Tonsorial Tricks: Difference between revisions

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m (Iteminfo update)
(Updating as script family landing page per Gswiki:Style guide/Item scrips. I have confirmed that only the razor and elixir are part of this script set; other items have already been moved to the Shaving Kit page.)
Tag: Replaced
 
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'''Tonsorial Tricks''' are a set of scripted shaving devices that allow characters with facial set as their Distinguishing Mark to shave and style them. This results in a temporary 4-hour change to the Distinguishing Mark feature. The temporary style can also be shaved off to have a ''clean-shaven face'' for the remainder of the 4-hour duration. They only work for characters that already have facial hair.
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Tonsorial Tricks''' razors are scripted shaving devices that allow characters with beards set as their Distinguishing Mark to shave and style them. This results in a temporary 4-hour change to the Distinguishing Mark feature. The temporary style can also be shaved off to have a clean-shaven face for the remainder of the 4-hour duration.


These razors were most recently sold at [[Ebon Gate]] in [[EHShop:Quinton Manse|Quinton Manse]].
{{stub}}
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
You analyze the steel straight razor and sense that the creator has provided the following information:

This is a Tonsorial Tricks item and as such will temporarily change your Distinguishing Mark Feature to have a groomed {{blue|goatee}}.
The change will last for four hours, but if you don't like the style then you can shave it off and the rest of the time your face will be clean shaven.

It is currently One (OTS) out of Four Tiers, and has access to one style.
Additionally, it has access to the following verbs: Close, Nudge, Open, Pull**, Rub*
Lastly, your steel straight razor is currently set to create the following style: {{blue|pencil-thin, melanite black goatee}}

*Indicates grooming action.
**Indicates clean shaven action.

You may alter this freely provided it still looks and functions like a normal straight razor.

You get no sense of whether or not the razor may be further lightened.
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|CLOSE
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|NUDGE
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|OPEN
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|RUB
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|Verb
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|Verb
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. -->
{{addmetext}}
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|Verb
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
==Additional Information==
Only characters with beards can use Tonsorial Tricks razors. The beard must be in the [[Character feature#Face, Nose and Distinguishing Mark|Distinguishing Mark]] field in order for it to work with these razors.
Only characters with beards can use Tonsorial Tricks razors. The beard must be in the [[Character feature#Face, Nose and Distinguishing Mark|Distinguishing Mark]] field in order for it to work with these razors.


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* Merchant providing feature alters
* Merchant providing feature alters
* Feature changing potions
* Feature changing potions

</td><td>
==List of Applicable Scripts==
{{iteminfo
{{#ask: [[Category:Item scripts]][[Has script family::Tonsorial Tricks]]
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
| ?Item script=Type
|type2=Feature altering
| ?Item script category=Category
|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
| ?Item script classification=Classification
|itemtype=Razor <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
| ?Item script tiers=Total Tiers
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
| ?Item script unlock=How to Unlock
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
| ?Item script feature alter=Features Altered
|feature=Distinguishing Mark - Beard <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
| mainlabel= Script Page
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
| headers=plain
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=Spitfire <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2015 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions=Must remain a normal straight razor. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
}}

{{itemverb
==See Also==
|verb=CLOSE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
* [[Shaving Kit]]
|verb2=NUDGE
* [[Perfume]]
|verb3=OPEN
* [[Cosmetics]]
|verb4=PULL
[[Category:Item script families]]
|verb5=RUB
}}
</td></tr></table>

Latest revision as of 11:43, 29 October 2026

Tonsorial Tricks are a set of scripted shaving devices that allow characters with facial set as their Distinguishing Mark to shave and style them. This results in a temporary 4-hour change to the Distinguishing Mark feature. The temporary style can also be shaved off to have a clean-shaven face for the remainder of the 4-hour duration. They only work for characters that already have facial hair.

Only characters with beards can use Tonsorial Tricks razors. The beard must be in the Distinguishing Mark field in order for it to work with these razors.

Characters who do not have a beard but want one can get one in several ways.

List of Applicable Scripts

Script PageTypeCategoryClassificationTotal TiersHow to UnlockFeatures Altered
Tonsorial Tricks elixirscriptFluff item scriptsMiscellaneous item scriptsdistinguishing mark
Tonsorial Tricks razorscriptFluff item scriptsMiscellaneous item scripts4Automated Unlocking Certificatesface
distinguishing mark

See Also