Verb:QSTRIKE: Difference between revisions
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<pre{{log2}}> |
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Usage: |
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QSTRIKE {modifier} {action...} - Perform the specified action with the specified roundtime modifier |
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QSTRIKE {modifier} - Use the specified roundtime modifier on your next combat action |
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QSTRIKE {time} {action...} - Perform the specified action with the specified absolute roundtime |
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QSTRIKE {time} - Use the specified absolute roundtime on your next combat action |
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QSTRIKE STOP - Do not use a queued modifier/time on your next combat action |
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QSTRIKE HELP - This help text |
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{modifier} should be a negative number indicating the roundtime reduction desired |
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{time} should be a positive number indicating the absolute roundtime desired |
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Valid combat actions are: |
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AMBUSH HURL STUNMAN (ATTACK) |
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ATTACK JAB SUBDUE |
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CHEAPSHOT KILL SWEEP |
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CMAN (various) KICK TACKLE |
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COCK MSTRIKE TRIP |
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DISARM (weapons) PUNCH WTRICKS (FEINT, SATTACK) |
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FIRE SHIELD (various) |
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GRAPPLE SMITE |
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Examples: |
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QSTRIKE -3 ATTACK THIRD KOBOLD - Attack the third kobold at -3 seconds to your normal roundtime |
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QSTRIKE 2 CMAN CHARGE STORM GIANT - Charge the storm giant at a total roundtime of 2 seconds |
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QSTRIKE -1 - Perform your next combat action at -1 second to your normal roundtime |
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==Resources== |
==Resources== |
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*[[QSTRIKE (verb) (saved posts)]] |
*[[QSTRIKE (verb) (saved posts)]] |
Revision as of 00:52, 16 January 2016
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Usage: QSTRIKE {modifier} {action...} - Perform the specified action with the specified roundtime modifier QSTRIKE {modifier} - Use the specified roundtime modifier on your next combat action QSTRIKE {time} {action...} - Perform the specified action with the specified absolute roundtime QSTRIKE {time} - Use the specified absolute roundtime on your next combat action QSTRIKE STOP - Do not use a queued modifier/time on your next combat action QSTRIKE HELP - This help text {modifier} should be a negative number indicating the roundtime reduction desired {time} should be a positive number indicating the absolute roundtime desired Valid combat actions are: AMBUSH HURL STUNMAN (ATTACK) ATTACK JAB SUBDUE CHEAPSHOT KILL SWEEP CMAN (various) KICK TACKLE COCK MSTRIKE TRIP DISARM (weapons) PUNCH WTRICKS (FEINT, SATTACK) FIRE SHIELD (various) GRAPPLE SMITE Examples: QSTRIKE -3 ATTACK THIRD KOBOLD - Attack the third kobold at -3 seconds to your normal roundtime QSTRIKE 2 CMAN CHARGE STORM GIANT - Charge the storm giant at a total roundtime of 2 seconds QSTRIKE -1 - Perform your next combat action at -1 second to your normal roundtime