Verb:EVOKE: Difference between revisions

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{{Verbinfo
{{Verbinfo
|verb = EVOKE
|verb=EVOKE
|type=System
|type = System <!--Type of verb: Roleplaying, System, Special Case. Additional slots can be added with type2, type3 -->
|culture=<!--If there is a cultural version of the verb. Additional slots can be added with culture2, culture3 -->
|demeanor = <!-- Only enter YES, if no, leave blank)-->
|citizen = <!--If there is a citizen version of the verb. Additional slots can be added with citizen2, citizen3 -->
|system=Magic <!--If this verb is specific to a system. Additional slots can be added with system2, system3-->
|race = <!--If there is a racial version of the verb. Additional slots can be added with race2, race3, race4 -->
|special=<!--If this verb is due to a special case and does not work otherwise. Additional slots can be added with special2, special3 -->
|help=Yes
|culture = <!--If there is a cultural version of the verb. Additional slots can be added with culture2, culture3 -->
|pageintro={{boldmono|EVOKE}} casts an alternative version of a spell from the standard {{boldmono|[[CAST (verb)|CAST]]}} verb.
|wedding = <!--If there is a wedding version of the verb. Additional slots can be added with wedding2, wedding3, wedding4 -->
|profession = <!--If there is a profession version of the verb. Additional slots can be added with profession2 - profession10 -->
|system = Magic <!--If this verb is specific to a system. Additional slots can be added with system2, system3-->
|special = <!--If this verb is due to a special case and does not work otherwise. Additional slots can be added with special2, special3 -->
}}
{{boldmono|EVOKE}} casts an alternative version of a spell from the standard {{boldmono|[[CAST (verb)|CAST]]}} verb.


Many spells with an evoke version require advanced training in certain skills such as [[:Category:Lores|lores]]. Attempting to {{boldmono|EVOKE}} a spell for which a character does not have the prerequisite training for the evoke version will result in the standard version of the spell being cast.
Many spells with an evoke version require advanced training in certain skills such as [[:Category:Lores|lores]]. Attempting to {{boldmono|EVOKE}} a spell for which a character does not have the prerequisite training for the evoke version will result in the standard version of the spell being cast.


To automatically evoke a spell when using {{boldmono|[[INCANT (verb)|INCANT]]}} (which combines {{boldmono|[[PREPARE (verb)|PREPARE]]}} and {{boldmono|CAST}} into a single command): {{boldmono|INCANT SET EVOKE {spell}}}.
To automatically evoke a spell when using {{boldmono|[[INCANT (verb)|INCANT]]}} (which combines {{boldmono|[[PREPARE (verb)|PREPARE]]}} and {{boldmono|CAST}} into a single command): {{boldmono|INCANT SET EVOKE {spell}}}.
}}

==See Also==
==See Also==
* [[Evocable spells]]
* [[Evocable spells]]

Latest revision as of 17:31, 7 August 2026

EVOKE
Type System
System Magic

EVOKE casts an alternative version of a spell from the standard CAST verb.

Many spells with an evoke version require advanced training in certain skills such as lores. Attempting to EVOKE a spell for which a character does not have the prerequisite training for the evoke version will result in the standard version of the spell being cast.

To automatically evoke a spell when using INCANT (which combines PREPARE and CAST into a single command): INCANT SET EVOKE {spell}.

See Also