Verb:IMBED: Difference between revisions
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The '''IMBED''' verb is used to imbed spells into magical items that are imbeddable in nature using spells such as [[Magic Item |
The '''IMBED''' verb is used to imbed spells into magical items that are imbeddable in nature using spells such as [[Magic Item Creation (420)]]. |
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==Syntax== |
==Syntax== |
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*<span style = "font-variant: small-caps">[[IMBED (verb)|imbed]] <spell> in <item> using <activator> for <number> charges</span> |
*<span style = "font-variant: small-caps">[[IMBED (verb)|imbed]] <spell> in <item> using <activator> for <number> charges</span> |
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**The imbedded spell must be a spell that the imbedding caster knows, though the rare [[enhancive item]] that grants knowledge of the spell is sufficient for this. |
**The imbedded spell must be a spell that the imbedding caster knows, though the rare [[enhancive item]] that grants knowledge of the spell is sufficient for this. |
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**The item must have been prepared with Magic Item |
**The item must have been prepared with Magic Item Creation (420). |
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**The activator may be <span style = "font-variant: small-caps">raise, rub, tap</span>, or <span style = "font-variant: small-caps">wave</span>. The advantages of each activator is listed in the [[Magic Item Use]] article. |
**The activator may be <span style = "font-variant: small-caps">raise, rub, tap</span>, or <span style = "font-variant: small-caps">wave</span>. The advantages of each activator is listed in the [[Magic Item Use]] article. |
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**The number of charges may be as many charges as one could cast the spell using the [[mana point]]s one has available. |
**The number of charges may be as many charges as one could cast the spell using the [[mana point]]s one has available. |
Revision as of 12:43, 14 February 2016
The IMBED verb is used to imbed spells into magical items that are imbeddable in nature using spells such as Magic Item Creation (420).
Syntax
- imbed <spell> in <item> using <activator> for <number> charges
- The imbedded spell must be a spell that the imbedding caster knows, though the rare enhancive item that grants knowledge of the spell is sufficient for this.
- The item must have been prepared with Magic Item Creation (420).
- The activator may be raise, rub, tap, or wave. The advantages of each activator is listed in the Magic Item Use article.
- The number of charges may be as many charges as one could cast the spell using the mana points one has available.
For example, if a character wanted to imbed haste in a rod using the raise activator (which increases the duration of the spell by 50%), after casting imbed on the rod, they would enter the command "imbed 506 in rod using raise for 13 charges" to imbed the spell.