within.</pre> |
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It cannot be altered or customized in any way. Instead, it uses preset options to change its appearance. |
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===Embellishment Options=== |
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Embellishment options are cycled via {{boldmono|TWIST}}: |
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* tiny motes of light orbit around |
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* tendrils of inky black shadow writhe across |
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* ornate silver filigree snakes across |
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* intricate golden scrollwork dances over |
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* faint, ethereal vapors drift lazily from |
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* elegant crystalline veins run across |
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* flickering arcane sparks race over |
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* crimson runes pulse menacingly across |
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* a single, weeping eye carved from ruby stares from |
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* constellations of tiny diamonds twinkle across |
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===Color Options=== |
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Color options are cycled via {{boldmono|RUB}}: |
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* umbral grey |
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* eldritch purple |
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* azure |
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* ivory |
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* rich burgundy |
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* warm amber |
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* forest green |
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* russet brown |
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* aurulent |
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* pitch black |
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===Material Options=== |
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Material options are cycled via {{boldmono|TICKLE}}: |
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* pebbled shagreen |
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* lustrous silk |
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* opalescent nacre |
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* polished wood |
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* thin steel plating |
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* heavy velvet |
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* dense buckram |
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* scaled serpent skin |
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* supple leather |
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* smooth calfskin |
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===Fastener Options=== |
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Fastener options are cycled via {{boldmono|POKE}}: |
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* heavy brass latch |
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* buckled leather strap |
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* intricate golden filigree lock |
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* blackened iron skull clasp |
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* ruby-eyed dragon clasp |
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* length of gold-threaded string |
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* delicate platinum hasp |
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* glowing rune-etched seal |
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* tiny, clockwork locking mechanism |
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* diamond-encrusted latch |
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==See Also== |
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* [[Vissi Compendium (lore)]] |
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* [[Vissi system]] |
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</td><td> |
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{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Book <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter=No <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=The Inquisitor <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2026 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=CLOSE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=OPEN |
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|verb3=POKE |
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|verb4=READ |
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|verb5=RUB |
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|verb6=TICKLE |
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|verb7=TURN |
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|verb8=TWIST |
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}} |
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</td></tr></table> |
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[[Category:Vissi system]] |
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Latest revision as of 17:10, 22 June 2026
- This article is about the item script. For the lore document, see Vissi Compendium (lore).
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The Vissi Compendium is a scripted book that shows the text of the Vissi Compendium (lore) document in game. In addition, it offers a variety of customization options that are available via its available commands. It was first made available as a free gift for accounts with an active subscription as part of a "welcome gift" for The Inqusitor's June 2026 preview run. It also sells for aevit at the event. AnalyzeYou analyze the umbral grey compendium and sense that the creator has provided the following information:
Vissi Compendium
This compendium provides information on arcarium and vissi from the Inquisitor
event. It cannot be altered or customized in any way.
Verbs and Usage:
OPEN - Opens
CLOSE - Closes
TURN - Navigates sections and pages
READ - Read current page
TWIST - Changes embellishment
RUB - Changes color
TICKLE - Changes material
POKE - Changes fastener
You get no sense of whether or not the compendium may be further lightened.
Usage
Additional InformationAppearanceVissi Compendiums have a hard-coded LOOK/SHOW that includes their current settings: Tiny motes of light orbit around the umbral grey binding, its pebbled shagreen surface showing signs of meticulous care. A heavy brass latch secures the center of the compendium, ever-ready to shield the secrets bound within. It cannot be altered or customized in any way. Instead, it uses preset options to change its appearance. Embellishment OptionsEmbellishment options are cycled via TWIST:
Color OptionsColor options are cycled via RUB:
Material OptionsMaterial options are cycled via TICKLE:
Fastener OptionsFastener options are cycled via POKE:
See Also |
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