Energy Weapon: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Energy Weapons''' are scripted weapons themed similarly to their counterpart, the [[Energy Shield]]. They require [[#Affinity|affinity]] to be used to the greatest benefit.
'''Energy Weapons''' were introduced at [[Duskruin Arena]] in February 2019 in the shop [[BVShop:Stay Awhile and Glisten|Stay Awhile and Glisten]] by [[User:GS4-RETSER|GM Retser]]. These were originally limited to runestaves and lances, similar to [[Shock Weapon]]s, but opened to other weapon bases in August 2020.

<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
They were first introduced at [[Duskruin]]'s in February 2019 run in the [[BVShop:Stay Awhile and Glisten|Stay Awhile and Glisten]] shop. They were created by [[User:GS4-RETSER|GM Retser]]. These were originally limited to runestaves and lances, similar to [[Shock Weapon]]s, but opened to other weapon bases in August 2020.
{{TOC limit|2}}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
==Analyze==
|tier=Tier 0/OTS <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
<pre{{log2}}><nowiki>
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
{{addmetext}}
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
You take a closer look at a thick golden lance with a leather-wrapped haft.
You take a closer look at a thick golden lance with a leather-wrapped haft.
You analyze the golden lance and sense that the item is largely free from merchant alteration restrictions.
You analyze the golden lance and sense that the item is largely free from merchant alteration restrictions.
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store mana during surged flares.
store mana during surged flares.
Drained Flares: These reduce the strength of your flare to bond and store energy.
Drained Flares: These reduce the strength of your flare to bond and store energy.
--------------------------------------------------------------------------------------------------
<nowiki>--------------------------------------------------------------------------------------------------</nowiki>
Verb
Verb
PROD ON/OFF Energy Flares
PROD ON/OFF Energy Flares
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Customization
Customization
Custom Color: white Custom Color 2: black
Custom Color: white Custom Color 2: black
--------------------------------------------------------------------------------------------------
<nowiki>--------------------------------------------------------------------------------------------------</nowiki>
</pre>
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Use
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader" rowspan="4"|PRAY
! scope="row" role="rowheader"|Initial bonding
|You lift your sleek rune staff and give it a careful examination. You notice a small rectangular depression near the base. You press your thumb into it and begin to feel the flow of energy. You feel like if you press harder something may happen.<br><br>[Type PRAY staff again within the next 30 seconds to bond to it.]
|''No room messaging.''
|-
! scope="row" role="rowheader"|Bond confirmed
|You push your thumb down firmly and hear a small clicking noise. Several mechanical arms and apparatuses spin around the sleek rune staff before settling into secret compartments. You also notice a few small levers.
|''No room messaging.''
|-
! scope="row" role="rowheader"|Affinity 1
|You carefully inspect your sleek rune staff, making note of any new features. You discover a small latch system near the end of the sleek rune staff. You get the feeling that if you were to prod it, you could turn on or off the flares. You also find a small mechanism that flips over the end of the staff. You think you could PULL at it to put it in place to capture the energy of the flares. You notice a collection of runes near the small energy container. You feel like you could PUSH this to increase the strength of flares at the cost of energy.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|-
! scope="row" role="rowheader"|Nothing new
|You carefully inspect the sleek rune staff and can't seem to find anything new.
|''No room messaging.''
|-
! scope="row" role="rowheader" rowspan="2"|PROD
! scope="row" role="rowheader"|Turn flares off
|You sweep your sleek rune staff downward, a flickering trail of white light following it.<br><br>[EnergyFlares are now turned OFF.]
|Person sweeps her sleek rune staff downward, a flickering trail of white light following it.
|-
! scope="row" role="rowheader"|Turn flares on
|You hold your sleek rune staff aloft as you etch an intricate symbol overhead. The length of your staff glows briefly before fading away.<br><br>[EnergyFlares are now turned ON.]
|Person holds her sleek rune staff aloft as she etches an intricate symbol overhead. The length of her staff glows briefly before fading away.
|-
! scope="row" role="rowheader" rowspan="2"|PULL
! scope="row" role="rowheader"|Storage off
|You spin your sleek rune staff end over end before planting the base into the floor. A small, white mechanism flips off the top of the staff and tucks itself away into a small hidden compartment.<br><br>[Flare Storage is now turned OFF.]
|Person spins her sleek rune staff end over end before planting the base into the floor. A small, white mechanism flips off the top of the staff and tucks itself away into a small hidden compartment.
|-
! scope="row" role="rowheader"|Storage on
|You spin your sleek rune staff end over end before planting the base into the floor. A small compartment near the end of the staff opens up to deploy a white mechanism that flips over the top of the staff.<br><br>[Flare Storage is now turned ON.]
|Person spins her sleek rune staff end over end before planting the base into the floor. A small compartment near the end of the staff opens up to deploy a white mechanism that flips over the top of the staff.
|-
! scope="row" role="rowheader"|PUNCH
!
|You smash your fist down onto the sleek rune staff sending a wave of energy into the surroundings.
|Person smashes her fist down onto the sleek rune staff, sending a wave of energy into the surroundings.
|-
! scope="row" role="rowheader" rowspan="2"|PUSH
! scope="row" role="rowheader"|Surged flares off
|You place the palm of your hand against the surface of your sleek rune staff and chant quietly. A crystal chamber embedded in your staff stops glowing.<br><br>[Surged Flares are now turned OFF.]
|Person places the palm of her hand against the surface of her sleek rune staff and chants quietly. A crystal chamber embedded in the staff stops glowing.
|-
! scope="row" role="rowheader"|Surged flares on
|You place the palm of your hand against the surface of your sleek rune staff and chant quietly. In a sudden flash of light, a crystal chamber embedded in the staff glows black.<br><br>[Surged Flares are now turned ON.]
|Person places the palm of her hand against the surface of her sleek rune staff and chants quietly. In a sudden flash of light, a crystal chamber embedded in the staff glows black.
|}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
Energy Flares: Turn them on to let your weapon flare.


Surged Flares: These drain mana and stored energy to increase flare strength. You cannot store mana during surged flares.
</nowiki></pre>

==Affinity Levels==
Drained Flares: These reduce the strength of your flare to bond and store energy.
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Use
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 2
|You carefully inspect your sleek rune staff, making note of any new features. You make note that through repeated use the energy tank appears to be larger. You feel as if your power flows through the staff better.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 3
|You carefully inspect your sleek rune staff, making note of any new features. You make note that the energy tank appears to have grown in size again and your connection strengthens.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
{{addmetext}}
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Use
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader"|NUZZLE
! scope="row" role="rowheader"|Affinity 4+
|You flick a small lever near the center-point of your sleek rune staff. The end of the sleek rune staff glows with white and black energy.
|Person flicks a small lever near the center-point of her sleek rune staff. The end of her sleek rune staff glows with white and black energy.
|-
! scope="row" role="rowheader"|POINT
! scope="row" role="rowheader"|After NUZZLE
|You flip your sleek rune staff end over end until snatching it out of the air by the base. You take aim as the staff glows brightly with white and black energy!
|Person flips her sleek rune staff end over end until snatching it out of the air by the base. She takes aim as the staff glows brightly with white and black energy!
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 4
|You carefully inspect your sleek rune staff, making note of any new features. You make note that the energy tank appears even bigger. You also feel like if you were to NUZZLE the staff it would activate some power. Perhaps if you were to POINT it at your adverseries after a brief NUZZLE?
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 5
|You carefully inspect your sleek rune staff, making note of any new features. You notice the energy tank has grown once again, just how large can this get? You also feel like your connection to the staff grows.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 6
|You carefully inspect your sleek rune staff, making note of any new features. You notice the energy tank has grown in size and your connection grows.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
{{addmetext}}
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Use
! scope="col" style="width: 40%"|First
! scope="col" style="width: 40%"|Third
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|Affinity 7+
|You slam the base of your sleek rune staff into the ground sending a blast of white and black energy upward! The energy crackles audibly as it coalesces around you in the shape of armor.
|Person slams the base of her sleek rune staff into the ground sending a blast of white and black energy upward! The energy crackles audibly as it coalesces around her in the shape of armor.
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 7
|You carefully inspect your sleek rune staff, making note of any new features. The energy tank has expanded again within the body of the staff. You also feel like you could RUB the surface beneath the energy tank to deploy something. The symbol near the grooved section looks like a suit of energy-coated armor.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 8
|You carefully inspect your sleek rune staff, making note of any new features. The staff feels like an extension of your body, but there is still something to learn. You notice a slight increase in the energy tank and your bond with it grow.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|-
! scope="row" role="rowheader"|PRAY
! scope="row" role="rowheader"|Affinity 9
|You carefully inspect your sleek rune staff, making note of any new features. You feel as though you have mastered the staff. The energy tank appears to be at its maximum and its power swells.
|Person carefully inspects her sleek rune staff with a fascinated look on her face.
|}
==Additional Information==
===Affinity===
Every time the weapon handles its script flare the bond increases. The strength of the flares increase with the affinity of the weapon, and maximum affinity is limited by unlock tier.
Every time the weapon handles its script flare the bond increases. The strength of the flares increase with the affinity of the weapon, and maximum affinity is limited by unlock tier.


{| {{prettytable|background:#F0F8FF;height:15px;}}
{| {{prettytable|background:#F0F8FF;height:15px;}}
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;"
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;"
!TIER !!AFFINITY<br>LEVEL !!style="white-space:nowrap"| ENERGY BOUND !!NOTES
! scope="col| TIER !! AFFINITY<br>LEVEL !!style="white-space:nowrap"| ENERGY BOUND !! NOTES
|-
|-
!rowspan=2 style="white-space:nowrap;"| ''Tier 0<br>Off-the-Shelf
! scope="row" role="rowheader" rowspan=2 style="white-space:nowrap;"| ''Tier 0<br>Off-the-Shelf
!Level 0
!Level 0
!0
!0
Line 55: Line 225:
|-
|-
!Level 1
!Level 1
!1,000?
!1,000
|
|
|-
|-
!rowspan=2|''Tier 1
! scope="row" role="rowheader" rowspan=2|''Tier 1
!Level 2
!Level 2
!2,500
!2,500
Line 67: Line 237:
|
|
|-
|-
!rowspan=3|''Tier 2
! scope="row" role="rowheader" rowspan=3|''Tier 2
!Level 4
!Level 4
!10,000
!10,000
Line 80: Line 250:
|
|
|-
|-
!rowspan=3|''Tier 3
! scope="row" role="rowheader" rowspan=3|''Tier 3
!Level 7
!Level 7
!60,000
!60,000
Line 94: Line 264:
|-
|-
|}
|}
===Energy Weapon Add===
Automated certificates for this service have been sold in [[Duskruin]]'s [[BVShop:The Annex|The Annex]] shop.
<pre{{log2}}>
You analyze the multicolored sphere and sense that the creator has provided the following information:


------------------------------------------------------------------------------------------------
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
This Unlock Certificate applies an improvement or service as described below. It may not be changed in any way.
|tier= Tier 0/OTS<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
Unless otherwise stated, it may be used at any time and does not expire. Additional usage may apply.
|itemsummary= TBD<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= TBD<!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Verb
| {{addmetext}}
| {{addmetext}}
|}


When applicable, items attuned to someone else are ineligible.
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Energy Flares: Turn them on to let your weapon flare.<br>
Surged Flares: These drain mana and stored energy to increase flare strength. You cannot store mana during surged flares.<br>
Drained Flares: These reduce the strength of your flare to bond and store energy.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= TBD<!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Verb
| {{addmetext}}
| {{addmetext}}
|}


Usage: APPRAISE Check eligibility
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
REDEEM Apply the improvement
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
------------------------------------------------------------------------------------------------
|itemsummary= TBD<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= TBD<!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Verb
| {{addmetext}}
| {{addmetext}}
|}


A multicolored sphere of swirling energy grants the Energy Weapon script at Tier 1/OTS to an eligible weapon.
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->

|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
DETAILS:
|itemsummary= TBD<!-- Brief explanation of what this tier does, if any. -->
> Weapons must be unscripted, with the exception of Rotflares.
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
> UCS gloves/boots are ineligible.
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->

|affinity= TBD<!-- Brief explanation of affinity for that specific tier, if any. -->
</pre>
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->

}}
===Energy Weapon Common Flare===
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
Automated certificates for this service have been sold in [[Duskruin]]'s [[BVShop:The Annex|The Annex]] shop.
|- {{verbtableheader}}
<pre{{log2}}>
! scope="col" style="width:5em;"|Verb
You analyze the energy flare certificate and sense that the creator has provided the following information:
! scope="col"|First

! scope="col"|Third
------------------------------------------------------------------------------------------------
|-
This Unlock Certificate applies an improvement or service as described below. It may not be changed in any way.
! scope="row" role="rowheader"|Verb
Unless otherwise stated, it may be used at any time and does not expire. Additional usage may apply.
| {{addmetext}}

| {{addmetext}}
When applicable, items attuned to someone else are ineligible.
|-

! scope="row" role="rowheader"|Verb
Usage: APPRAISE Check eligibility
| {{addmetext}}
REDEEM Apply the improvement
| {{addmetext}}
------------------------------------------------------------------------------------------------
|}

A common energy flare certificate grants the ability to change an Energy armament's COMMON flare.

DETAILS:
> Use LOOK to view the current setting.
> Use TURN [to #] to toggle the desired flare. Currently: Cold
(1) Cold (3) Impact
(2) Fire (4) Lightning

</pre>

===Energy Weapon Exotic Flare===
Automated certificates for this service have been sold in [[Duskruin]]'s [[BVShop:The Annex|The Annex]] shop.
<pre{{log2}}>
You analyze the energy flare certificate and sense that the creator has provided the following information:

------------------------------------------------------------------------------------------------
This Unlock Certificate applies an improvement or service as described below. It may not be changed in any way.
Unless otherwise stated, it may be used at any time and does not expire. Additional usage may apply.

When applicable, items attuned to someone else are ineligible.

Usage: APPRAISE Check eligibility
REDEEM Apply the improvement
------------------------------------------------------------------------------------------------

An exotic energy flare certificate grants the ability to change an Energy armament's EXOTIC flare.

DETAILS:
> Use LOOK to view the current setting.
> Use TURN [to #] to toggle the desired flare. Currently: Acid
(1) Acid (5) Plasma
(2) Disintegrate (6) Unbalance
(3) Disruption (7) Vacuum
(4) Grapple

</pre>


==See Also==
==See Also==
* [[/saved posts|Saved posts]]
* [[/saved posts|Saved posts]]
* [[Energy Shield]]
* [[Energy Shield]]
* [[Shock Weapon]]

</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass=Weapon <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Weapon<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype=Weapon <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= Colors<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom=Custom Color 1 <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom2=Custom Color 2
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Duskruin Arena<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|releasevenue=Duskruin <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2019 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 4<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber=4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
Line 216: Line 366:
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity=Yes <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|add=Yes <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
}}
{{itemverb
{{itemverb
|verb= NUZZLE
|verb=NUZZLE
|verb2= POINT
|verb2=POINT
|verb3= PRAY
|verb3=PRAY
|verb4= PROD
|verb4=PROD
|verb5= PULL
|verb5=PULL
|verb6= PUNCH
|verb6=PUNCH
|verb7= PUSH
|verb7=PUSH
|verb8= RUB
|verb8=RUB
<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
}}
</td></tr></table>
</td></tr></table>

Latest revision as of 08:11, 6 August 2026

Energy Weapons are scripted weapons themed similarly to their counterpart, the Energy Shield. They require affinity to be used to the greatest benefit.

They were first introduced at Duskruin's in February 2019 run in the Stay Awhile and Glisten shop. They were created by GM Retser. These were originally limited to runestaves and lances, similar to Shock Weapons, but opened to other weapon bases in August 2020.

Tier 0/OTS

This section has not been added yet; please add to it now!

Analyze

You take a closer look at a thick golden lance with a leather-wrapped haft.
You analyze the golden lance and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
                           ENERGY WEAPONS
  Energy Flares:  Turn them on to let your weapon flare.
  Surged Flares:  These drain mana and stored energy to increase flare strength.  You cannot
                  store mana during surged flares.
  Drained Flares: These reduce the strength of your flare to bond and store energy.
--------------------------------------------------------------------------------------------------
 Verb
  PROD     ON/OFF Energy Flares
   Currently: ON
  PULL     ON/OFF Drained Flares (Store Mana/Bonding)
   Currently: OFF
  PUSH     ON/OFF Surged Flares (Increases flare strength)
   Currently: OFF
  PRAY     Increases Affinity if you are ready.
  PUNCH    UnAttunes

Unlocked Abilities

General Information
 Tier: 0                                  Affinity Level: 0
 Total Energy Bound (Bonding): 0
 Total Energy Stored: 0/100
 Flare Type: Electrical
 Daily Energy Cap: 0/1000
 22 Hour Energy Tracker: Expired
 Flared Blasts: Locked
 Reactive Flare Armor: Locked

Customization
 Custom Color: white         Custom Color 2: black
--------------------------------------------------------------------------------------------------

Usage

Verb Use First Third
PRAY Initial bonding You lift your sleek rune staff and give it a careful examination. You notice a small rectangular depression near the base. You press your thumb into it and begin to feel the flow of energy. You feel like if you press harder something may happen.

[Type PRAY staff again within the next 30 seconds to bond to it.]
No room messaging.
Bond confirmed You push your thumb down firmly and hear a small clicking noise. Several mechanical arms and apparatuses spin around the sleek rune staff before settling into secret compartments. You also notice a few small levers. No room messaging.
Affinity 1 You carefully inspect your sleek rune staff, making note of any new features. You discover a small latch system near the end of the sleek rune staff. You get the feeling that if you were to prod it, you could turn on or off the flares. You also find a small mechanism that flips over the end of the staff. You think you could PULL at it to put it in place to capture the energy of the flares. You notice a collection of runes near the small energy container. You feel like you could PUSH this to increase the strength of flares at the cost of energy. Person carefully inspects her sleek rune staff with a fascinated look on her face.
Nothing new You carefully inspect the sleek rune staff and can't seem to find anything new. No room messaging.
PROD Turn flares off You sweep your sleek rune staff downward, a flickering trail of white light following it.

[EnergyFlares are now turned OFF.]
Person sweeps her sleek rune staff downward, a flickering trail of white light following it.
Turn flares on You hold your sleek rune staff aloft as you etch an intricate symbol overhead. The length of your staff glows briefly before fading away.

[EnergyFlares are now turned ON.]
Person holds her sleek rune staff aloft as she etches an intricate symbol overhead. The length of her staff glows briefly before fading away.
PULL Storage off You spin your sleek rune staff end over end before planting the base into the floor. A small, white mechanism flips off the top of the staff and tucks itself away into a small hidden compartment.

[Flare Storage is now turned OFF.]
Person spins her sleek rune staff end over end before planting the base into the floor. A small, white mechanism flips off the top of the staff and tucks itself away into a small hidden compartment.
Storage on You spin your sleek rune staff end over end before planting the base into the floor. A small compartment near the end of the staff opens up to deploy a white mechanism that flips over the top of the staff.

[Flare Storage is now turned ON.]
Person spins her sleek rune staff end over end before planting the base into the floor. A small compartment near the end of the staff opens up to deploy a white mechanism that flips over the top of the staff.
PUNCH You smash your fist down onto the sleek rune staff sending a wave of energy into the surroundings. Person smashes her fist down onto the sleek rune staff, sending a wave of energy into the surroundings.
PUSH Surged flares off You place the palm of your hand against the surface of your sleek rune staff and chant quietly. A crystal chamber embedded in your staff stops glowing.

[Surged Flares are now turned OFF.]
Person places the palm of her hand against the surface of her sleek rune staff and chants quietly. A crystal chamber embedded in the staff stops glowing.
Surged flares on You place the palm of your hand against the surface of your sleek rune staff and chant quietly. In a sudden flash of light, a crystal chamber embedded in the staff glows black.

[Surged Flares are now turned ON.]
Person places the palm of her hand against the surface of her sleek rune staff and chants quietly. In a sudden flash of light, a crystal chamber embedded in the staff glows black.

Tier 1

Energy Flares: Turn them on to let your weapon flare.

Surged Flares: These drain mana and stored energy to increase flare strength. You cannot store mana during surged flares.

Drained Flares: These reduce the strength of your flare to bond and store energy.

Usage

Verb Use First Third
PRAY Affinity 2 You carefully inspect your sleek rune staff, making note of any new features. You make note that through repeated use the energy tank appears to be larger. You feel as if your power flows through the staff better. Person carefully inspects her sleek rune staff with a fascinated look on her face.
PRAY Affinity 3 You carefully inspect your sleek rune staff, making note of any new features. You make note that the energy tank appears to have grown in size again and your connection strengthens. Person carefully inspects her sleek rune staff with a fascinated look on her face.

Tier 2

This section has not been added yet; please add to it now!

Usage

Verb Use First Third
NUZZLE Affinity 4+ You flick a small lever near the center-point of your sleek rune staff. The end of the sleek rune staff glows with white and black energy. Person flicks a small lever near the center-point of her sleek rune staff. The end of her sleek rune staff glows with white and black energy.
POINT After NUZZLE You flip your sleek rune staff end over end until snatching it out of the air by the base. You take aim as the staff glows brightly with white and black energy! Person flips her sleek rune staff end over end until snatching it out of the air by the base. She takes aim as the staff glows brightly with white and black energy!
PRAY Affinity 4 You carefully inspect your sleek rune staff, making note of any new features. You make note that the energy tank appears even bigger. You also feel like if you were to NUZZLE the staff it would activate some power. Perhaps if you were to POINT it at your adverseries after a brief NUZZLE? Person carefully inspects her sleek rune staff with a fascinated look on her face.
PRAY Affinity 5 You carefully inspect your sleek rune staff, making note of any new features. You notice the energy tank has grown once again, just how large can this get? You also feel like your connection to the staff grows. Person carefully inspects her sleek rune staff with a fascinated look on her face.
PRAY Affinity 6 You carefully inspect your sleek rune staff, making note of any new features. You notice the energy tank has grown in size and your connection grows. Person carefully inspects her sleek rune staff with a fascinated look on her face.

Tier 3

This section has not been added yet; please add to it now!

Usage

Verb Use First Third
RUB Affinity 7+ You slam the base of your sleek rune staff into the ground sending a blast of white and black energy upward! The energy crackles audibly as it coalesces around you in the shape of armor. Person slams the base of her sleek rune staff into the ground sending a blast of white and black energy upward! The energy crackles audibly as it coalesces around her in the shape of armor.
PRAY Affinity 7 You carefully inspect your sleek rune staff, making note of any new features. The energy tank has expanded again within the body of the staff. You also feel like you could RUB the surface beneath the energy tank to deploy something. The symbol near the grooved section looks like a suit of energy-coated armor. Person carefully inspects her sleek rune staff with a fascinated look on her face.
PRAY Affinity 8 You carefully inspect your sleek rune staff, making note of any new features. The staff feels like an extension of your body, but there is still something to learn. You notice a slight increase in the energy tank and your bond with it grow. Person carefully inspects her sleek rune staff with a fascinated look on her face.
PRAY Affinity 9 You carefully inspect your sleek rune staff, making note of any new features. You feel as though you have mastered the staff. The energy tank appears to be at its maximum and its power swells. Person carefully inspects her sleek rune staff with a fascinated look on her face.

Additional Information

Affinity

Every time the weapon handles its script flare the bond increases. The strength of the flares increase with the affinity of the weapon, and maximum affinity is limited by unlock tier.

TIER AFFINITY
LEVEL
ENERGY BOUND NOTES
Tier 0
Off-the-Shelf
Level 0 0
Level 1 1,000
Tier 1 Level 2 2,500
Level 3 5,000
Tier 2 Level 4 10,000 Unleash/Point
Level 5 25,000
Level 6 40,000
Tier 3 Level 7 60,000 Reactive Armor
Level 8 80,000
Level 9 100,000

Energy Weapon Add

Automated certificates for this service have been sold in Duskruin's The Annex shop.

You analyze the multicolored sphere and sense that the creator has provided the following information:


This Unlock Certificate applies an improvement or service as described below. It may not be changed in any way. Unless otherwise stated, it may be used at any time and does not expire. Additional usage may apply. When applicable, items attuned to someone else are ineligible. Usage: APPRAISE Check eligibility REDEEM Apply the improvement
A multicolored sphere of swirling energy grants the Energy Weapon script at Tier 1/OTS to an eligible weapon. DETAILS: > Weapons must be unscripted, with the exception of Rotflares. > UCS gloves/boots are ineligible.

Energy Weapon Common Flare

Automated certificates for this service have been sold in Duskruin's The Annex shop.

You analyze the energy flare certificate and sense that the creator has provided the following information:


This Unlock Certificate applies an improvement or service as described below. It may not be changed in any way. Unless otherwise stated, it may be used at any time and does not expire. Additional usage may apply. When applicable, items attuned to someone else are ineligible. Usage: APPRAISE Check eligibility REDEEM Apply the improvement
A common energy flare certificate grants the ability to change an Energy armament's COMMON flare. DETAILS: > Use LOOK to view the current setting. > Use TURN [to #] to toggle the desired flare. Currently: Cold (1) Cold (3) Impact (2) Fire (4) Lightning

Energy Weapon Exotic Flare

Automated certificates for this service have been sold in Duskruin's The Annex shop.

You analyze the energy flare certificate and sense that the creator has provided the following information:


This Unlock Certificate applies an improvement or service as described below. It may not be changed in any way. Unless otherwise stated, it may be used at any time and does not expire. Additional usage may apply. When applicable, items attuned to someone else are ineligible. Usage: APPRAISE Check eligibility REDEEM Apply the improvement
An exotic energy flare certificate grants the ability to change an Energy armament's EXOTIC flare. DETAILS: > Use LOOK to view the current setting. > Use TURN [to #] to toggle the desired flare. Currently: Acid (1) Acid (5) Plasma (2) Disintegrate (6) Unbalance (3) Disruption (7) Vacuum (4) Grapple

See Also

Energy Weapon Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to Weapon
Alterable Yes
Light/Deep Yes
Customizable Yes
Custom Custom Color 1
Custom Color 2
Original Release Venue Duskruin
Original Release Year 2019
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Affinity Needed Yes
Eligible to be Added Yes
Item Verbs
NUZZLE POINT PRAY PROD
PULL PUNCH PUSH RUB