Crowbill: Difference between revisions
Jump to navigation
Jump to search
(clarification; it's an OHB, you need OHB skill to use it effectively as a weapon) |
m (Fix reference link.) |
||
Line 23: | Line 23: | ||
==References== |
==References== |
||
*[ |
*[https://www.play.net/gs4/info/armory/concussion.asp#Crowbill Official Documentation >> Crowbill] |
||
[[Category:Weapons]] |
[[Category:Weapons]] |
Latest revision as of 18:09, 22 July 2021
The crowbill is classified as a blunt weapon that is a descendant of the pick. It is constructed with a spike or dagger-like blade set at a right angle to the haft. In addition to crushing damage, it is also a piercing weapon. The crowbill has a shorter roundtime compared to other blunt weapons, but the increase in speed is offset by its lower damage factors and AvDs versus more heavily armored defenders.
To be effective with the crowbill, the user must train in the blunt weapon skill.
Alternate Names
- hakapik
- skull-piercer
Game Mechanics
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Crowbill | DF | .350 | .250 | .200 | .150 | .125 | 3 | 3 | Puncture/Crush | 65/250 | ||||||||||||
AvD | 40 | 36 | 35 | 34 | 33 | 30 | 28 | 26 | 24 | 30 | 26 | 22 | 18 | 20 | 14 | 8 | 2 |
The standard crowbill has a weight of 5 lbs.
Note: To edit this table go to Template:Weapon table crowbill