Odeir'cos (rune): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (1 revision: Krakiipedia Import) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
The '''odeir'cos''' rune is used to detect what spells, how many [[ |
The '''odeir'cos''' rune is used to detect what spells, how many [[charges]] of each, and which ones are currently unlocked on a [[scroll]]. [[Runestone]]s with this rune are used in conjunction with the [[Scroll Infusion (714)]] spell, and may be created by any [[sorcerer]] with knowledge of it. |
||
*A fresh odeir'cos rune will contain 50 charges. |
*A fresh odeir'cos rune will contain 50 charges. |
Latest revision as of 12:59, 31 December 2014
The odeir'cos rune is used to detect what spells, how many charges of each, and which ones are currently unlocked on a scroll. Runestones with this rune are used in conjunction with the Scroll Infusion (714) spell, and may be created by any sorcerer with knowledge of it.
- A fresh odeir'cos rune will contain 50 charges.
- Holding the runestone in one hand, and the scroll you wish to detect in the other, wave it at the scroll.
Spells which are locked or have not been unlocked yet will look like this:
(302) Smite with a number of charges remaining.
Spells which are unlocked will look like this:
(501) Sleep with many charges remaining and the potential to add one charge.
Determining Number of Charges
Indicating Message | Numerical Equivalent |
---|---|
one charge | 1 charge |
a couple charges | 2 charges |
a few charges | 3-5 charges |
a number of charges | 6-10 charges |
many charges | 11-19 charges |
very many charges | 20 charges or more |