Subdual Strike: Difference between revisions

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(New page: {{combat maneuver | available=all | mnemonic=SSTRIKE | cost=Base 12 (-6 Rank 1, -4 Rank 2, -2 Rank 3) | prereqs=None | requirements=A crushing weapon. | sq1 = 2 | sq2 = 3 | sq3 = 4 | sq4 =...)
 
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'''Subdual Strike''' is a [[Combat Maneuvers|combat maneuver]] that gives an attempt to knock a critter in the head with a weapon in order to [[stun]] it, reduce its [[perception]], slow it down, and do some damage.
'''Subdual Strike''' is a [[Combat Maneuvers|combat maneuver]] that gives an attempt to knock a critter in the head with a weapon in order to [[stun]] it, reduce its [[perception]], slow it down, and do some damage.



Similar to the [[Rogue Guild]] skill [[Subdue]].
There is a +10 bonus when using the maneuver while in [[HIDE (verb)|hiding]]. Using a blackjack adds a +20 bonus. The bonuses are stackable.

This maneuver is similar to the [[Rogue Guild]] skill [[Subdue]].


==External Sources==
==External Sources==

Revision as of 08:09, 2 August 2009

Subdual Strike
Available To all
Mnemonic [SSTRIKE]
Cost Base 12 (-6 Rank 1, -4 Rank 2, -2 Rank 3)
Roundtime {{{roundtime}}}
Requirements A crushing weapon.
Prerequisites None
Rank Square Semi Pure
1 2 3
2 3 4
3 4 6
4 5 7 10 
5 6 9 12

Subdual Strike is a combat maneuver that gives an attempt to knock a critter in the head with a weapon in order to stun it, reduce its perception, slow it down, and do some damage.


There is a +10 bonus when using the maneuver while in hiding. Using a blackjack adds a +20 bonus. The bonuses are stackable.

This maneuver is similar to the Rogue Guild skill Subdue.

External Sources