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{{Official-document}}{{TOCright}} |
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#REDIRECT[[Premium subscription]] |
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==Premium 1== |
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'''Contact Us:''' |
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The Premium Team can help you with questions about Premium benefits. We are also always interested in hearing your ideas and suggestions for a better Premium experience. |
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You can ask questions and offer suggestions by posting in the [https://ptb.discord.com/channels/226045346399256576/1026938594880921750 Premium forum] on the official Gemstone IV Discord server. |
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'''Thank you for choosing Premium!''' |
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==Premium 2== |
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'''Premium Benefits''' |
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*''' - Extra Character Slots''' - Each Premium Subscription comes with 15 free extra character slots. |
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*''' - Premium Lockers''' - Premium Subscribers have access to a locker in every town, each of which will hold an extra 50 items, and lockers can be transferred between towns almost instantly. |
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*''' - Premium Points''' - For each month of a paid Premium Subscription, members receive Premium Points, which can be redeemed for in-game items and upgrades. For information on these systems, please see PREMIUM 5 and PREMIUM 6. |
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*''' - Premium WPS''' - Premium Subscribers are given the chance to win access to Weighting, Padding, or Sighting services every month. |
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*''' - Premium-Only Areas''' - Premium Subscribers gain access, via transport jewelry, to Four Winds Isle, which is home to Mist Harbor, a Premium-only town with all the services and shops you would expect from any other respectably sized town. |
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*''' - Premium Festival''' - An annual summertime festival is held on the Isle of Four Winds, offering shopping, merchant services, raffles, and more! |
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*''' - Reim Access''' - Premium Subscribers gain entry to the Settlement of Reim on a 22-hour cooldown without purchasing quest tokens. |
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*''' - Premium Unlocks''' - The Lighthouse on Four Winds Isle has some fluff script unlocks available for premium points, and the Monthly Premium Unlocker upstairs can be used for free once per month to unlock items from a large list of eligible scripts. |
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*''' - Premium Homes''' - Premium Subscribers who maintain their subscriptions for 90 consecutive days can purchase a fully customizable home of their own in the game. |
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*''' - Quicker responses from staff''' - We handle Premium assists and Feedback letters before all others. |
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*''' - Premium Transport System''' - Inside each town's Four Winds Hall, you'll find a Transport Room (see PREMIUM 4 for directions to the hall in your town), and in this room is a ticket and a portal. You can purchase a ticket to then enter the portal. Once inside, you'll be in a nexus of rooms that leads to all the different towns, allowing you to choose your ultimate destination. This system can be used up to ten times per month. |
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*''' - Four Winds Halls in many towns''' - Enjoy roleplaying opportunities as well as a unique mixture of services offered by each Hall including location-specific transport jewelry, gambling tables, and super nodes. |
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==Premium 3== |
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'''Premium Highlights''' |
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The Premium Team is currently working on the following: |
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* '''- Library Lectures''' - A new monthly series of lectures, hosted by the Mist Harbor Library and its Loremaster, featuring guest speakers who will deliver a lecture, followed by a short question and answer period. |
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* '''- Four Winds Isle Hunting Grounds''' - This is an ongoing project and will result in more hunting grounds being added to Four Winds. |
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* '''- Profession Guild''' - A Sorcerer Guild for Four Winds Isle is on the way! |
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* '''- Automated Monthly Unlocker''' - The automated monthly unlocker will allow you to unlock one of your scripted items (from a list of allowed items) once per month, no merchant needed! |
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* '''- Monthly Merchants''' - Every month, GameMasters provide merchants for alterations, lightening, and deepening to customize and improve your favorite items. |
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==Premium 4== |
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'''Directions to each of the Four Winds Halls:''' |
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'''Burga Hall, Icemule Trace:'''<br> |
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From the South Gate: w, w, nw, go snow-covered path, ne, go gate, climb steps |
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'''Zephyr Hall, Wehnimer's Landing:'''<br> |
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From the North Gate: n, go path, go door |
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'''Welkin Hall, Ghorsa Isle (Teras):'''<br> |
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From the Ghorsa Tower: ne, go stony path, nw, go door |
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'''Mistral Hall, River's Rest:'''<br> |
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From Commons Circle: west to Spring Rest, go long pier, e, go door |
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'''Solano Hall, Zul Logoth:'''<br> |
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From the Monument: n, go gate, go granite arch |
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'''Seamist Hall, Solhaven:'''<br> |
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From North Market: sw, w, sw, go gate |
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'''Meazernis Villa, Ta'Illistim:'''<br> |
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From the Dais: out, sw, climb bridge, nw, sw, sw, s, go gate |
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'''Etesian Villa, Ta'Vaalor:'''<br> |
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From King's Court (by the bench): e, e, e, n, e, e, e, n, go gate |
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'''Molskroen Hall, Kraken's Fall'''<br> |
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From Wandering Eye Market: n, e, e, e, e, go villa |
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Note that at each of the Four Winds Halls the following services are available: |
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Refreshments, Nodes, Transport Jewelry, Premium Flowers, Black Drake gambling tables, and various interactive room props. |
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==Premium 5== |
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'''Premium Points FAQ:''' |
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'''When do I get my benefits?''' |
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As soon as you have enough points to spend for the item you choose. |
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'''Where do I pick up my benefits?''' |
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All benefits are available in Mist Harbor. |
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'''How do I know how many premium points I have?''' |
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PREMIUM START lists this information. |
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'''How do I know when my premium service started?''' |
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To check on your premium start date as our billing office sees it, type in PREMIUM START. If there is a problem with your start date, you will need to contact the billing department. A GM will not be able to help you with billing information. |
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'''How do the alterations work?''' |
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Alteration scrolls follow the policies outlined in the ALTER verb. |
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'''How do I use PCALC?''' |
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PCALC allows you to calculate the point cost for an enchanting, WPS, or flaring service (see cost lists below) for a specific item. You must be holding an alteration scroll in one hand, with the item you wish to have worked on in the other. You will then use one of the following: pcalc flare / pcalc enchant / pcalc wps |
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If you have enough points to get the work done that you want, PCALC will tell you how much the total cost is estimated to be. If you do not have enough points, it will note that to you instead. Bear in mind that if there are any costs that PCALC is not accounting for, the GM who handles your Premium Point request will apprise you of those costs at that time - PCALC is a tool, not a final word. You will also notice that there is a 2 hour "real time" delay between each use of PCALC -- this is to prevent using the system in lieu of other in-game means to determine properties of an item. |
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See PREMIUM 6 for costs. |
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==Premium 6== |
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'''Premium Point Costs:''' |
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: '''Fixed Cost Items''' - Fixed cost item information. This category includes extra type-ahead lines, titles, checkbooks, society reset, etc. It also includes fixed price items that require a Sadie scroll. |
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: ''' Variable Cost Items''' - Variable cost item information. This category includes flares, enchanting, and WPS services. |
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'''Please Note:''' In all cases, any service may be declined for any reason, or the cost of any service may be increased at the sole discretion of the GemStone IV Staff. |
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===Fixed Cost Items=== |
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'''The following can be found in the Lighthouse in Mist Harbor:''' |
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Pre-Scripted Gift Shop Item - 300 (Gift Shop, various containers.) |
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Autoscripter - 100 (Specialty Shop, read sign for details.) |
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Checkbook - 600 (Gift Shop, on pedestal.) |
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Society Reset "Amnesty Parchment" - 2000 (Gift Shop, on counter.) |
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The following can be purchased via other means in Mist Harbor: |
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Extra Typeahead Line - 900 (Drink from fountain located on Four Winds Isle.) |
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Titles - 600. (See PREMIUM 8 for more information.) |
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'''The following require the use of a Sadie Scroll from the Lighthouse in Mist Harbor:''' |
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* Alteration - 300 (15/15/15 + show OR long description) |
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* Alteration - 600 (Show AND long description) |
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* Item Customization - 300 (Customizing up to three facets of a single item.) Customizations must each be 3 words or less. Customizations longer than that will count as a full alteration. For example, you could customize the small pocket, large pocket, and small scabbards appearance on a ClimateWear cloak as a single Sadie service for 300 points provided each are less than 3 words long. |
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* Lighten one item - 100 (amount of lightening varies by item) |
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* Deepen one item - 100 (deepening is approx. 10% of current item) |
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* Add spikes to one item - 300 (some items may not be eligible for this service) |
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* One feature line for feature changing masks - 400 points. These masks must be purchased from the shop "Shear Delight". For each alteration you are entitled to changes to: Eyes AND complexion; OR Complete hair; OR Face, nose and distinguishing mark. (These masks are only alterable via Sadie Scroll.) |
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* EZscript - 1200 (one action), 600 (second action, and all subsequent actions)** |
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* Signature Swear - 2500** |
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* Signature Verb - 3000** |
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* Custom Logon/Logoff Messaging - 5000** |
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* Custom Title (Prename) - 5500** |
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* Custom Title (Postname) - 2500** |
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* Flypaper Designers Tattoo: Full Customization (description only) - 1000. This does not include any custom verbs, but does include the 15/15/15 OR Long description, as well as the Show description.*** |
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* Flypaper Designers Tattoo: Custom Verb (1) - 300. This does not include any alteration of the tattoo's description.*** |
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* Pigments of Memory Tattoo: Full Customization (description only) - 1000*** |
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* Pigments of Memory Tattoo: Other Custom Field (1) - 1500*** |
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* Enhancive Item - 1800 (level 1 or 2) |
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* Enhancive Item - 2400 (level 3 or 4) |
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For more information on PP enhancives: [[Premium enhancive]]. Note on Enhancives: These enhancives will be account attuned. Additionally, items that morph worn locations are not permitted to be used for this service. |
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For more information on Sadie Scroll usage, please see PREMIUM 7. |
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'''** - These services require QC, and thus will take extra processing time. While we strive to handle all services in a timely manner, these services may take up to a month or more, depending on the complexity of the request and the ability of both parties to provide timely responses. With the exception of EZScript services, you should first purchase 'a pliable figurine' from the shop "Shear Delight" to request one of these items. In the case of EZScripts, a regular Sadie scroll with the request written out will get the process started.''' |
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'''***- These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.''' |
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===Variable Cost Items=== |
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These services should be requested via a Sadie Scroll, found in the Lighthouse in Mist Harbor. See PREMIUM 7 for more information. |
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Usage: |
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* [[#Flares|Flares]] - Flare information. |
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* [[#Enchanting|Enchanting]] - Enchanting information |
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* [[#WPS|WPS]] - WPS information. |
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* [[#Additional Surcharges|Additional Surcharges]] - Additional surcharges for enchanting, flares, and WPS services. |
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====Flares==== |
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'''Common Flares (heat, cold, electric, vacuum, impact, mana (+2), or acuity (4x) - variable costs:'''<br> |
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Base cost is 300 + 300 per enchant + surcharges. Partial enchants are rounded up. |
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* There is a cap of +2 for mana flares and 4x for acuity. |
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* If the item has a simple script (non-fluff), add 600 to the cost. |
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* If the item has a complex script (non-fluff), add 1200 to the cost. |
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* If it is a weighted item, add 20 * number of total weighting services to the cost. |
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* If it is a padded item, add 10 * number of total padding services to the cost. |
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* For additional extra costs, see information listed in the surcharge section. |
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'''Uncommon Flares (disintegrate, disruption, unbalance, grapple, acid, plasma, steam) - variable costs:'''<br> |
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Base cost is 900 + 300 per enchant + surcharges. Partial enchants are rounded up. |
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* If the item has a simple script (non-fluff), add 600 to the cost. |
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* If the item has a complex script (non-fluff), add 1200 to the cost. |
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* If it is a weighted item, add 20 * number of total weighting services to the cost. |
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* If it is a padded item, add 10 * number of total padding services to the cost. |
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* For additional extra costs, see information listed in the surcharge section. |
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Items with a total weighting/padding over 150 services are not eligible for flares. |
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====Enchanting==== |
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'''Enchant - variable costs:''' |
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Note that costs are calculated based off of an increase of +5 enchant. For any lesser increments, the calculated cost is adjusted accordingly. For example: an increase of +1 enchant would be calculated for a +5 enchant, then the resulting value would be multiplied by 0.2. |
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When calculating costs, fractions are truncated 19 / 5 = 3.8 becomes 3. |
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Base cost for enchants with starting enchants of +0 to +15 is: (300 + (300 * ((current plus + 4) / 5))) |
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Base cost for enchants with starting enchants of +16 to +45 is: (1200 + (400 * ((current plus - 11) / 5))) |
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* If the item has flares, add 600 to the cost. |
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* If the item has a simple script (non-fluff), add 600 to the cost. |
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* If the item has a complex script (non-fluff), add 1200 to the cost. |
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* If the item has padding or weighting, add (combat impact padding/weighting) * 100 to the cost. |
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* If the item is a Defender item, add defender level bonus * 100 to the cost. |
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* If the item gives a bonus to TD, add TD bonus * 100 to the cost. |
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* For additional extra costs, see information listed in the surcharge section. |
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* Exception: New-style (only) claidhmores cost ((40 + 2 * new plus) * 100). |
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* Exception: Adamantine costs double the normal points. |
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* Exception: Zelnorn carries the flaring surcharge. The "current plus" will be based on the total AS + DS bonus and the +5 will be split between those qualities. |
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* Exception: Negatively enchanted items must be brought up to zero via normal means, where enchanting is done in increments of 5 and items are treated as if they are being brought from 0x to 1x in terms of enchanting base cost (note that any surcharges will still be applied and added to the base enchanting cost.) For example, taking an item from -10 to -5 is 300 points for the base enchanting cost. You could then take that item from -5 to 0 for another 300 points as the base enchanting cost. |
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'''Defensive bonus (DB) and kroderine items are not enchantable with points.''' |
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Enchanting Cost examples: |
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* Taking a normal weapon from 4 to 5x costs 1600. |
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* Taking a normal steel claidhmore from 0 to 1x costs 5000. |
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* Taking a flaring 9x weapon to 10x costs 4200. |
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====WPS==== |
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'''WPS Services - variable costs:''' |
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Cost is (3200 + (Enchant over 20 * 100)) + surcharges. |
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WPS Services are rated "heavy" (150 services) and cannot exceed it. |
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* If the item has a simple script (non-fluff), add 600 to the cost. |
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* If the item has a complex script (non-fluff), add 1200 to the cost. |
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* If the item has flares, offensive bonus, or TD bonus add 1500 to the cost. |
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* For additional extra costs, see information listed in the surcharge section. |
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* For purposes of this system, any current WPS in the item is ignored (IE: no discounts for lightly padded armor going up to heavily padded.) |
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Example: Padding 4x armor is 3200 points, 10x is 6200. |
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====Additional Surcharges==== |
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'''Surcharge Information and Extra Exceptions:''' |
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Resistance items with positive benefits cost 500 per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500. |
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Enhancive items add ((Cost for Adv. Guild to Recharge item) * New Plus of item)/250 to the cost. |
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Fusion items should be treated as if they were enhancive items that would cost 150k silvers (9000 bounty points) to recharge. For example, a +25 Fusion item going to +30 would have a: (9000 * 30) / 250 = 1080 surcharge. Or, padding a +25 fusion item would have a (9000 * 25) / 250 = 900 surcharge. |
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Perma-blessed items incur a 600 point surcharge. |
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Weapons with sighting/aiming do incur a surcharge dependent on the level of sighting/aiming. |
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Temporary Enhancements do not incur any extra charges. |
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Creature bane weapons will incur a surcharge based on the bane property. |
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Permanently ensorcelled items (spell 735) will cost an additional 200 points per tier. |
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Scripted items (non-fluff) are a flat 600 or 1200 points, depending on the complexity of the script. (Except fusion - for fusion items, see above.) |
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==Premium 7== |
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'''Alteration (Sadie) Scrolls Explained''' |
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The scroll alteration system is different than that of the typical merchant coming to town doing work. You will not be in the same room with the GMs who are doing the services for you. Instead, you will communicate with them through a Sadie Tag. Once you get your tag, you may need to provide some information, so be sure to READ the tag Sadie gives you. GMs will be doing these services (as a Sadie Assistant) in as timely a fashion as possible. The average turn around time on requests is two weeks. You will have to be patient. Do not give your item or tag to another character. The best thing to do with your item or tag would be to keep it in a safe place on your character. |
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IC Note: Sadie has decided take a more active role managing the process. She is available in her room in the lighthouse (Sadie's Lounge, room number 3204009), which is located on the Isle of the Four Winds, Mist Harbor. You do not have to wait there for your service, and your item will not be taken from you during the process. You will be informed when your item is ready. Sadie will tell you exactly how the process works when you ASK SADIE ABOUT PROCESS. |
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There is a detailed guide on the usage of the system on Sadie's wiki page: [[Sadie]]. |
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==Premium 8== |
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'''Premium Titles:''' |
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'''AVAILABLE TO FEMALES ONLY:''' |
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* Gentlewoman (Postname) |
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* Goodwoman (Postname) |
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* Maid (Postname) |
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* Noblewoman (Postname) |
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* Wench (Postname) |
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* Lady in Waiting (Prename) |
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* Maiden (Prename) |
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* Mistress (Prename) |
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* Miss (Prename) |
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'''AVAILABLE TO MALES ONLY:''' |
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* Gentleman (Postname) |
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* Goodman (Postname) |
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* Nobleman (Postname) |
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* Master (Prename) |
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* Mister (Prename) |
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'''AVAILABLE TO ALL (Postname Only):''' |
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* Academic |
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* Aide |
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* Antiques Dealer |
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* Aristocrat |
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* Artist |
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* Astronomer |
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* Beggar |
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* Butler |
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* Cartographer |
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* Commoner |
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* Delegate |
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* Drifter |
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* Elder |
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* Envoy |
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* Falconer |
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* Farmer |
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* Fortuneteller |
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* Fugitive |
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* Gambler |
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* Glassblower |
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* Gypsy |
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* Hermit |
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* Hireling |
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* Jester |
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* Merchant |
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* Messenger |
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* Moneylender |
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* Nomad |
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* Pauper |
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* Peddler |
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* Pirate |
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* Playwright |
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* Rat Catcher |
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* Sailor |
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* Sculptor |
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* Shipwright |
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* Thane |
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* Tinker |
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* Tradesman |
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* Vagabond |
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Titles currently cost 600 Premium Points. To purchase the title option with your Premium Points, you will need to find the "disheveled resident" in Mist Harbor (on the Isle of Four Winds) and ASK her ABOUT TITLE. Once the title option is purchased, all of the Premium titles will be available to the entire account. |
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==Premium 9== |
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'''Platinum Information:''' |
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The offerings for the Platinum subscription tier are currently being reviewed. Stay tuned for further information. |
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[[Category:Policy]][[Category:Premium]][[Category:Subscriptions]] |
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Latest revision as of 12:39, 8 July 2026
Premium is an Official GemStone IV Document, and it is protected from editing.
Premium 1
Contact Us:
The Premium Team can help you with questions about Premium benefits. We are also always interested in hearing your ideas and suggestions for a better Premium experience.
You can ask questions and offer suggestions by posting in the Premium forum on the official Gemstone IV Discord server.
Thank you for choosing Premium!
Premium 2
Premium Benefits
- - Extra Character Slots - Each Premium Subscription comes with 15 free extra character slots.
- - Premium Lockers - Premium Subscribers have access to a locker in every town, each of which will hold an extra 50 items, and lockers can be transferred between towns almost instantly.
- - Premium Points - For each month of a paid Premium Subscription, members receive Premium Points, which can be redeemed for in-game items and upgrades. For information on these systems, please see PREMIUM 5 and PREMIUM 6.
- - Premium WPS - Premium Subscribers are given the chance to win access to Weighting, Padding, or Sighting services every month.
- - Premium-Only Areas - Premium Subscribers gain access, via transport jewelry, to Four Winds Isle, which is home to Mist Harbor, a Premium-only town with all the services and shops you would expect from any other respectably sized town.
- - Premium Festival - An annual summertime festival is held on the Isle of Four Winds, offering shopping, merchant services, raffles, and more!
- - Reim Access - Premium Subscribers gain entry to the Settlement of Reim on a 22-hour cooldown without purchasing quest tokens.
- - Premium Unlocks - The Lighthouse on Four Winds Isle has some fluff script unlocks available for premium points, and the Monthly Premium Unlocker upstairs can be used for free once per month to unlock items from a large list of eligible scripts.
- - Premium Homes - Premium Subscribers who maintain their subscriptions for 90 consecutive days can purchase a fully customizable home of their own in the game.
- - Quicker responses from staff - We handle Premium assists and Feedback letters before all others.
- - Premium Transport System - Inside each town's Four Winds Hall, you'll find a Transport Room (see PREMIUM 4 for directions to the hall in your town), and in this room is a ticket and a portal. You can purchase a ticket to then enter the portal. Once inside, you'll be in a nexus of rooms that leads to all the different towns, allowing you to choose your ultimate destination. This system can be used up to ten times per month.
- - Four Winds Halls in many towns - Enjoy roleplaying opportunities as well as a unique mixture of services offered by each Hall including location-specific transport jewelry, gambling tables, and super nodes.
Premium 3
Premium Highlights
The Premium Team is currently working on the following:
- - Library Lectures - A new monthly series of lectures, hosted by the Mist Harbor Library and its Loremaster, featuring guest speakers who will deliver a lecture, followed by a short question and answer period.
- - Four Winds Isle Hunting Grounds - This is an ongoing project and will result in more hunting grounds being added to Four Winds.
- - Profession Guild - A Sorcerer Guild for Four Winds Isle is on the way!
- - Automated Monthly Unlocker - The automated monthly unlocker will allow you to unlock one of your scripted items (from a list of allowed items) once per month, no merchant needed!
- - Monthly Merchants - Every month, GameMasters provide merchants for alterations, lightening, and deepening to customize and improve your favorite items.
Premium 4
Directions to each of the Four Winds Halls:
Burga Hall, Icemule Trace:
From the South Gate: w, w, nw, go snow-covered path, ne, go gate, climb steps
Zephyr Hall, Wehnimer's Landing:
From the North Gate: n, go path, go door
Welkin Hall, Ghorsa Isle (Teras):
From the Ghorsa Tower: ne, go stony path, nw, go door
Mistral Hall, River's Rest:
From Commons Circle: west to Spring Rest, go long pier, e, go door
Solano Hall, Zul Logoth:
From the Monument: n, go gate, go granite arch
Seamist Hall, Solhaven:
From North Market: sw, w, sw, go gate
Meazernis Villa, Ta'Illistim:
From the Dais: out, sw, climb bridge, nw, sw, sw, s, go gate
Etesian Villa, Ta'Vaalor:
From King's Court (by the bench): e, e, e, n, e, e, e, n, go gate
Molskroen Hall, Kraken's Fall
From Wandering Eye Market: n, e, e, e, e, go villa
Note that at each of the Four Winds Halls the following services are available: Refreshments, Nodes, Transport Jewelry, Premium Flowers, Black Drake gambling tables, and various interactive room props.
Premium 5
Premium Points FAQ:
When do I get my benefits? As soon as you have enough points to spend for the item you choose.
Where do I pick up my benefits? All benefits are available in Mist Harbor.
How do I know how many premium points I have? PREMIUM START lists this information.
How do I know when my premium service started? To check on your premium start date as our billing office sees it, type in PREMIUM START. If there is a problem with your start date, you will need to contact the billing department. A GM will not be able to help you with billing information.
How do the alterations work? Alteration scrolls follow the policies outlined in the ALTER verb.
How do I use PCALC? PCALC allows you to calculate the point cost for an enchanting, WPS, or flaring service (see cost lists below) for a specific item. You must be holding an alteration scroll in one hand, with the item you wish to have worked on in the other. You will then use one of the following: pcalc flare / pcalc enchant / pcalc wps
If you have enough points to get the work done that you want, PCALC will tell you how much the total cost is estimated to be. If you do not have enough points, it will note that to you instead. Bear in mind that if there are any costs that PCALC is not accounting for, the GM who handles your Premium Point request will apprise you of those costs at that time - PCALC is a tool, not a final word. You will also notice that there is a 2 hour "real time" delay between each use of PCALC -- this is to prevent using the system in lieu of other in-game means to determine properties of an item.
See PREMIUM 6 for costs.
Premium 6
Premium Point Costs:
- Fixed Cost Items - Fixed cost item information. This category includes extra type-ahead lines, titles, checkbooks, society reset, etc. It also includes fixed price items that require a Sadie scroll.
- Variable Cost Items - Variable cost item information. This category includes flares, enchanting, and WPS services.
Please Note: In all cases, any service may be declined for any reason, or the cost of any service may be increased at the sole discretion of the GemStone IV Staff.
Fixed Cost Items
The following can be found in the Lighthouse in Mist Harbor:
Pre-Scripted Gift Shop Item - 300 (Gift Shop, various containers.) Autoscripter - 100 (Specialty Shop, read sign for details.) Checkbook - 600 (Gift Shop, on pedestal.) Society Reset "Amnesty Parchment" - 2000 (Gift Shop, on counter.)
The following can be purchased via other means in Mist Harbor: Extra Typeahead Line - 900 (Drink from fountain located on Four Winds Isle.) Titles - 600. (See PREMIUM 8 for more information.)
The following require the use of a Sadie Scroll from the Lighthouse in Mist Harbor:
- Alteration - 300 (15/15/15 + show OR long description)
- Alteration - 600 (Show AND long description)
- Item Customization - 300 (Customizing up to three facets of a single item.) Customizations must each be 3 words or less. Customizations longer than that will count as a full alteration. For example, you could customize the small pocket, large pocket, and small scabbards appearance on a ClimateWear cloak as a single Sadie service for 300 points provided each are less than 3 words long.
- Lighten one item - 100 (amount of lightening varies by item)
- Deepen one item - 100 (deepening is approx. 10% of current item)
- Add spikes to one item - 300 (some items may not be eligible for this service)
- One feature line for feature changing masks - 400 points. These masks must be purchased from the shop "Shear Delight". For each alteration you are entitled to changes to: Eyes AND complexion; OR Complete hair; OR Face, nose and distinguishing mark. (These masks are only alterable via Sadie Scroll.)
- EZscript - 1200 (one action), 600 (second action, and all subsequent actions)**
- Signature Swear - 2500**
- Signature Verb - 3000**
- Custom Logon/Logoff Messaging - 5000**
- Custom Title (Prename) - 5500**
- Custom Title (Postname) - 2500**
- Flypaper Designers Tattoo: Full Customization (description only) - 1000. This does not include any custom verbs, but does include the 15/15/15 OR Long description, as well as the Show description.***
- Flypaper Designers Tattoo: Custom Verb (1) - 300. This does not include any alteration of the tattoo's description.***
- Pigments of Memory Tattoo: Full Customization (description only) - 1000***
- Pigments of Memory Tattoo: Other Custom Field (1) - 1500***
- Enhancive Item - 1800 (level 1 or 2)
- Enhancive Item - 2400 (level 3 or 4)
For more information on PP enhancives: Premium enhancive. Note on Enhancives: These enhancives will be account attuned. Additionally, items that morph worn locations are not permitted to be used for this service.
For more information on Sadie Scroll usage, please see PREMIUM 7.
** - These services require QC, and thus will take extra processing time. While we strive to handle all services in a timely manner, these services may take up to a month or more, depending on the complexity of the request and the ability of both parties to provide timely responses. With the exception of EZScript services, you should first purchase 'a pliable figurine' from the shop "Shear Delight" to request one of these items. In the case of EZScripts, a regular Sadie scroll with the request written out will get the process started.
***- These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.
Variable Cost Items
These services should be requested via a Sadie Scroll, found in the Lighthouse in Mist Harbor. See PREMIUM 7 for more information.
Usage:
- Flares - Flare information.
- Enchanting - Enchanting information
- WPS - WPS information.
- Additional Surcharges - Additional surcharges for enchanting, flares, and WPS services.
Flares
Common Flares (heat, cold, electric, vacuum, impact, mana (+2), or acuity (4x) - variable costs:
Base cost is 300 + 300 per enchant + surcharges. Partial enchants are rounded up.
- There is a cap of +2 for mana flares and 4x for acuity.
- If the item has a simple script (non-fluff), add 600 to the cost.
- If the item has a complex script (non-fluff), add 1200 to the cost.
- If it is a weighted item, add 20 * number of total weighting services to the cost.
- If it is a padded item, add 10 * number of total padding services to the cost.
- For additional extra costs, see information listed in the surcharge section.
Uncommon Flares (disintegrate, disruption, unbalance, grapple, acid, plasma, steam) - variable costs:
Base cost is 900 + 300 per enchant + surcharges. Partial enchants are rounded up.
- If the item has a simple script (non-fluff), add 600 to the cost.
- If the item has a complex script (non-fluff), add 1200 to the cost.
- If it is a weighted item, add 20 * number of total weighting services to the cost.
- If it is a padded item, add 10 * number of total padding services to the cost.
- For additional extra costs, see information listed in the surcharge section.
Items with a total weighting/padding over 150 services are not eligible for flares.
Enchanting
Enchant - variable costs: Note that costs are calculated based off of an increase of +5 enchant. For any lesser increments, the calculated cost is adjusted accordingly. For example: an increase of +1 enchant would be calculated for a +5 enchant, then the resulting value would be multiplied by 0.2.
When calculating costs, fractions are truncated 19 / 5 = 3.8 becomes 3.
Base cost for enchants with starting enchants of +0 to +15 is: (300 + (300 * ((current plus + 4) / 5)))
Base cost for enchants with starting enchants of +16 to +45 is: (1200 + (400 * ((current plus - 11) / 5)))
- If the item has flares, add 600 to the cost.
- If the item has a simple script (non-fluff), add 600 to the cost.
- If the item has a complex script (non-fluff), add 1200 to the cost.
- If the item has padding or weighting, add (combat impact padding/weighting) * 100 to the cost.
- If the item is a Defender item, add defender level bonus * 100 to the cost.
- If the item gives a bonus to TD, add TD bonus * 100 to the cost.
- For additional extra costs, see information listed in the surcharge section.
- Exception: New-style (only) claidhmores cost ((40 + 2 * new plus) * 100).
- Exception: Adamantine costs double the normal points.
- Exception: Zelnorn carries the flaring surcharge. The "current plus" will be based on the total AS + DS bonus and the +5 will be split between those qualities.
- Exception: Negatively enchanted items must be brought up to zero via normal means, where enchanting is done in increments of 5 and items are treated as if they are being brought from 0x to 1x in terms of enchanting base cost (note that any surcharges will still be applied and added to the base enchanting cost.) For example, taking an item from -10 to -5 is 300 points for the base enchanting cost. You could then take that item from -5 to 0 for another 300 points as the base enchanting cost.
Defensive bonus (DB) and kroderine items are not enchantable with points.
Enchanting Cost examples:
- Taking a normal weapon from 4 to 5x costs 1600.
- Taking a normal steel claidhmore from 0 to 1x costs 5000.
- Taking a flaring 9x weapon to 10x costs 4200.
WPS
WPS Services - variable costs:
Cost is (3200 + (Enchant over 20 * 100)) + surcharges.
WPS Services are rated "heavy" (150 services) and cannot exceed it.
- If the item has a simple script (non-fluff), add 600 to the cost.
- If the item has a complex script (non-fluff), add 1200 to the cost.
- If the item has flares, offensive bonus, or TD bonus add 1500 to the cost.
- For additional extra costs, see information listed in the surcharge section.
- For purposes of this system, any current WPS in the item is ignored (IE: no discounts for lightly padded armor going up to heavily padded.)
Example: Padding 4x armor is 3200 points, 10x is 6200.
Additional Surcharges
Surcharge Information and Extra Exceptions:
Resistance items with positive benefits cost 500 per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500.
Enhancive items add ((Cost for Adv. Guild to Recharge item) * New Plus of item)/250 to the cost.
Fusion items should be treated as if they were enhancive items that would cost 150k silvers (9000 bounty points) to recharge. For example, a +25 Fusion item going to +30 would have a: (9000 * 30) / 250 = 1080 surcharge. Or, padding a +25 fusion item would have a (9000 * 25) / 250 = 900 surcharge.
Perma-blessed items incur a 600 point surcharge.
Weapons with sighting/aiming do incur a surcharge dependent on the level of sighting/aiming.
Temporary Enhancements do not incur any extra charges.
Creature bane weapons will incur a surcharge based on the bane property.
Permanently ensorcelled items (spell 735) will cost an additional 200 points per tier.
Scripted items (non-fluff) are a flat 600 or 1200 points, depending on the complexity of the script. (Except fusion - for fusion items, see above.)
Premium 7
Alteration (Sadie) Scrolls Explained
The scroll alteration system is different than that of the typical merchant coming to town doing work. You will not be in the same room with the GMs who are doing the services for you. Instead, you will communicate with them through a Sadie Tag. Once you get your tag, you may need to provide some information, so be sure to READ the tag Sadie gives you. GMs will be doing these services (as a Sadie Assistant) in as timely a fashion as possible. The average turn around time on requests is two weeks. You will have to be patient. Do not give your item or tag to another character. The best thing to do with your item or tag would be to keep it in a safe place on your character.
IC Note: Sadie has decided take a more active role managing the process. She is available in her room in the lighthouse (Sadie's Lounge, room number 3204009), which is located on the Isle of the Four Winds, Mist Harbor. You do not have to wait there for your service, and your item will not be taken from you during the process. You will be informed when your item is ready. Sadie will tell you exactly how the process works when you ASK SADIE ABOUT PROCESS.
There is a detailed guide on the usage of the system on Sadie's wiki page: Sadie.
Premium 8
Premium Titles:
AVAILABLE TO FEMALES ONLY:
- Gentlewoman (Postname)
- Goodwoman (Postname)
- Maid (Postname)
- Noblewoman (Postname)
- Wench (Postname)
- Lady in Waiting (Prename)
- Maiden (Prename)
- Mistress (Prename)
- Miss (Prename)
AVAILABLE TO MALES ONLY:
- Gentleman (Postname)
- Goodman (Postname)
- Nobleman (Postname)
- Master (Prename)
- Mister (Prename)
AVAILABLE TO ALL (Postname Only):
- Academic
- Aide
- Antiques Dealer
- Aristocrat
- Artist
- Astronomer
- Beggar
- Butler
- Cartographer
- Commoner
- Delegate
- Drifter
- Elder
- Envoy
- Falconer
- Farmer
- Fortuneteller
- Fugitive
- Gambler
- Glassblower
- Gypsy
- Hermit
- Hireling
- Jester
- Merchant
- Messenger
- Moneylender
- Nomad
- Pauper
- Peddler
- Pirate
- Playwright
- Rat Catcher
- Sailor
- Sculptor
- Shipwright
- Thane
- Tinker
- Tradesman
- Vagabond
Titles currently cost 600 Premium Points. To purchase the title option with your Premium Points, you will need to find the "disheveled resident" in Mist Harbor (on the Isle of Four Winds) and ASK her ABOUT TITLE. Once the title option is purchased, all of the Premium titles will be available to the entire account.
Premium 9
Platinum Information:
The offerings for the Platinum subscription tier are currently being reviewed. Stay tuned for further information.