AGIDEX: Difference between revisions
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[[AGIDEX]] is generally used to refer to the sum of a character's [[agility]] and [[dexterity]] [[stat]] bonuses, and primarily used to determine what reduction to combat [[roundtime]] (RT) a character experiences. |
[[AGIDEX]] is generally used to refer to the sum of a character's [[agility]] and [[dexterity]] [[stat]] bonuses, and primarily used to determine what reduction to combat [[roundtime]] (RT) a character experiences. |
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Starting at 8, every additional 15 AGIDEX bonus points reduces combat RT by 1 second. Due to their natural agility and dexterity bonuses, only [[Elf|Elves]] (+20), [[Burghal gnome|Burghal Gnome]]s (+20), and [[Halfling]]s (+25) are able to achive a five second roundtime reduction. |
Starting at 8, every additional 15 AGIDEX bonus points reduces combat RT by 1 second. Due to their natural agility and dexterity bonuses, only [[Elf|Elves]] (+20), [[Burghal gnome|Burghal Gnome]]s (+20), and [[Halfling]]s (+25) are able to achive a five second roundtime reduction without the help of enhancive items. |
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== AGIDEX chart == |
== AGIDEX chart == |
Revision as of 19:03, 17 August 2006
AGIDEX is generally used to refer to the sum of a character's agility and dexterity stat bonuses, and primarily used to determine what reduction to combat roundtime (RT) a character experiences.
Starting at 8, every additional 15 AGIDEX bonus points reduces combat RT by 1 second. Due to their natural agility and dexterity bonuses, only Elves (+20), Burghal Gnomes (+20), and Halflings (+25) are able to achive a five second roundtime reduction without the help of enhancive items.
AGIDEX chart
Agility + Dexterity |
Roundtime reduction |
---|---|
8 - 22 | 1 |
23 - 37 | 2 |
38 - 52 | 3 |
53 - 67 | 4 |
68 - 82 | 5 |
83 - 97 | 6 |
98 - 112 | 7 |
113+ | 8 |
Roundtime reductions above 5 are not achievable without enhancive items. |