Subdual Strike: Difference between revisions
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MILQUETOAST (talk | contribs) (New page: {{combat maneuver | available=all | mnemonic=SSTRIKE | cost=Base 12 (-6 Rank 1, -4 Rank 2, -2 Rank 3) | prereqs=None | requirements=A crushing weapon. | sq1 = 2 | sq2 = 3 | sq3 = 4 | sq4 =...) |
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'''Subdual Strike''' is a [[Combat Maneuvers|combat maneuver]] that gives an attempt to knock a critter in the head with a weapon in order to [[stun]] it, reduce its [[perception]], slow it down, and do some damage. |
'''Subdual Strike''' is a [[Combat Maneuvers|combat maneuver]] that gives an attempt to knock a critter in the head with a weapon in order to [[stun]] it, reduce its [[perception]], slow it down, and do some damage. |
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There is a +10 bonus when using the maneuver while in [[HIDE (verb)|hiding]]. Using a blackjack adds a +20 bonus. The bonuses are stackable. |
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==External Sources== |
==External Sources== |
Revision as of 08:09, 2 August 2009
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Subdual Strike is a combat maneuver that gives an attempt to knock a critter in the head with a weapon in order to stun it, reduce its perception, slow it down, and do some damage.
There is a +10 bonus when using the maneuver while in hiding. Using a blackjack adds a +20 bonus. The bonuses are stackable.
This maneuver is similar to the Rogue Guild skill Subdue.
External Sources
- Combat Maneuvers List: Subdual Strike on play.net