General Store items: Difference between revisions
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Lantern |
|item= Lantern |
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|itemsummary= This is a light source that has a different description when lit or unlit. They have additional interactions such as a special room description interaction with pup tents. |
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|itemsummary= This is a light source. |
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|analyze= This item is intended to be a lantern of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The lantern cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the lantern.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
|analyze= This item is intended to be a lantern of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The lantern cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the lantern.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item= Torch |
|item= Torch |
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|itemsummary= This is a light source that has a different description when lit or unlit. They have additional interactions such as a special room description interaction with pup tents. |
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|itemsummary= This is a light source. |
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|analyze= This item is intended to be a torch of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The torch cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the torch.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
|analyze= This item is intended to be a torch of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The torch cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the torch.<!-- Only necessary if there are drastic changes in ANALYZE between items. --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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Revision as of 19:09, 5 August 2026
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General Store is the name given to a variety of scripted items that could be purchased at the Abandoned General Store in Feywrot Mire. BedrollBedrolls were first introduced at Ebon Gate 2012. They have the AllMine script which allows the owner to place the bedroll on the ground and interact with it. They have additional interactions such as a special room description interaction with pup tents.
The creator has also provided the following information: This item is intended to be a bedroll of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it.
Hiking PackA back-worn container. When worn, it has custom OPEN and CLOSE messaging and specialized PUT and GET messaging for bedrolls, weapons, and other items.
This item is intended to be a hiking pack of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could OPEN, CLOSE, GET items from, or PUT items into it.
LanternThis is a light source that has a different description when lit or unlit. They have additional interactions such as a special room description interaction with pup tents.
This item is intended to be a lantern of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The lantern cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the lantern.
The silver lantern isn't lit. The silver lantern burns with a steady flame.
Ration KitA belt-worn container. When worn, it has custom OPEN and CLOSE messaging and specialized PUT and GET messaging for food and drink items.
This item is intended to be a ration kit of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could OPEN, CLOSE, GET items from, or PUT items into it.
RopeA handheld fluff prop with custom RAISE, RUB, PULL, and TURN messaging.
This item is intended to be a rope of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. You could RAISE, RUB, PULL, OR TURN it.
TorchThis is a light source that has a different description when lit or unlit. They have additional interactions such as a special room description interaction with pup tents.
This item is intended to be a torch of some kind. It can be freely altered, but it must remain in the essence of the base item when altering it. The torch cannot have a long or a show description, since the flame will override it. This can have a custom flame done by a skilled merchant. You could RAISE, WAVE, LIGHT, or EXTINGUISH the torch.
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