Multicast: Difference between revisions

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{{work-in-progress}}
#REDIRECT [[Spell duration and mana control (saved post)]]
Multi-cast: It is now possible to multi-cast defensive spells to more quickly stack durations. It still takes the same amount of mana as if you had cast the spell separately, but it multiples the duration by the amount of multi-casts. Every 25 ranks of the appropriate Mana Control allows one multi-cast. The appropriate Mana Control is dictated by the spell being cast (Spirit Mana Control for the Minor Spiritual circle, etc). When hybrid casters multi-cast a spell, the spell circle will dictate the primary Mana Control and their secondary Mana Control is counted at half ranks. Hybrid spell circles will count the higher of the two Mana Controls as the primary (full ranks) and the secondary at half ranks. For example, when a Sorcerer multi-casts Spirit Warding I (101), it will use their Spirit Mana Control ranks plus half of their Elemental Mana Control ranks. And vice versa when casting Elemental Defense I (401). When casting Cloak of Shadows (712), it will use the higher of their two Mana Controls and count the other one at half ranks.

For example, if you multi-cast Spiritual Warding I (101) 3 times, you pay 3 mana and get 3x the normal duration. The syntax to multi-cast is just to specify the number of multi-casts when you “CAST <soandso> #” or “INCANT <spell> #”.

<pre{{log2}}>
>incant 101 3
You gesture while calling upon the lesser spirits to aid you with the Spirit Warding I spell...
Your spell is ready.
You make a complex gesture, increasing the potency of your spell.
A light blue glow surrounds you.
Cast Roundtime 3 Seconds.
</pre>

When calculating the number of multi-casts, you always start with 1 (since you can cast every spell at least once). So with 50 Mana Control ranks, you can multi-cast a spell 3 times.

[[Category: Mana Controls]]

Revision as of 13:20, 14 January 2016

This article is a work in progress!

Multi-cast: It is now possible to multi-cast defensive spells to more quickly stack durations. It still takes the same amount of mana as if you had cast the spell separately, but it multiples the duration by the amount of multi-casts. Every 25 ranks of the appropriate Mana Control allows one multi-cast. The appropriate Mana Control is dictated by the spell being cast (Spirit Mana Control for the Minor Spiritual circle, etc). When hybrid casters multi-cast a spell, the spell circle will dictate the primary Mana Control and their secondary Mana Control is counted at half ranks. Hybrid spell circles will count the higher of the two Mana Controls as the primary (full ranks) and the secondary at half ranks. For example, when a Sorcerer multi-casts Spirit Warding I (101), it will use their Spirit Mana Control ranks plus half of their Elemental Mana Control ranks. And vice versa when casting Elemental Defense I (401). When casting Cloak of Shadows (712), it will use the higher of their two Mana Controls and count the other one at half ranks.

For example, if you multi-cast Spiritual Warding I (101) 3 times, you pay 3 mana and get 3x the normal duration. The syntax to multi-cast is just to specify the number of multi-casts when you “CAST <soandso> #” or “INCANT <spell> #”.

>incant 101 3
You gesture while calling upon the lesser spirits to aid you with the Spirit Warding I spell...
Your spell is ready.
You make a complex gesture, increasing the potency of your spell.
A light blue glow surrounds you.
Cast Roundtime 3 Seconds.

When calculating the number of multi-casts, you always start with 1 (since you can cast every spell at least once). So with 50 Mana Control ranks, you can multi-cast a spell 3 times.